Originally Posted by seabiscuit68
The prices for a lot of these games are hard to swallow. I understand the whole early adopter / devs have to make their money back (small amount of users), but I feel like some of them are hurting themselves with the high prices vs. what you are getting.
Take the Gallery...
Pricing the first episode in a little lower to draw in an audience, and then charging more for the rest of the episodes makes more sense then pricing out a lot of your audience. At the price of this game, I plan on waiting until all of the episodes are released and buying as a package once the price falls. But by then, there will be significantly better games out and I will have forgotten all about "The Gallery" and therefore they will have lost my sale completely....
You can tell some of these indie developers aren't strong in the business aspects of their company...
Either way, how the heck am I supposed to stomach $30 for 1 hour of gameplay. I can't even think of another hobby that has such a terrible price/time ratio. I could find a hooker for a better price/time. I could find designer drugs for a better price/time. I could go on a 10 day trip to an all-inclusive hotel in the Caribbean for a better price/time.
Not really an argument but you already paid atleast $630 for the Headset and atleast $1500 for PC to run it, the most expencive game is 59$ and there are very few of them, most VR games are under 25$.
Say what you wish but VR is still in experimental stage and there are sales
Oculus just had one , most expencive game was 39$ for Project Cars which ihas much longer gameplay than an hour .