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[TT] NVIDIA should launch its next-gen Pascal GPUs with HBM2 in 2H 2016 - Page 14

post #131 of 724
Quote:
Originally Posted by BackwoodsNC View Post

Me thinks AMD will be first with Polaris.  I just can't see the company that had a hand in HBM not being first with the second revision of it.

Nvidia didn't show off gm207 at ces 2014 but launched the gm207 or gtx 750 ti in february.
Quote:
Originally Posted by Burke888 View Post

I have two EVGA GTX 980 SC right now in SLI.

I game at 1440p and have noticed that in some of the newer titles I'm having trouble running games at maximum settings.
Anyone have an input on if I should wait for Pascal or make the jump to 980Ti's?

Sell one of the gtx 980's and wait until both the high end pascal comes out and high end polaris. It's best to wait for both the cards to be on the market before making a choice.

A single gtx 980 should be able to play 1440p at decent settings. And selling one gtx 980 now should help recover some of the cost for the upgrade. Once both cards are out, maxwell and GCN cards will plummet in value. Which means you can either pick up used gtx 980 ti's for hopefully around 350 dollars or whatever highend next gen card.

Do not upgrade from from gtx 980's to 980 tis in 2016. It just doesn't make sense unless you can get the gtx 980 tis for 500 dollars.
post #132 of 724
Quote:
Originally Posted by iLeakStuff View Post

1440p as in 60Hz?

I'm running the original ROG Swift, so it would be 1440p at 144Hz. Obviously I'm getting nowhere near 144FPS in most titles.
Edited by Burke888 - 1/29/16 at 2:08pm
post #133 of 724
Quote:
Originally Posted by Mhill2029 View Post

Well here we are, almost into February and still no sign of Pascal. I'm starting to think it's further away than we all think...

I was told to wait for Pascal back in August 2015, and ended up buying my cards in October. Christ if i'd have waited i'd have felt bloody stupid...

Anyone who said to wait for Pascal in August is a banana, a mere 3 months after the 980 Ti released. You know, unless someone is willing to wait over 5 months for a GPU that may or may not release between February and April, it's not like anyone had a solid date back in August 2015.

I do know someone who bought a i7 2600K and Z68 motherboard back in 2012, a week later the i7 3770K and Z77 came out, boy... Was he salty. LOL he wasn't really.

That's probably the worst case scenario though, I don't know how he wasn't aware of Ivy-bridge releasing, I was shocked he didn't know.
It doesn't bother him though as the i7 2600K still copes amazingly well even today.

January 2016, coming onto February we still don't know much if anything about Pascal beside rumors and a few words hear and there from NVIDIA. I would expect it to release around March or April based on past GPU launches.
Quote:
Originally Posted by iLeakStuff View Post

That have been hidden from many people, wow, didnt know it existed. GP100 too, which is the bigboy smile.gif

So what can one read/guess from nvflash supporting GP100? When does that happen in production cycle?

If GP100 turns out to be the big die, it's very interesting to see that it's showing up in places like there so soon. thinking.gif
post #134 of 724
Quote:
Originally Posted by DNMock View Post

I'm saying it's garbage to begin with. Nvidia's proprietary add-ons shouldn't have a devastating effect on FPS, especially when using the newest and most powerful card(s) from Nvidia. Again, Titan-X GPU, Hairworks on Witcher 3 when turned to ultra (all other settings at ultra as well) takes up 30% of the rendering budget. That shouldn't happen.

Why not? Don't put it on Ultra if you don't like how it performs, let those who do like it put it on ultra. Who cares what percent of the rendering budget it is. There is nothing forcing you to set it to ultra. rolleyes.gif

Why do people get mad when there is an option in a game they could turn on which hurts performance? Does it hurt your pride or something when you cannot set everything to ultra even on your high-end computer? I really don't get it.

Let those who want their tiny bit better hair at 30fps have their tiny bit better hair at 30 fps. tongue.gif

Edit: Also Pascal will probably make it much easier to run Witcher 3 with everything on ultra.
Edited by Asmodian - 1/29/16 at 2:48pm
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post #135 of 724
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Originally Posted by DNMock View Post

I doubt it is nearly as sinister as it comes across as being. The fact of the matter is, as the video points out, it would take several months to optimize Kepler cards for things like HBAO+ That's a ton of money and time to spend on a product that is generating exactly zero revenue. The intent is to provide better quality lighting and such to games, not to intentionally gimp older cards, that's just an unfortunate byproduct. Which is better, lesser quality max lighting and other effects for the newer gpu architecture, or doing nothing so older cards don't perform as bad on max settings.

Now the stuff to intentionally nerf AMD cards I wouldn't doubt one bit, but can neither confirm or deny. Simply saying Nvidia isn't intentionally nerfing their older cards, they just aren't dumping a fortune into their older obsolete architectures to give them new features. That's just smart business.

Until you consider all the Kepler owners that were considering updating to Pascal but are now so angry at Nvidia that they are looking at AMD
Quote:
Originally Posted by Asmodian View Post

Why not? Don't put it on Ultra if you don't like how it performs, let those who do like it put it on ultra. Who cares what percent of the rendering budget it is. There is nothing forcing you to set it to ultra. rolleyes.gif

Why do people get mad when there is an option in a game they could turn on which hurts performance? Does it hurt your pride or something when you cannot set everything to ultra even on your high-end computer? I really don't get it.

Let those who want their tiny bit better hair at 30fps have their tiny bit better hair at 30 fps. tongue.gif

I think the point he is trying to make is that it appears that Nvidia is making these options extremely hard to run on purpose, knowing that even though it greatly impacts Maxwell cards as well it does so less than it does to AMD cards (and Kepler seems to be collateral damage). The same image quality could be optained in ways that didn't impact performance so much (example being them using way more tesselation than would make a difference in IQ, kinda like Crysys 2's tesselated underground water) and they are doing it just to make Maxwell cards look better in published benchmarks (because all these sites just hit Ultra on everything and run the numbers, no one looks at the actual IQ). It's mostly gaming the system to look good in Benches.
Edited by madpossum - 1/29/16 at 3:13pm
post #136 of 724
Quote:
Originally Posted by madpossum View Post

The same image quality could be optained in ways that didn't impact performance so much (example being them using way more tesselation than would make a difference in IQ, kinda like Crysys 2's tesselated underground water)

This entire line of reasoning hinges on this belief. I do not believe these options could be done as well with significantly less of a performance hit on Maxwell. I do believe they could be better optimized for other architectures but that is not what is being asserted. A stupid developer bug in Crysis 2, when use of tessellation was pretty new, is not good evidence for Nvidia's bad faith with GameWorks titles.

A counter example is FO4's GodRays. There was a lot of noise along the same lines about ultra godrays but when I checked myself I found that ultra godrays looked much better; I use ultra godrays in FO4. I want better graphics and I don't want developers dumbing things down until everyone can run everything on ultra. I don't have TW3 to comment on how ultra hair looks compared to other settings.

All these options will be great when Pascal and Arctic Islands are out, coming soon. biggrin.gif
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post #137 of 724
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Originally Posted by DNMock View Post

The 30% of the total processing budget for Geralts Hair is using Maxwell cards. Hairworks set to max in W3 and SLI Titan-X GPU's overclocked to 1500mhz, drops to 40 fps. Turned off, is a steady 60 fps. The story is the same for every gameworks effect, as HBAO+ drops 10 fps over HBAO in AC:Syndicate, and Godrays turned up to ultra costs you around 20 fps. This is all on a 4k 60hz monitor with a O/C'ed Titan-X cards.

And like I said, I can use an ENB on FO4 that looks better than the lighting from HBAO+ and have higher overall FPS than no ENB and HBAO+ on.

I've been playing fallout 4 with mostly ultra settings including god rays on my 780ti at 1080p, I don't have trouble keeping it between 90 and my refresh limit of 120fps most of the time. Played about 9hrs so far iirc.

I don't think the extra effects were balanced around 4k though, they most likely targeted 1080p on the 970 or 980 at 60fps when they developed hairworks initially.

It's not like you have to use the highest settings anyways, and multi gpu can't be counted on to improve everything in games these days with most games using shaders that don't like it.
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post #138 of 724
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Originally Posted by Asmodian View Post

Why not? Don't put it on Ultra if you don't like how it performs, let those who do like it put it on ultra. Who cares what percent of the rendering budget it is. There is nothing forcing you to set it to ultra. rolleyes.gif

Why do people get mad when there is an option in a game they could turn on which hurts performance? Does it hurt your pride or something when you cannot set everything to ultra even on your high-end computer? I really don't get it.

Let those who want their tiny bit better hair at 30fps have their tiny bit better hair at 30 fps. tongue.gif

Edit: Also Pascal will probably make it much easier to run Witcher 3 with everything on ultra.

Oh yeah, as I was saying earlier, I'm not opposed to it's existence at all. I'm totally fine with it as long as I have the option to disable it. I was just pointing out that it's poorly optimized garbage. The best analogy I can come up with is if you had young kids, and they decided to surprise you with breakfast in bed. Unfortunately the breakfast is charred black scrambled eggs, a rotten banana, and a glass of orange juice that expired a month ago you forgot to throw out. I was nice of them to give it a go, and their intentions were pure, but in the end it just got thrown in the garbage.

The anger is more over the wasted potential than anything else, it could easily turn out to be a huge selling point for Nvidia cards and a great benefit to everyone. Instead they opt to just throw this terribly inefficient process out there that, as we have seen from other sources, could easily be done with the same results, with a fraction of the loss in performance.

Edit: Examples of accomplishing the same quality for less of a hit. ENB > HBAO+ TressFX (Purehair) > Hairworks Havok > Physx
Edited by DNMock - 1/29/16 at 4:28pm
post #139 of 724
Quote:
Originally Posted by iLeakStuff View Post


So what can one read/guess from nvflash supporting GP100? When does that happen in production cycle?

To me even if they are flashing rom's, it looks like pre mass production clock- power endurance phase experimentation.
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post #140 of 724
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Originally Posted by Maintenance Bot View Post

To me even if they are flashing rom's, it looks like pre mass production clock- power endurance phase experimentation.

Do the professional grade cards use the same naming system on their chips? Like I know the quadro and tesla cards are using the same chip, but would it be listed as a GP100, or is that naming system reserved only for the consumer level chips?

And if so, are they even capable of having their bios flashed? Reason I ask is because it may well be that the professional grade cards are in full production and they are just tweaking around the final specs on the Titan.

edit: wouldn't the software they use to handle the portion you describe be a modified version kept in-house rather than available to the public?
Edited by DNMock - 1/29/16 at 8:46pm
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