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[TT] NV recommends 980 Ti for 1440p in Rise of the Tomb Raider - Page 5

post #41 of 281
Quote:
Originally Posted by Drake87 View Post

Actually, he's not. The claim of the most optimized PC game ever made is a laugh.

I don't think anyone said specifically that lol

It's sure more optimised than anything else that came out since.
 
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post #42 of 281
Quote:
Originally Posted by Mhill2029 View Post

I don't think anyone said specifically that lol

It's sure more optimised than anything else that came out since.

Nah, not at all.
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post #43 of 281
One of the developers was on GameSpot and he said the PC version has

1) extra tessellation
2) extra draw distance
3) increased dynamic foliage and weather effects
4) HBAO+

compared to the console versions.
post #44 of 281
Depressing. Windows 10, 4790k, 16gb ram, 4gb evga gtx 960 ftw @1920x1200 thought for sure I would be able to play at 60fps. I wont upgrade because of Pascal. Just don't make sense for me to do it at this time. Hoping 40fps+ no less.
post #45 of 281
Quote:
Originally Posted by Leopard2lx View Post

One of the developers was on GameSpot and he said the PC version has

1) extra tessellation
2) extra draw distance
3) increased dynamic foliage and weather effects
4) HBAO+

compared to the console versions.

Safe to say HBAO+ will be off in most PCs. Tessellation will also be lowered as is not needed in extra amount.
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post #46 of 281
Quote:
Originally Posted by BradleyW View Post

Nvidia always suggest a 980 Ti for 1440p to sell thier expensive card and to get around the 970's VRAM fiasco.

Such an ignorant statement.

Anyone that actually follows that knows there is no issue, and anything odd didn't happen until 5K resolution fully maxed out.

Get off it already.
    
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post #47 of 281
Quote:
Originally Posted by PostalTwinkie View Post

Such an ignorant statement.

Anyone that actually follows that knows there is no issue, and anything odd didn't happen until 5K resolution fully maxed out.

Get off it already.

Its a problem with Nvidia. They are fitting for sale from current user not the opposition. I dont think they will make GTX970 kind of card for a while. GTX970 could have been just fine with 3.0GB and most people would not have noticed but that is not the point. 3.5GB card will fall off before a 4GB card.
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post #48 of 281
Quote:
Originally Posted by PostalTwinkie View Post

Such an ignorant statement.
Anyone that actually follows that knows there is no issue, and anything odd didn't happen until 5K resolution fully maxed out.
Get off it already.

And what about those who surpassed the 3.5GB at 1080p and 1440p on selected titles? What about those individuals? That's how the story broke in the first place, not due to 5K gamers. There are a lot more 1080p users after all. I'm sorry but you can't defend a card which uses a significantly slower 0.5GB section. It's just not right in the end. The end user is the one who will suffer and I won't change my opinion on this. People defend it by not letting the card go past 3.5GB. They've effectivly turned the card into one that hold 3.5GB of useful VRAM with a slow overspill that you do your best to avoid because it's a problem. It's highly amusing what people will "accept" in this world. Just like people accept graphics downgrades. The more I try and make sense of this world, the less it actually makes sense.
Edited by BradleyW - 1/23/16 at 4:20pm
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post #49 of 281
so this is a TT repost of a WCCF repost of nvidia's post. think something got lost in the translation since it is titled:

GeForce GTX 970: NVIDIA & Square Enix’s Recommended Rise of the Tomb Raider GPU
(emphases mine)
Quote:
To determine the recommended NVIDIA graphics card, Square Enix and Crystal Dynamics leveraged our experienced team of testers, who located a 2-minute repeatable segment of the expansive game that was graphically demanding and representative of the other graphically intensive moments of the game.

With further testing, our technical marketing team concluded that a 60 frames per second average during this particularly demanding scene, on the High-detail preset, delivered the best balance between graphical fidelity, input responsiveness, and performance in all of Rise of the Tomb Raider’s gameplay locations and cutscenes.

An average framerate of 60 or above is an excellent indicator of overall performance, but it gives you little idea of how the game 'felt'. Was the experience stuttering? Were there momentary stalls? And did some moments of the game run at a much lower framerate? To discover the answers to those questions we need to instead examine frametimes, the length of time it takes a GPU to render each frame of gameplay.

Indicators of an undesirable, unpleasant experience include frequent split-second spikes, especially above 33.3 milliseconds (30 FPS and below), non-stop spikes that jump between low and far higher frametimes, and portions of gameplay that are above 33.3 milliseconds for more than a mere moment. To learn more, check out this pioneering press article.

In our Rise of the Tomb Raider test there are only a few momentary spikes, and none above 25 milliseconds, there are no periods of spiking between low and high frametimes, almost all of the benchmark is below 20 milliseconds, and much of it is at, around or below 16.6 millisecond, the 60 FPS sweet spot. In other words, the GeForce GTX 970 not only delivers a High level of graphical fidelity at over 60 frames per second, it's also super smooth with no stuttering or stalls, giving you a fluid, responsive gaming experience.

so yeah, want completely fluid game play @60fps w/high details?

a ~$300 card for 1080 is not that bad.
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post #50 of 281
Quote:
Originally Posted by looniam View Post

so this is a TT repost of a WCCF repost of nvidia's post. think something got lost in the translation since it is titled:

GeForce GTX 970: NVIDIA & Square Enix’s Recommended Rise of the Tomb Raider GPU
(emphases mine)
so yeah, want completely fluid game play @60fps w/high details?

a ~$300 card for 1080 is not that bad.

That is extremely bad when you can get a console on the cheap. The 960 is a 1080p card. The 970 is for 1440p. Maybe I am butt hurt since I have a 960. But, I honestly cant see why a 970 is needed for 1080p peasants. The 960 kicks the crap out of console gpus. Not even a fair comparison. Yet console can run it.
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