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post #871 of 2138
Quote:
Originally Posted by saeedkunna View Post

getting my vive suday so excited biggrin.gif this are the game i downloaded so far any recommendation

12155120

https://www.reddit.com/r/Vive/comments/4n40dg/compilation_of_prototypesdemosnonsteam_vive_stuff/

https://drive.google.com/file/d/0B_v6o_OkMgAqWkFaQzZvX0Z5UDQ/view?usp=sharing
http://imgur.com/XEGaZWY (folder view of all "games")
Basically, this is my collection of anything I've downloaded that's not from Steam.
Sites for VR WearVR
https://www.wearvr.com?device=htc-vive
Itch.io
https://itch.io/games/input-htc-vive
It was a lot of stuff to sort through, so I thought it would be interesting to compile a .rar package of everything I downloaded to try out on my Vive.
You never know, some of it is stupid, funny, interesting, or perhaps an gem of an idea somewhere.
But maybe it's mostly crap. Or not. Have fun.
Disclaimer: I am in no way the creator of any of these, I simply downloaded a lot of stuff to try out my Vive on.
edit: more stuff from fellow folks in the comments:
SprintRace https://julieheyde.itch.io/sprintrace
Dimensional https://www.wearvr.com/apps/dimensional
VR Whiteboard https://drive.google.com/file/d/0B7Y9BgPV7guRSXVndU1HUXYwSDQ/view?usp=sharing
Thrill of the Fight: VR Boxing https://fyian.itch.io/the-thrill-of-the-fight
WeAreDelvers https://drive.google.com/file/d/0Byy0V1gxCU4mNlhnX0JheFdqakE/view Buzludzha Monument epic Photogrammetry https://www.wearvr.com/apps/buzludzha-vr
SightlineVR the Chair Virtual Surreality http://solirax.com/data/SightLineTheChairWinVive.zip
LocoMancer https://selkcip.itch.io/locomancer
Squish https://frib.itch.io/squish
ChessVR https://sharbit.itch.io/chessvr
Ultimate Booster https://www.wearvr.com/apps/ultimate-booster
Rescuties https://drive.google.com/file/d/0ByMW8ip-mZr7eGI3WFgzSXBUQlU/view?usp=sharing
DKVR https://mega.nz#!7Rl2RSwB!C3v2MY_eXSS4T2OErpgfjen-zDfGh6WK9TNf4wf9iwc
Beat Ninja https://mega.nz#!CAsBAQ5I!NGHyzzhwm3OQX6k_uKyQngFPV8FqAOdw751kIW_370I
Attack on Titan VR https://mega.nz#!vUMDXSgT!MxNRo0F3tPTfDxqenBPnwaZ_7DTeJqembOW4boToaxY
The Cabbibo games http://cabbibo.is (click on Vive link, stuff on right side of site)
boring but important testing apps Jitter test https://www.dropbox.com/s/p6da8dxygak08jx/JitterTester1.1.zip?dl=0


ESPECIALLY BUDLUDZHA, it's Destinations on crack.
https://www.wearvr.com/apps/buzludzha-vr
     
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post #872 of 2138
Quote:
Originally Posted by Wihglah View Post

Spare underwear. I've seen Brookhaven vids.
Also:

https://www.youtube.com/watch?v=h_HKgTYaehg
Definitely something was wrong with that guys Vive setup. I have never seen any flickering in mine.
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post #873 of 2138
Quote:
Originally Posted by Swolern View Post

Definitely something was wrong with that guys Vive setup. I have never seen any flickering in mine.

yeah the flickering is probably a timing issue with the camera.

I can't believe the freznel lines are that bad on a Vive though. Never complaining about Godrays again.
Edited by Wihglah - 6/17/16 at 3:27pm
post #874 of 2138
thank you Swolern,Wihglah and ChronoBodi, is Everest VR is out yet and where i can fide it cause its not on steam ?
post #875 of 2138
Quote:
Originally Posted by Wihglah View Post

yeah the flickering is probably a timing issue with the camera.

I can't believe the freznel lines are that bad on a Vive though. Never complaining about Godrays again.
I can only notice the lines while the HMD is off my head. While inside VR I don't see them. I do agree the Rift lens are better in that respect. Both have their pros & cons though.
Quote:
Originally Posted by saeedkunna View Post

thank you Swolern,Wihglah and ChronoBodi, is Everest VR is out yet and where i can fide it cause its not on steam ?
I wish! Everest is going to be amazing! Can't wait! The dev stated he is working on a release so soon I hope.
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post #876 of 2138
Not only can you use Oculus Rift + touch controllers in SteamVR now with its last update, but you can also use Steams chaperone system with the Rift. This is why Steam is so bada$$ and the kind of company I want to support. More VR games for everyone!

Looks like the Rift is doing real well with 360 degree too.

Also Steam is now funding VR game devs, but not for the game to be exclusive, but for the game to be non-exclusive and cross platform. Got to love em. thumb.gif https://m.reddit.com/r/Vive/comments/4olpwb/valve_offers_vr_developers_funding_to_avoid/
Edited by Swolern - 6/17/16 at 6:22pm
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post #877 of 2138
Quote:
Originally Posted by Swolern View Post

Not only can you use Oculus Rift + touch controllers in SteamVR now with its last update, but you can also use Steams chaperone system with the Rift. This is why Steam is so bada$$ and the kind of company I want to support. More VR games for everyone!

Looks like the Rift is doing real well with 360 degree too.

Also Steam is now funding VR game devs, but not for the game to be exclusive, but for the game to be non-exclusive and cross platform. Got to love em. thumb.gif https://m.reddit.com/r/Vive/comments/4olpwb/valve_offers_vr_developers_funding_to_avoid/

Then why is Oculus so bent on 180 degrees if it can do 360 as seen in the video?

Their lawyers scared them into being too safe, IMO.

Talk about Steam eating Oculus's lunch. A lot.
     
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post #878 of 2138
Quote:
Originally Posted by ChronoBodi View Post

Then why is Oculus so bent on 180 degrees if it can do 360 as seen in the video?

Their lawyers scared them into being too safe, IMO.

Talk about Steam eating Oculus's lunch. A lot.
Good question, not sure.

Ya Steam is doing everything opposite of Oculus. Not sure if this makes Steam look better or Oculus look worse. Probably both. Will be interesting to see how Oculus answers this. Hopefully for the better for everyone.
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post #879 of 2138
after having the rift cv1 now...the temptation to get a vive is there.... but i also want a 1080!
post #880 of 2138
Quote:
Originally Posted by Swolern View Post

Not only can you use Oculus Rift + touch controllers in SteamVR now with its last update, but you can also use Steams chaperone system with the Rift. This is why Steam is so bada$$ and the kind of company I want to support. More VR games for everyone!

Looks like the Rift is doing real well with 360 degree too.

Also Steam is now funding VR game devs, but not for the game to be exclusive, but for the game to be non-exclusive and cross platform. Got to love em. thumb.gif https://m.reddit.com/r/Vive/comments/4olpwb/valve_offers_vr_developers_funding_to_avoid/


Wait - So Valve spend no money on VR devs for 3 years, then come along when Oculus gets a beating from overreacting butt hurt Vive owners, and you like it??????

All hail Gaben huh?
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