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post #1071 of 2137
Loving my rift no regrets but still want a vive. Keep holding off because touch is coming and I'll get to play all those vive only games anyways.
post #1072 of 2137
Quote:
Originally Posted by seabiscuit68 View Post

I'm considering purchasing a Vive tomorrow. I just did an update to the PC and am VR capable now and have certainly been interested in the prospect of VR. I have a couple questions I was wondering if you guys could answer before I decide to jump in...

#1 - I understand this is the first iteration of a new tech, but is it good enough? Is it polished enough / technologically advanced enough to feel like an actual product vs. a first release?
#2 - How long do you think it will be before updated versions of these VR headsets will be released? I'm a bit worried about purchasing one and then in < 1 year, a new, better one comes out and mine is not only older, but straight up obsolete (if they don't support backwards compatibility with the hardware)
#3 - I've only heard of a handful of games that actually are out / fun / worth the money. Am I missing a bunch? I heard The Gallery, The Empty Chair, AudioShield are pretty much the best games. Some of the 'shooter' type games like HoverJunkers and How to be a Pirate(?) seem like they are trying to hard...what other games are "must haves?" Are there any that actually have depth beyond an hour or two?
#4 - Will the rate of game releases / development be fast enough to keep me coming back?

I'm really not in this for the social interaction (I have friends / wife / kids for that haha), so multiplayer games where I'm in a sandbox don't much interest me.

I already dropped $1800 on the new PC, so dropping another $850 on a VIve is a bit...nausea inducing. Hopefully your input will give me what I need to make the decision either way!

Thanks


Please remember, The Gallery, The Empty Chair, AudioShield are tech demos at best.

Seriously, do not expect more than a couple of hours before have done everything there is to do within those experiences.

This is typical for room scale "games" right now.

IMHO, content for room scale is sadly lacking at the moment and it will be 4 or 5 months until games exist that match the play time needed for me to part with $30

On the other hand, games like Project Cars, Assetto Corsa, Elite Dangerous offer hundreds of yours each and are superior experiences for VR.

If 3rd person is your thing, Luckys Tail, Chronos and Edge of Darkness are also better than the 3 you listed. Don't forget The Climb though. Surprisingly addictive and very good implementation of VR.



If you want to save money and enjoy many hours of gameplay, get the Rift. By the time room scale has content you will be able to buy Touch (oculus tracked controllers) and in the mean time you can enjoy the better ergonomics / weight / image quality / software it has to offer.
post #1073 of 2137
Quote:
Originally Posted by Wihglah View Post

Please remember, The Gallery, The Empty Chair, AudioShield are tech demos at best.

Seriously, do not expect more than a couple of hours before have done everything there is to do within those experiences.

This is typical for room scale "games" right now.

IMHO, content for room scale is sadly lacking at the moment and it will be 4 or 5 months until games exist that match the play time needed for me to part with $30

On the other hand, games like Project Cars, Assetto Corsa, Elite Dangerous offer hundreds of yours each and are superior experiences for VR.

If 3rd person is your thing, Luckys Tail, Chronos and Edge of Darkness are also better than the 3 you listed. Don't forget The Climb though. Surprisingly addictive and very good implementation of VR.



If you want to save money and enjoy many hours of gameplay, get the Rift. By the time room scale has content you will be able to buy Touch (oculus tracked controllers) and in the mean time you can enjoy the better ergonomics / weight / image quality / software it has to offer.

A couple hours sounds great to me. I have all my normal PC games to keep me entertained for longer...and I mean...who has more than "hours" to game anyways? I'm not in college anymore. Wife, kids, job. Gaming is no more than 10 hours a week...and even a Vive won't drag me away from Overcrack for very long...

Also, I have absolutely no interest in a Rift. Can't figure out the appeal of sitting at a desk with a controller, but having a headset on. More immersive versions of the games I'm currently playing isn't what VR is. VR is a new medium without traditional controllers so I want the games I play to reflect that.

Plus, I haven't found a single review anywhere online that doesn't say that the Vive is the only way to go if you are buying VR right now...
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post #1074 of 2137
Quote:
Originally Posted by seabiscuit68 View Post

Can't figure out the appeal of sitting at a desk with a controller.

My normal plan would be to wait for Touch, but without official projected release dates i'll probably be ordering a Vive when the PC gets built.
Btw.. i5 vs i7 anybody?
post #1075 of 2137
Quote:
Originally Posted by seabiscuit68 View Post

Can't figure out the appeal of sitting at a desk with a controller, but having a headset on....


Hotas & Steering Wheel not controllers

And I can't figure why people spend an extra $200 on glorified wiimotes that have a few hours of content - but to each their own I guess.
post #1076 of 2137
Quote:
Originally Posted by Wihglah View Post

Hotas & Steering Wheel not controllers

And I can't figure why people spend an extra $200 on glorified wiimotes that have a few hours of content - but to each their own I guess.
Quote:
Originally Posted by Wihglah View Post

I tried it. I was impressed..... for about 40 minutes.

Then I realised Job simulator is boring and I finished the rest of the "demos"

After that I went to play ED for 4 hours with my Rift. No contest.

Quote:
Originally Posted by KillerBee33 View Post

Gotcha! So as expected, the whole BEEF is about FEW GAMES , just rounding up biggrin.gif
I got a demanding job with long hours and i'm not lloking for my "down time " playing games on my feet.
Again not starting a war here just saying Rift is the one for me . thumb.gif

Keyword is demo and limited few for 40 min and they were somewhat boring.

Ok enough narrow vision, old man. You like it old the way it was, you don't need no fancy things that somehow remind you of an old inferior tech that did such Wii anything , or the idea that VR is a new medium which NEEDs to have things like locomotion, and environmental engagement and social engagement to be DEVELOPED. that is what the vive is doing with those "glorified Wii remotes"

Hey MR DETAIL see how the Wii remote is a low res it tracking system with many of the limitations the rift it solutions have , vive lighthouse is a better attempt at an answer.

Stop styfling the nascent development of a new chapter of human world interface in a TECH forum because you PREFER some old tech GAMING experience you are used to.

Yes it is a valid consumer view but it muddies any real talk here about merits of tech and policy (cough Facebook shenanigans)..

You seem to have chosen to talk tech, so take tech not a few small minded views on your own little gaming setup.

Edit: typos are a free mobile gift
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post #1077 of 2137
Quote:
Originally Posted by supermi View Post



Keyword is demo and limited few for 40 min and they were somewhat boring.

Ok enough narrow vision, old man. You like it old the way it was, you don't need no fancy things that somehow remind you of an old inferior tech that did such Wii anything , or the idea that VR is a new medium which NEEDs to have things like locomotion, and environmental engagement and social engagement to be DEVELOPED. that is what the vive is doing with those "glorified Wii remotes"

Hey MR DETAIL see how the Wii remote is a low res it tracking system with many of the limitations the rift it solutions have , vive lighthouse is a better attempt at an answer.

Stop styfling the nascent development of a new chapter of human world interface in a TECH forum because you PREFER some old tech GAMING experience you are used to.

Yes it is a valid consumer view but it muddies any real talk here about merits of tech and policy (cough Facebook shenanigans)..

You seem to have chosen to talk tech, so take tech not a few small minded views on your own little gaming setup.

Edit: typos are a free mobile gift

HUH??? headscratch.gif
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post #1078 of 2137
Quote:
Originally Posted by supermi View Post



Keyword is demo and limited few for 40 min and they were somewhat boring.

Ok enough narrow vision, old man. You like it old the way it was, you don't need no fancy things that somehow remind you of an old inferior tech that did such Wii anything , or the idea that VR is a new medium which NEEDs to have things like locomotion, and environmental engagement and social engagement to be DEVELOPED. that is what the vive is doing with those "glorified Wii remotes"

Hey MR DETAIL see how the Wii remote is a low res it tracking system with many of the limitations the rift it solutions have , vive lighthouse is a better attempt at an answer.

Stop styfling the nascent development of a new chapter of human world interface in a TECH forum because you PREFER some old tech GAMING experience you are used to.

Yes it is a valid consumer view but it muddies any real talk here about merits of tech and policy (cough Facebook shenanigans)..

You seem to have chosen to talk tech, so take tech not a few small minded views on your own little gaming setup.

Edit: typos are a free mobile gift


Actually my point is that as a HMD the Rift is superior to the Vive. Lighter / better balance / better strap, better sde, better dpi etc - these are the things that matter in a HMD imho.

Rift godrays are a worse in loading screens - but I don't play loading screens much tbh.

Sure the Vive has the wands - but considering the lack of decent content for them I am very happy to get the better HMD, wait for the Touch controllers (which are also better than the vive wands) and get the launch titles - which are actual games rather than tech demos or single level affairs.
Add that to things like ATW and the flat out streamlined experience in OH and I feel pretty good about my purchase.

Like I said before, my buddy offered to swap (he has the Vive) and I said no. If I had to do it all over, I would still pre-order the rift.
post #1079 of 2137
Quote:
Originally Posted by Wihglah View Post

Actually my point is that as a HMD the Rift is superior to the Vive. Lighter / better balance / better strap, better sde, better dpi etc - these are the things that matter in a HMD imho.

Rift godrays are a worse in loading screens - but I don't play loading screens much tbh.

Sure the Vive has the wands - but considering the lack of decent content for them I am very happy to get the better HMD, wait for the Touch controllers (which are also better than the vive wands) and get the launch titles - which are actual games rather than tech demos or single level affairs.
Add that to things like ATW and the flat out streamlined experience in OH and I feel pretty good about my purchase.

Like I said before, my buddy offered to swap (he has the Vive) and I said no. If I had to do it all over, I would still pre-order the rift.
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post #1080 of 2137
Quote:
Originally Posted by Wihglah View Post

Hotas & Steering Wheel not controllers

And I can't figure why people spend an extra $200 on glorified wiimotes that have a few hours of content - but to each their own I guess.
With statements like that you are seriously clueless.
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