So I waited a long time to play this game to avoid:
- Day one and subsequent 1+ Gig patches
- Initial $80 price tag
There was no avoiding:
- DRM Denuvo
- DRM Steam
- Lack of PC optimization
I am nearly finished the game and other then an increase in visuals; this game does not offer anything significant over the first Tomb Raider reboot.
Additionally, I'm sick and tired of the dumb challenges they incorporate into the game; diving, cutting down rabbits and flags, shooting targets of all sorts, hurling chickens into a coop, etc... Why all this filler? Am I 2 years old or something? Yes, I don't have to do them, but they do give you extra XP, so you feel like you have no choice. They are mundane and add nothing to the story or lore. They actually take attention and focus from the enjoyment of the game and story. Sometimes I found myself losing track of what I was suppose to be doing while chasing these sub challenges.
Also, the Devs deliberately made it that you could not finish everything in a certain map and you had to come back since you were missing important items or skills. There was no need for that at all and backtracking for its sake was not warranted.
Again, tombs take a backseat.
Pretty, much playing the second Tomb Raider was too much of a deja-vu and the element of sophistication is not there in the tombs or the general world at large. Boss fights were deplorable. There is no more risk taking or imagination. The games have become way too similar and if you played Far Cry, Prince of Persia, BioShock, Assassin's Creed, Metro, Mass Effect or Tomb Raider you played them all.
I'm hoping that the next Deus-Ex will break that mold, but somehow I doubt it.
The state of PC gaming is grim.Edited by Gunderman456 - 8/17/16 at 7:44am