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[Various] Just Cause 3 PC GPU & CPU Benchmarks (Third Update) - Page 8

post #71 of 166
woaw pretty poorly optimated SLI game. Guess we stuck at this resolution plateau and graphics til they double or triple GPU power and memory bandwidth.
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post #72 of 166
Quote:
Originally Posted by BiG StroOnZ View Post

Do I really have to post benchmarks?

Nobody said anything about streaming. Pure gaming, the 2500k wins 9/10 times. An 8350 will bottleneck any high end graphics card. Basically if you put a card above a 280X while running an 8320 or 8350 you are going to lose performance.

I would disagree, there have been many threads all across the web on various tech sites of people making the switch from a Bulldozer chip to even an i5 and have saw noticeable gaming improvements. Most sum it up as a "night and day difference."

There is a very small minority of people who say, "they saw no difference or it is unnoticeable" but they are a very vocal in comparison.

I don't know why you are getting so upset over this ? Who cares really ? Both are fine cpus for playing games. I would not recommend anyone to make an AMD system now as obviously the newer intel chips are faster but anyone "upgrading" from a 8350 to a 2500k is not really going to see any improvement in gaming

In nearly all the games I play there is not much of a difference at all. As I say I don't think you could tell what system was what in a blind test

I've got 280x in both the 2500k and the 8350 system (well one is a 7970)
post #73 of 166
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Quote:
Originally Posted by daviejams View Post

I don't know why you are getting so upset over this ? Who cares really ? Both are fine cpus for playing games. I would not recommend anyone to make an AMD system now as obviously the newer intel chips are faster but anyone "upgrading" from a 8350 to a 2500k is not really going to see any improvement in gaming

In nearly all the games I play there is not much of a difference at all. As I say I don't think you could tell what system was what in a blind test

I've got 280x in both the 2500k and the 8350 system (well one is a 7970)

Definitely not upset, just don't like people spreading misinformation that Bulldozer is a good CPU for gaming, when it isn't. They are not both fine CPUs for playing games. The 2500k will not bottleneck a graphics card above a 280x unlike a 8320 or 8350. I'm also not saying upgrade from an 8350 to a 2500k because it is about to be 2016. So obviously it would be upgrade from an 8350 to a 6600k. You will see a vast improvement in all your game titles, to sum it up as most users put it, a night and day difference.

There isn't a difference in any of the games you play because you are only using a 280x or a 7970. Trying using any card faster that and all of Bulldozer's flaws will become apparent:
Quote:
To put it nicely, the FX-8370E is a true middle-of-the-road CPU. Using it only makes sense as long as the graphics card you choose comes from a similar performance segment. Depending on the game in question, AMD’s new processor has the potential to keep you happy around the AMD Radeon R9 270X/285 or Nvidia GeForce GTX 760 or 660 Ti level. A higher- or even high-end graphics card doesn’t make sense, as pairing it with AMD's FX-8370E simply limits the card's potential.

http://www.tomshardware.com/reviews/amd-fx-8370e-cpu,3929-7.html
post #74 of 166
Quote:
Originally Posted by Cybertox View Post

AMD should just start sponsoring games the way Nvidia does, thats it. I cant even remember the last time I played an AMD sponsored game.

That would require AMD to actually have money to do so. If you've seen their balance sheets for the last 5+ years, clearly they do not.
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post #75 of 166
Quote:
Originally Posted by daviejams View Post

In nearly all the games I play there is not much of a difference at all.

In turn, this means there is an appreciable difference in some games. So depending on usage, it can be an upgrade.

Either way, they're both fine CPUs.
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post #76 of 166
Quote:
Originally Posted by Tivan View Post

In turn, this means there is an appreciable difference in some games. So depending on usage, it can be an upgrade.

Either way, they're both fine CPUs.

As I've said about 3 times now 2500k & 8350 are on a similar level. I don't think I could call one a clear winner and if you upgraded from the bulldozer chip to a 2500k you would probably not notice any difference.

BiG StroOnZ - I've had a 290x in the 2500k before but not the bulldozer system. I doubt the bulldozer would bottleneck it either although I have no desire to try it for myself as I simply don't care enough

I have both these systems as they were made from spare parts I had lying about , my main PC is 3770k & 290x combo which is about 30% faster than my backup pc's that I use in other rooms in my house

I think I'll buy JC3 after work and test it for myself
post #77 of 166
Warning: Spoiler! (Click to show)
Quote:
Originally Posted by BiG StroOnZ View Post

Definitely not upset, just don't like people spreading misinformation that Bulldozer is a good CPU for gaming, when it isn't. They are not both fine CPUs for playing games. The 2500k will not bottleneck a graphics card above a 280x unlike a 8320 or 8350. I'm also not saying upgrade from an 8350 to a 2500k because it is about to be 2016. So obviously it would be upgrade from an 8350 to a 6600k. You will see a vast improvement in all your game titles, to sum it up as most users put it, a night and day difference.

There isn't a difference in any of the games you play because you are only using a 280x or a 7970. Trying using any card faster that and all of Bulldozer's flaws will become apparent:
http://www.tomshardware.com/reviews/amd-fx-8370e-cpu,3929-7.html

I would abstain from using toms hardware as a legit comparison website. They have been AMD biased since AMD Athlon days. Back when nvidia cards couldn't do directx 10.1 or crysis days, they ran benchmarks without AA but to boost Nvidia benchmarks scores. Heck even running games at 1024x768, when most gamers where on 1080p monitors.
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post #78 of 166
I wonder, for a game to be polished enough to be perfect at release, with proper SLI and Xfire support, relatively balanced AMD and Nvidia support and with no game breaking bugs, how long would it take to develop such a game at this day and age ?
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post #79 of 166
Quote:
Originally Posted by Catscratch View Post

I wonder, for a game to be polished enough to be perfect at release, with proper SLI and Xfire support, relatively balanced AMD and Nvidia support and with no game breaking bugs, how long would it take to develop such a game at this day and age ?

costs too much for sli / crossfire support. Not cost effective with the low numbers of people with these set ups

9/10 games also release with no game breaking bugs
post #80 of 166
Quote:
Originally Posted by BiG StroOnZ View Post

Then why when you download a patch through Steam for a game, you don't have to reinstall the entire game? Why is the patch just added to the existing installation? This definition doesn't primarily apply to executables.

Installation does not "lock" the executables (either through steam or origin or just normally install a software).
They can be changed, replaced, altered, or whatever you want, after you installed the game.
If you think that to change the executable requires to reinstall the entire game, you are very ignorant about how software works.

Most patches will change both executables and called DLLs in the engine, and textures which are part of the installed game. Every file which was installed, can be changed, altered, removed or added.
Fixing a bug in the code, does never requires a full reinstall of the game. If you think otherwise, you must have never run a steam game, ever.

Installation, uninstallation and reinstallation of software, any software, in windows, is just a list of files (or directories) under a very generic uninstall procedure.
Quote:
Originally Posted by BiG StroOnZ View Post

No because if it is incompatible or incapable of running multi-GPU then it would never be capable or compatible with doing so. Not with a patch, not at all. That's the meaning of the word incompatible. So now when developers release a patch, it suddenly becomes a whole new engine? Please, you know that's a bunch of claptrap.
A patch is a piece of software designed to update a computer program.

A normal every day car, can not drive over water. It incapable (because it can't make forward thrust) and incompatible (because it will sink).
Yet you can adjust the car (aka, patch), by adding insolation, a second motor, and turn your every day car, into a hybrid boat.
Your original car is still there. You only patched it.

Copy pasting what is a patch from google, does not mean you understand what it actually means or the implications of it.
And I'm afraid, you have no idea. So on the same level you don't like people saying that bulldozer was a good gaming CPU, I don't like people who don't even know what it means to code or patch software, to tell others what they think it means.
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