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[OC3D] Far Cry: Primal and Rise of the Tomb Raider will use Denuvo Anti-Tamper Tech - Page 17  

post #161 of 278
Quote:
Originally Posted by AndroidVageta View Post

I like how everyone keeps saying games are luxury items all while at the same time being completely ignorant to the rest of the world outside the US.

So because you happen to be born in a country whose economics and government aren't completely in the dirt and the jobs here pay a LOT more than the rest of the world and you're automatically more privileged then most people that you have, what, some inherent right to entertainment then those that don't have these privileges? Oh, let me guess, the kid that lives in India should what? Move to America? Get a job that pays more than $1 an hour working for our corporations that pay them that little? Again, you people that are making these arguments are being VERY short minded, and dare I say, selfish and petty.

Or those that keep bringing up Steam as if Steam is just available to everyone and doesn't price gouge half the countries that do have it (like Australia). Steam isn't some be-all answer to piracy. Even then though refunds don't answer everything. You can only play a game for two hours...what's to stop a developer from making the first couple hours of a game fantastic then get lazy towards the middle/end?

Hell, I look at Fable 3...I played it and loved it, bought me a copy, all only to get to the end which had one of the laziest and craptastic endings ever! So despite the fact that I enjoyed the game the ending COMPLETELY ruined the game for me and it all seemed like a giant waste of time. Do I wish I could have gotten a refund then? You're damn right!

Pirating isn't hurting ANYONE here and has largely shown to not hurt any industry as a whole. So how about we quit assuming things about other people and just move on? Unless you are actively losing money from pirating (which again no one is) then why do you care so much? Take your nice paying job in your first world country and go buy your games and feel good about yourselves all while putting down others that can't. That's a good way to show your superiority!

thank you for representing us folks living in other part of world while many failed to see thumb.gif
Edited by PowerSlide - 1/25/16 at 9:04pm
post #162 of 278
Quote:
Originally Posted by PowerSlide View Post

thank you for representing us folks living in other part of world while many failed to see thumb.gif

Certainly! It's un-American to think of other people and the bad places and situations they live in. Like I said, too many people here think everyone is on the same level and don't have to literally survive on what would be considered here as spare change.

I've seen what the world is like. I know the struggle. To some (if not most) people even being able to pirate something would be a privilege in of itself! Let alone paying for it.

But yet, nope, because they're poor and have no way out they must suffer and not enjoy the stuff that anyone making minimum wage working at some fast food joint can afford here. They can't afford the stuff they provide US with like cheap software, electronics, nice clothing, etc. They can't afford it so screw those poor bastards!
Edited by AndroidVageta - 1/25/16 at 9:31pm
post #163 of 278
How do these guys estimate piracy figures. Lets say I as a paying customer paid 60$ for a game and after I got done with it uninstalled it to make make room for a new one. Now, I still technically have the license to run the game so I can choose to run it tue next time when I want to.
Now lets assume that if I'm that pirate who wants stuff for free, I download, play & uninstall so to make space for a new one. What if this pirate does it again just to replay the game, does it aggregate to the tally of illegal downloads. Technically he's still a lone pirate.

What I'd love to see is these corps provide the number of IP's downloading ( not reveal them) to actually see how many people of the entire planet actually pirate. If the thing being pirated is some blockbuster movie or well reviewed game, then the item would have already made up its cost and then some in profits from the global market. And since pirates are people, they'd tend to pirate stuff that is actually good. So there isn't the whole lost sale due to piracy.
post #164 of 278
I'd like to know why people here care so much when pirating doesn't affect them in any way shape or form other than putting their games at potential risk for future use with DRM like this. I'd like to know why people care so much when they can just go on living their day to day lives in which someone pirating a game or movie literally makes no difference to what happens to them.

People all gung-ho over freaking DRM! Like...what??? What backwards world have I found myself in? And those same people saying stuff like "it'll make the developers more money!"...as if it's the developers and not the publishers that get the money! The developers are already paid for, it's that thing called a salary.

I thought we all hated Ubisoft and EA and WB Games so why do we all care about them making more money then they already are and would be if DRM didn't exist?

Seems pretty petty to me. Mind your own business, especially when it has nothing to do with you nor improves anything. You people think DRM is going to make games cheaper or something? Digital distribution was already supposed to do that and look how that turned out. If anything DRM will be more damaging to ALL OF US in the end. Again, wait til you can't play a classic game 10-15 years from now because no service offers it and you can't obtain it by any other means.
post #165 of 278
If the FiFA games sales have been consistent over the years, has anyone seen any numbers indicating increase in revenue since they implemented Denuvo ?
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post #166 of 278
I was hoping that The Witcher 3 might set an example, but it sounds like the pro-DRM publishers have only doubled down. Does anyone have any thoughts on the TW3 strategy and whether it was helpful or harmful in hindsight?
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post #167 of 278
Quote:
Originally Posted by Oubadah View Post

I was hoping that The Witcher 3 might set an example, but it sounds like the pro-DRM publishers have only doubled down. Does anyone have any thoughts on the TW3 strategy and whether it was helpful or harmful in hindsight?

CDPR decision was all but harmful. It cost them less money by not having to pay and implement DRM. It caused them less problems by not having to deal with DRM related bugs and performance issues. It's helpful towards the consumer because they don't have to deal with potential DRM, don't have to deal with unnecessary software being on their PC, and will get to download the installer and play the game whenever they want to from now til Kingdom come.

It doesn't appear to hurt their sales at all (all of their games have been no DRM if I recall and they're still in major business) or promote the piracy of their game. I mean, let's face it, if you're going to pirate then you're going to pirate. Copying over a cracked .exe isn't some bane that's going to stop people. Pirating TW3 is basically just as easy as any other game out there so I doubt more people did so because it didn't have DRM.

So pretty much all good. More money, less problems. Don't see any negatives to that.

As it's been stated by myself and others, piracy isn't some issue like some here believe or would want you to believe. If it was then the games, movie, and music industry would be in complete disarray which it isn't. They're all bigger than they've ever been, especially gaming and more specifically PC gaming. There's really no reason for DRM to even exist to begin with other than the imagination of our corporate overlords. It hasn't shown to improve anything at all.
post #168 of 278
Which begs the question, if these corporate suits are as smart as we claim to be and that greedy and not implementing DRM saves them $$, why would they still want to implement one.
post #169 of 278
Quote:
Originally Posted by huzzug View Post

Which begs the question, if these corporate suits are as smart as we claim to be and that greedy and not implementing DRM saves them $$, why would they still want to implement one.

That's the puzzling question isn't it? I think a lot of it is misinformation. It's that thought process that "every copy pirated = $60 lost" or just the fact that, as I say above, they don't want poor people to have access because they're, clearly, scum.
post #170 of 278
If thats the thinking, it would make sorting games easier in the future. Anything that does not accompany a DRM is worthless
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