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[Various] The Division PC BETA gameplay + Settings - Page 18

post #171 of 381
Here is a live stream: https://www.youtube.com/watch?v=tRJGCCdQytk
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post #172 of 381
Thread Starter 
I hate to say it, I absolutely HATE to say this, but....

This game looks like crap.

Oh well, the gameplay is pretty good.
Edited by TopicClocker - 1/29/16 at 8:51am
post #173 of 381
Quote:
Originally Posted by TopicClocker View Post

I hate to say it, I absolutely HATE to say this, but....

This game looks like crap.

Oh well, the gameplay is pretty good.


Sure it's not your rig?


*tries not to look cheeky*
post #174 of 381
I guess I must be behind the times or maybe it's just the console gamer side of me but I don't see anything wrong with the graphics of the game even at very high. Sure it's not e3 but majority of games look better in promotional content because that's the time when graphics actually matter.
post #175 of 381
Quote:
Originally Posted by Silent Scone View Post

Sure it's not your rig?


*tries not to look cheeky*

Haha that was my first thought too
post #176 of 381
Thread Starter 
Quote:
Originally Posted by Silent Scone View Post

Sure it's not your rig?


*tries not to look cheeky*

Aha no, I ran the game at it's highest settings and it didn't look particularly good.
Quote:
Originally Posted by locrian1288 View Post

I guess I must be behind the times or maybe it's just the console gamer side of me but I don't see anything wrong with the graphics of the game even at very high. Sure it's not e3 but majority of games look better in promotional content because that's the time when graphics actually matter.

Why is acceptable for them to do this? I'm not having a go at you, this is for everyone. It's just so many games do this, and The Division may have been the worst yet.

Look at Nintendo, they showed Star Fox Zero and didn't fabricate anything about the visuals or the gameplay, perhaps it's because that game was nearer to release than The Division was, which was a game which was constantly delayed.

What especially annoys me is how they bragged about their Snowdrop engine in a video dedicated to it whilst also showcasing the game, and then when people finally get a chance to play it it looks nothing like that.

I've been relatively passive on the whole The Division downgrade thing as I prioritize gameplay over graphics, but once you actually see how the game looks it's amazing how the game looks drastically inferior to what they had shown previously, it's insanely miss leading especially since the visuals was one of the major aspects which got people hyped over the game and the next generation consoles.

I have to say, Assassin's Creed Unity did not get a downgrade at all as far as I can tell, but that game was really demanding on all platforms, the consoles really struggled with it at 900p. That game is proof that Ubisoft doesn't need to make their pre release and promotional content/gameplay intentionally pretty to sell the game, but I don't think that game was as far off from release as The Division was.
Edited by TopicClocker - 1/29/16 at 9:38am
post #177 of 381
Quote:
Originally Posted by TopicClocker View Post

I hate to say it, I absolutely HATE to say this, but....

This game looks like crap.

Oh well, the gameplay is pretty good.

Im interested to know what makes the game look like crap? Maybe other people would also like examples if they are on the fence of buying it
Quote:
Originally Posted by TopicClocker View Post

Aha no, I ran the game at it's highest settings and it didn't look particularly good.
Why is acceptable for them to do this? I'm not having a go at you, it's just so many games do this, and The Division may have been the worst yet.

Look at Nintendo, they showed Star Fox Zero and didn't fabricate anything about the visuals or the gameplay, perhaps it's because that game was nearer to release than The Division was, which was a game which was constantly delayed.

What especially annoys me is how they bragged about their Snowdrop engine in a video dedicated to it whilst also showcasing the game, and then when people finally get a chance to play it it looks nothing like that.

I've been relatively passive on the whole The Division downgrade thing, but once you actually see how the game looks it's amazing how the game looks drastically inferior to what they had shown previously.

I know its all personal preference and tolerance but im curious as to what makes it look like crap? I think it looks like a lot of third person games out there that were labeled as great looking games.

Id be interested to see a graphical comparison to say GTA V in a similar situation in the game (ie cars parked on the side streets). there are obvious differences in the game and the fact that GTA is a vibrant living city and division is supposed to be a decaying apocolyptic world will obviously change how the images are supposed to look but I im interested to see how each pc version matches up.
post #178 of 381
Quote:
Originally Posted by BradleyW View Post

Verify game cache. Could be a c++ redist pack issue.

I figured out the issue, if your running off a laptop go to compatibility mode and change to win7. Then the game should launch.
post #179 of 381
The more I watch the less interested I become. The world look so dull and boring. Nothing breaks or moves. Graphics are just static and plain.
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post #180 of 381
Quote:
Originally Posted by TopicClocker View Post

Aha no, I ran the game at it's highest settings and it didn't look particularly good.
Why is acceptable for them to do this? I'm not having a go at you, this is for everyone. It's just so many games do this, and The Division may have been the worst yet.

Look at Nintendo, they showed Star Fox Zero and didn't fabricate anything about the visuals or the gameplay, perhaps it's because that game was nearer to release than The Division was, which was a game which was constantly delayed.

What especially annoys me is how they bragged about their Snowdrop engine in a video dedicated to it whilst also showcasing the game, and then when people finally get a chance to play it it looks nothing like that.

I've been relatively passive on the whole The Division downgrade thing as I prioritize gameplay over graphics, but once you actually see how the game looks it's amazing how the game looks drastically inferior to what they had shown previously, it's insanely miss leading especially since the visuals was one of the major aspects which got people hyped over the game and the next generation consoles.

I have to say, Assassin's Creed Unity did not get a downgrade at all as far as I can tell, but that game was really demanding on all platforms, the consoles really struggled with it at 900p. That game is proof that Ubisoft doesn't need to make their pre release and promotional content/gameplay intentionally pretty to sell the game, but I don't think that game was as far off from release as The Division was.

all companies do it. someone posted a comparison of the Witcher, in this thread or another division thread, that shows how much that one changed. its about getting people talking whether its right or wrong is the question but its up to gamers to be skeptical until hands on experiences.

Assassins creed games always look great but how much does the engine change from game to game? If the game isnt downgraded it could be due to the fact that its the same or very similar engine that they know what they can and cannot handle. I played a whole hour of Unity and never went back even after the patches because the gameplay was so terrible.

*wouldnt have taken that personally
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