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[OC3D] Far Cry: Primal and Rise of the Tomb Raider will use Denuvo Anti-Tamper Tech - Page 3  

post #21 of 278
Quote:
Originally Posted by iLeakStuff View Post

Well that have nothing to do with pirates boosting sales. They hurt sales.

The old excuse that piracy is helping is old and have been busted countless times.

I dont think that assumption is correct. Pirates were never going to buy the game in the first place. With modern AAA gaming as it now stands all games have some of drm, whether it be some periodic check by software, manditory game registering, or necessary day 1 updates.
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post #22 of 278
Quote:
Originally Posted by iLeakStuff View Post

They hurt sales.

This is only necessarily true if you make the assumption that pirates have no choice outside of buying the game, if piracy is impossible.

But that's not the case, anyhow. If you want to make a point, be explicit about it! I have no clue what you're trying to get at like this!

edit: Personally, I tendencially think companies that don't want to rely on generating revenue from players appreciating their product, lack in faith in their product, so it's generally a bad idea to play games with paywalls that are significantly more expensive than cost of distribution (They aren't even worth pirating.). Monetizing the product should come later. There's a reason mobile gaming is so good at monetization, despite the plenty terrible games.

New games are always optional. They're never 'must have'. They compete with a rich legacy of proven classics, and games that got things figured out one way or another.

I don't think about it as extreme as it might sound, but it's a notion that may be found in more people to some extent, so might as well point it out.
Edited by Tivan - 1/24/16 at 12:05pm
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post #23 of 278
Quote:
Originally Posted by iLeakStuff View Post

The old excuse that piracy is helping is old and have been busted countless times.

Can you please provide a few sources?
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post #24 of 278
Quote:
Originally Posted by iLeakStuff View Post

They hurt sales.

In what alternate reality are you spewing this nonsense from?
 
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post #25 of 278
Quote:
Originally Posted by iLeakStuff View Post

Piracy is not a valid/legal substitute to try out a game.
1-3 days free play, demo, lets play videos, reviews are more than enough

Ya no they're not, at all. A proper demo is one is one that lets you play. Watching videos and reading what other people think is the worst way to judge a game. Especially reviews, you know..since most of them are paid off by publishers.

Every pirate I know buys their games they like, if they don't like them they delete them. Seeing as developers have gotten too lazy to provide demos, they will find a way to try the game out first. Before the steam return policy, all it was, was a way to trap people into buying their games and being stuck with what they bought when it was an absolute bug ridden pile of garbage.
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post #26 of 278
I bought Civ 5 on a steam sale, not because I wanted to play it, but because I felt I should support a company who made a great game. I've played Civ 5 for countless hours before. If I could not have gotten a copy of Civ 5 earlier, I would not have supported the company.

You could argue that piracy hurts sales, you wouldn't be wrong. You can also argue that piracy increases game exposure and you wouldn't be wrong either.
Not everyone can afford games
Some people who can buy a game, will steal it instead and are quite happy to save money.
Some people will support a great company/product, even if they could have gotten it for free.

Anti-piracy effects all 3 groups, but only the middle group will add more revenue. It's hard to say if the added revenue will outweigh the extra exposure. Programmers certainly deserve to be paid for their work, but not every pirated game would have been a sale.

I quit preordering games. I feel like some companies stop trying once they have the customer's money, The amount of bugs that go unfixed for years in games is laughable. I really wish there was some way to hold companies accountable when they release sub par products. Sadly, the only way to do so is to not give them money in the first place. I can count on one hand the amount of games I've played in the last 10 years that felt really polished and didn't have issues with bugs.
post #27 of 278

It won't last long. One thing that is always constant is that someone will want to crack this software to challenge themselves. It happens every time. Some new DRM comes along someone claims that its uncrackable only to get cracked fully a year later.


Edited by Omega X - 1/24/16 at 9:37pm
post #28 of 278
A few words can change reality??? Nope, that doesnt exist...

In my country Mexico, the minimum wage is less than 4 dollars per day, half the population "survives" with 8 dollars per day, so... If Someone wants to play a game in one of the populars "internet cafes", with the piracy they can, without it they can´t, also theres only "hourly rates" at these places, nobody is paying only to install a game... On top of that the computers are crap, pentium 4 at least... Unless you go to a "gaming" one...

Are they going to buy the game, nop... They have to eat first... Trial time or copy, or demo, nah... They dont have a computer in the first place... But Denuvo will magically put money in their pockets...

The anti paricy measures an the pirates themselves are first worls problems, and will ever be... (Sorry about the bad english)
post #29 of 278
Quote:
Originally Posted by WolfssFang View Post

How in gods holy name do people think that piracy doesn't hurt sales?
Most pirates will never buy the game. But they will recommend a game they like to their friends, and they may buy the game. You can't hurt sales that never would happened in the first place, and you can never beat word of mouth advertising. Piracy is basically a loss leader, and you make up the difference in extra sales from the additional publicity. Piracy leads to greater profits in the end.
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post #30 of 278
Quote:
Originally Posted by siegfried9999 View Post

A few words can change reality??? Nope, that doesnt exist...

In my country Mexico, the minimum wage is less than 4 dollars per day, half the population "survives" with 8 dollars per day, so... If Someone wants to play a game in one of the populars "internet cafes", with the piracy they can, without it they can´t, also theres only "hourly rates" at these places, nobody is paying only to install a game... On top of that the computers are crap, pentium 4 at least... Unless you go to a "gaming" one...

Are they going to buy the game, nop... They have to eat first... Trial time or copy, or demo, nah... They dont have a computer in the first place... But Denuvo will magically put money in their pockets...

The anti paricy measures an the pirates themselves are first worls problems, and will ever be... (Sorry about the bad english)

Sorry but when people dont have enough to eat they should not be playing games. Gaming is a entertainment. There are many forms of entertainment. Some cost and some don't.
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