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[EuroGamer] Hands-on with Ark: Survival Evolved on Xbox One

post #1 of 43
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Ark: Survival Evolved - in its current, preview state - is best described as something of a technological work-in-progress in its Xbox One incarnation. By every measurable criteria Digital Foundry can attach to the game, it can often border on the disastrous. And yet, even in its early access form, Studio Wildcard has managed to shift over 1m copies, building a dedicated fanbase on both console and PC. Put simply, in this preview form, it's a triumph of concept over execution. Already a 'monster' hit, gamers have invested in the title's early access status and one of its key attractions is that users feel as though they're involved in the title's ongoing development.

The basic idea behind Ark is innovative and enticing: hunt dinosaurs, build communities, and explore a tropical paradise filled with prehistoric flora and fauna. The game's island provides a massive 35 square kilometre open world to explore, along with a varied range of locations - such as sandy beaches, mangrove swamps and mountainous valleys, backed by a large selection of prehistoric wildlife freely roaming the landscape. Environments appear sufficiently detailed, though often rather last-gen in nature. Unreal Engine 4 is utilised for this project using the tech's physically-based lighting systems, but there's the sense that game isn't fully exercising the technology - materials such as wood, stone and cloth appear rather artificial, impacting the title's immersive qualities.


Quote:
Technologically speaking, there is a long, long way to go before this game reaches the kind of standard we expect from a major release. From a resolution perspective, we're looking at a game currently featuring a sub-720p resolution (1088x612 or somewhere in the region), which is a first for the current console generation and obviously something that needs to be improved. High contrast scenes suffer the most, but when switching to locations set in lower light conditions, the presentation does appear slightly smoother. Regardless, it's not an ideal situation, with a lot of distracting pixel-crawl attributable primarily to the lack of resolution.


Ark: Survival Evolved Xbox One Frame-Rate Test



Ark: Survival Evolved Xbox One Patch v231.9 Frame-Rate Test

post #2 of 43
Look forward to playing this when I upgrade my GPU. My friend says its a blast.
 
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post #3 of 43
Is it really running at a resolution that low? You gotta be kidding me!
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post #4 of 43
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Originally Posted by Crouch View Post

Is it really running at a resolution that low? You gotta be kidding me!

The game in it's Alpha stage hasn't received much optimization, so it doesn't perform too well on PC either. However 1088x612 and sub 20fps on a console is pretty bad, Alpha stage or not.
post #5 of 43
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Originally Posted by Crouch View Post

Is it really running at a resolution that low? You gotta be kidding me!

I'm not surprised, I bought it the moment it popped up on steam and haven't been able to play it much due to its crappy performance.
post #6 of 43
Quote:
Originally Posted by mrawesome421 View Post

Look forward to playing this when I upgrade my GPU. My friend says its a blast.
Fact it has a offline mode makes me happy in the pants.....problem I'm going to have when I move out in the country is connecting steam to play my games offline.
    
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post #7 of 43
All other games running on that engine run flawlessly, they've got a lot of optimization to fix that.
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post #8 of 43

Optimization is really bad on PC but on Xbox One it's even way worse biggrin.gif
post #9 of 43
still long way to be playable (performance and content)

some people say its more optimized on console but a low-mid end gpu like 280x performs 30fps avg on medium with some other settings at 1080p :S
post #10 of 43
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Originally Posted by jmcosta View Post

still long way to be playable (performance and content)

some people say its more optimized on console but a low-mid end gpu like 280x performs 30fps avg on medium with some other settings at 1080p :S
A 280x is significantly more powerful than the xbone's GPU. The Xbox One's GPU is usually considered close to a 7770/7790, which is less than half the strength of a 280x.
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