Overclock.net › Forums › Industry News › Rumors and Unconfirmed Articles › [TT] NVIDIA should launch its next-gen Pascal GPUs with HBM2 in 2H 2016
New Posts  All Forums:Forum Nav:

[TT] NVIDIA should launch its next-gen Pascal GPUs with HBM2 in 2H 2016 - Page 24

post #231 of 724
Quote:
Originally Posted by Majin SSJ Eric View Post

To be honest, I am hanging in there with my OG Titans til the bitter end! Considering the fact that I missed the window to unload them at decent pricing I figure the best way to try and limit the damage incurred by my considerable investment in them back in March 2013 is to just run them absolutely as long as they remain viable. Its already coming up on 3 years they have served me and they are still more than enough for every single game out there at my resolution (1440p). If I can squeeze a couple more years out of them and get to a total of 5-6 years use then i will consider the original $2k spent on them as at least an okay investment (certainly the 780Ti's would have been even better financially but the 3GB memory would be a problem with some games at 1440p)...

I hear ya, and you don't really need to change out your Titan Sli set up, as you can most likely play most games with decent settings on 1440p. Quiet frankly, I don't "need" to change my quad Titan set up either, but, God bless Nvidia's heart (I think you would know what I mean...lol), it bugs me to no end to watch Nvidia farting around with cars, Tegra or whatever else is not PC gaming, and not focusing on sli scaling issues, it's gimp works, abandonment of Kepler optimizations, etc. I know I am just done with Nvidia, and Fury Nitro is just a trial run until Polaris is released.
Simplicity
(11 items)
 
Apotheosis
(10 items)
 
 
CPUMotherboardGraphicsRAM
4770k Asus Z87 Pro TBD Corsair Vengeance (2x8GB) DDR3 1600 RAM 
OSMonitorKeyboardPower
Windows 7 Pro Dell U2713HM Alienware TactX gaming Seasonic 850W Gold  
CaseMouse
Cooler Master HAF XB Alienware TactX premium mouse 
  hide details  
Reply
Simplicity
(11 items)
 
Apotheosis
(10 items)
 
 
CPUMotherboardGraphicsRAM
4770k Asus Z87 Pro TBD Corsair Vengeance (2x8GB) DDR3 1600 RAM 
OSMonitorKeyboardPower
Windows 7 Pro Dell U2713HM Alienware TactX gaming Seasonic 850W Gold  
CaseMouse
Cooler Master HAF XB Alienware TactX premium mouse 
  hide details  
Reply
post #232 of 724
And how about VRAM memory amount and types for pascal gp100 and gp104 models?
My guesses are:

Gtx 1070: 6gb vram (gddr5x)
Gtx 1080: 8gb vram (gddr5x)
Gtx 1080ti: 12gb vram (HBM2)
Gtx titan pascal: 16gb vram (HBM2)
Edited by svictorcc - 2/9/16 at 4:08am
post #233 of 724
Quote:
Originally Posted by mtcn77 View Post

Not sure what you mean by that. Could you be more specific? -What game? -Which reference?
Rise of the Tomb Raider
Quote:
Originally Posted by mtcn77 View Post

TressFX uses compute rather than tessellation, so overall might be a different kind of fps killer. I still hope I better be wrong, come on! Is this what pc gaming has come to? Nvidia is supposed to fully support the games they sponsor.

Nvida Cards have the same Snow in the hair. Its called Hairworks on Nvidia. Nvidia cards also get more FPS with it on than AMD cards.
post #234 of 724
Quote:
Originally Posted by PlugSeven View Post

What is that, a fanboy blog? There is no confusion and his truth is his truth. Here we have something that you as a developer are free to implement as is (nvidias' ideal scenario) or you pay a fee to have a level of access that allows room for optimizations for the other guys but not with the other guys(how useful is that?) and he dares to call that an open tool, right.

didn't read the article?

because if you did, it would be difficult to call someone a fanboy who already had a furyx in their rig.

nor were any fees needed:
Quote:
This covers the development phase of the game, but what about when a game is about to go to retail? A different approval process and licensing is required from NVIDIA, but the costs associated with this may surprise you. For PCs (Windows, Linux and OS X) along with Android there is no licensing fee. Consoles and iOS releases, however, have a “modest” license fee that was explained by NVIDIA to be affordable even for the indie to release their game. NVIDIA and Epic have teamed up to create an Unreal Engine 4 branch in Github that already has GameWorks elements included as well. Epic’s Unreal Engine is an indie favorite – in no small part due its free and open availability during development and 5% royalty fees max on gross revenue. In many cases the combination of the two allow the indie developer to jump right in, with little or no experience, and start creating their game with nothing out of pocket except time.

and changes are/can be made.
Quote:
For teams that have gone the source route and have made modifications to the GameWorks source for their own purposes, NVIDIA reviews the code changes prior to license approval – but this is primarily limited to assuring that no IP is infringed upon or brought in without NVIDIA’s approval. Code changes can be requested and are generally still done by NVIDIA developers; as a result pull requests issued through Github are ignored. Mr. Skolones did mention that if a developer did want to suggest a change to the code that developers have plenty of ways to do so, though they are not near a position that would allow them to review such code changes through an option like Google’s Gerrit Code Review or Apache’s Subversion.

btw, no one called it "open" per se. wink.gif

E:

but haters will hate . .
loon 3.2
(18 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K Asus P8Z77-V Pro EVGA 980TI SC+ 16Gb PNY ddr3 1866 
Hard DriveHard DriveHard DriveOptical Drive
PNY 1311 240Gb 1 TB Seagate 3 TB WD Blue DVD DVDRW+/- 
CoolingCoolingOSMonitor
EKWB P280 kit EK-VGA supremacy Win X LG 24MC57HQ-P 
KeyboardPowerCaseMouse
Ducky Zero [blues] EVGA SuperNova 750 G2 Stryker M [hammered and drilled] corsair M65 
AudioAudio
SB Recon3D Klipsch ProMedia 2.1  
  hide details  
Reply
loon 3.2
(18 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K Asus P8Z77-V Pro EVGA 980TI SC+ 16Gb PNY ddr3 1866 
Hard DriveHard DriveHard DriveOptical Drive
PNY 1311 240Gb 1 TB Seagate 3 TB WD Blue DVD DVDRW+/- 
CoolingCoolingOSMonitor
EKWB P280 kit EK-VGA supremacy Win X LG 24MC57HQ-P 
KeyboardPowerCaseMouse
Ducky Zero [blues] EVGA SuperNova 750 G2 Stryker M [hammered and drilled] corsair M65 
AudioAudio
SB Recon3D Klipsch ProMedia 2.1  
  hide details  
Reply
post #235 of 724
Quote:
Originally Posted by svictorcc View Post

And how about VRAM memory amount and types for pascal gp100 and gp104 models?
My guesses are:
Gtx 1070: 6gb vram (gddr5x)
Gtx 1080: 8gb vram (gddr5x)
Gtx 1080ti: 12gb vram (HBM2)
Gtx titan pascal: 16gb vram (HBM2)
+
GTX SuperTitan Pascal dual GPU: 32 GB VRAM (HBM2) biggrin.gif
post #236 of 724
Quote:
Originally Posted by wirk View Post

+
GTX SuperTitan Pascal dual GPU: 32 GB VRAM (HBM2) biggrin.gif

biggrin.gif
post #237 of 724
Quote:
Originally Posted by looniam View Post

Quote:
didn't read the article?

because if you did, it would be difficult to call someone a fanboy who already had a furyx in their rig.
Owning both brands doesn't ensure objectivity.
Quote:
nor were any fees needed:
no fees before but certainly fees after
Quote:
and changes are/can be made.
btw, no one called it "open" per se. wink.gif

What to make of this then:
Quote:
For gamers, it’s time to put this axe down and rather than try to attack it, embrace every open tool out there for developers that helps them bring a game to you with lower development time and cost
Quote:
For teams that have gone the source route and have made modifications to the GameWorks source for their own purposes, NVIDIA reviews the code changes prior to license approval – but this is primarily limited to assuring that no IP is infringed upon or brought in without NVIDIA’s approval. Code changes can be requested and are generally still done by NVIDIA developers; as a result pull requests issued through Github are ignored. Mr. Skolones did mention that if a developer did want to suggest a change to the code that developers have plenty of ways to do so, though they are not near a position that would allow them to review such code changes through an option like Google’s Gerrit Code Review or Apache’s Subversion.
So every tweak needs nvidia's approval and can only be implemented by nvidia's developers lol. What chance then of this ever running optimally on anything but gtx? Sorry, but I'm just not as trusting as you seem to be.
post #238 of 724
1000 series does not sound right

"GTX 1080, the perfect choice for 1080p.."


GTX 1180 sounds even worse.. New naming scheme please
Golden Ivy
(14 items)
 
HTPC
(10 items)
 
 
CPUMotherboardGraphicsRAM
i7-3770K @ 5 GHz Gigabyte Z77X-UD5H 980 Ti @ 1580/2000 2x 8GB G.Skill @ 2400/CL10 
Hard DriveCoolingOSMonitor
2x 850 Evo 500 GB Custom Water Windows 10 Pro Asus PG258Q 1080p/240Hz TN 
MonitorKeyboardPowerMouse
Dell U2515H 1440p/60Hz AH-IPS Logitech G610 MX-Red + O-Rings EVGA SuperNova G2 850W Logitech G403 
AudioAudio
Asus Xonar Essence STX Philips Fidelio X1 
CPUMotherboardRAMHard Drive
i3-4150T AsRock Z97E-ITX/ac 2x 4GB @ 1600/CL9 Samsung 850 Evo 250GB + 20TB NAS 
Optical DriveCoolingKeyboardPower
None Fanless Logitech K400 Streacom Nano150 Fanless 
Case
Streacom FC8 Evo 
  hide details  
Reply
Golden Ivy
(14 items)
 
HTPC
(10 items)
 
 
CPUMotherboardGraphicsRAM
i7-3770K @ 5 GHz Gigabyte Z77X-UD5H 980 Ti @ 1580/2000 2x 8GB G.Skill @ 2400/CL10 
Hard DriveCoolingOSMonitor
2x 850 Evo 500 GB Custom Water Windows 10 Pro Asus PG258Q 1080p/240Hz TN 
MonitorKeyboardPowerMouse
Dell U2515H 1440p/60Hz AH-IPS Logitech G610 MX-Red + O-Rings EVGA SuperNova G2 850W Logitech G403 
AudioAudio
Asus Xonar Essence STX Philips Fidelio X1 
CPUMotherboardRAMHard Drive
i3-4150T AsRock Z97E-ITX/ac 2x 4GB @ 1600/CL9 Samsung 850 Evo 250GB + 20TB NAS 
Optical DriveCoolingKeyboardPower
None Fanless Logitech K400 Streacom Nano150 Fanless 
Case
Streacom FC8 Evo 
  hide details  
Reply
post #239 of 724
Quote:
Originally Posted by Lass3 View Post

1000 series does not sound right

"GTX 1080, the perfect choice for 1080p.."


GTX 1180 sounds even worse.. New naming scheme please
I bet they'll probably start at GTX5XXX or something.
post #240 of 724
Quote:
Originally Posted by PlugSeven View Post

So every tweak needs nvidia's approval and can only be implemented by nvidia's developers lol. What chance then of this ever running optimally on anything but gtx? Sorry, but I'm just not as trusting as you seem to be.

you're either still haven't read the article or just plain misreading.

yes, changes need NV's approval because it's CUDA! and who owns that?

considering every post you've made when gameworks is mentioned, i doubt you have a trust issue but just plain hate. i am not saying people have to like it but if you would read about the process w/o a predisposition toward dislike - you would see a lot of this gimpwork conspiracy is . . just FUD.

ie:
gameswork is just nvidia's way of screwing over kepler and AMD owners.

false because gameworks uses CUDA compute (which NV owns again) AMD cards wouldn't be able to run it and since maxwell CUDA computes ~40% per core better than kepler yeah, it will run not as well.


AMD has A-sync compute. i see nothing wrong if they can work with game devs to use that often in DX12 titles. if there are enough titles that i want to play use it, then i will keep that in mind for my next purchase. thumb.gif

E:
typos

EII:

i missed this:
Quote:
Owning both brands doesn't ensure objectivity.

ah . .he doesn't own both brands . .read the article. wink.gif
Edited by looniam - 2/9/16 at 5:20am
loon 3.2
(18 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K Asus P8Z77-V Pro EVGA 980TI SC+ 16Gb PNY ddr3 1866 
Hard DriveHard DriveHard DriveOptical Drive
PNY 1311 240Gb 1 TB Seagate 3 TB WD Blue DVD DVDRW+/- 
CoolingCoolingOSMonitor
EKWB P280 kit EK-VGA supremacy Win X LG 24MC57HQ-P 
KeyboardPowerCaseMouse
Ducky Zero [blues] EVGA SuperNova 750 G2 Stryker M [hammered and drilled] corsair M65 
AudioAudio
SB Recon3D Klipsch ProMedia 2.1  
  hide details  
Reply
loon 3.2
(18 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K Asus P8Z77-V Pro EVGA 980TI SC+ 16Gb PNY ddr3 1866 
Hard DriveHard DriveHard DriveOptical Drive
PNY 1311 240Gb 1 TB Seagate 3 TB WD Blue DVD DVDRW+/- 
CoolingCoolingOSMonitor
EKWB P280 kit EK-VGA supremacy Win X LG 24MC57HQ-P 
KeyboardPowerCaseMouse
Ducky Zero [blues] EVGA SuperNova 750 G2 Stryker M [hammered and drilled] corsair M65 
AudioAudio
SB Recon3D Klipsch ProMedia 2.1  
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Rumors and Unconfirmed Articles
Overclock.net › Forums › Industry News › Rumors and Unconfirmed Articles › [TT] NVIDIA should launch its next-gen Pascal GPUs with HBM2 in 2H 2016