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[OC3D] Far Cry: Primal and Rise of the Tomb Raider will use Denuvo Anti-Tamper Tech - Page 4  

post #31 of 278
Quote:
Originally Posted by Chakravant View Post

Most pirates will never buy the game. But they will recommend a game they like to their friends, and they may buy the game. You can't hurt sales that never would happened in the first place, and you can never beat word of mouth advertising. Piracy is basically a loss leader, and you make up the difference in extra sales from the additional publicity. Piracy leads to greater profits in the end.
Now this is something worthy of asking proof. proof.gif

Literally your entire post is based on suppositions,things that may or may not happen. Meanwhile we know for a fact that people who pirate are gaining access to content wich costs money. For free.

Meanwhile,assuming what you said was true...on wich scale does it happen? Does it outweight the above mentioned? I don't think so.

And obviously,why would pirate buy games when they get em for free? LMAO

The first mistake was assuming people pirate just because they weren't going to buy it anywas because of X reason. People pirate because it's free.

No loss. At worst the game/music/movie sucks. At best they enjoy something for free. So why would Joe buy the game/music/movie if Billy had it for free? rolleyes.gif
Edited by GoLDii3 - 1/24/16 at 1:48pm
post #32 of 278
Quote:
Originally Posted by Chakravant View Post

Most pirates will never buy the game. But they will recommend a game they like to their friends, and they may buy the game. You can't hurt sales that never would happened in the first place, and you can never beat word of mouth advertising. Piracy is basically a loss leader, and you make up the difference in extra sales from the additional publicity. Piracy leads to greater profits in the end.

We will test your theory if and when we have DRM that is basically crack-proof..........that's why this story interests me.......I can see both sides....but lets face it, saying "most pirates will never buy the game" means that some will......and then the only argument is how many?
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post #33 of 278
Quote:
Originally Posted by ZealotKi11er View Post

Sorry but when people dont have enough to eat they should not be playing games. Gaming is a entertainment. There are many forms of entertainment. Some cost and some don't.
This has not been shown to be true in practice. Humans need entertainment, regardless of socioeconomic status. A little temporary comfort is all many poor people have. This is why some Americans buy lobster or already cooked pizzas with their food stamps. They're not mooching the system so much as looking for one small pick me up to make their daily lives of desperation a little more livable.

Who are we to demand those less fortunate than us conform to our standards? Isn't that a massive amount of privilege?
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post #34 of 278
Im glad for Denuvo, hopefully all new games will use it. Anti-Piracy is great for PC Gaming. 4 more days till I can play the new Tomb Raider on PC.
post #35 of 278
Quote:
Originally Posted by Chakravant View Post

Most pirates will never buy the game. But they will recommend a game they like to their friends, and they may buy the game. You can't hurt sales that never would happened in the first place, and you can never beat word of mouth advertising. Piracy is basically a loss leader, and you make up the difference in extra sales from the additional publicity. Piracy leads to greater profits in the end.

What a bunch of low excuses.

First of all, tons of people pirate games because they can not because they cant afford it.
Secondly many think that there are always enough people that buy the game, so me downloading this for free wont matter. Thats typical human justification. And we are all humans. Meaning there are tons of other people thinking just like you...
Third, the negative aspects of allowing piracy by far outweigh the positive sides. Which are very few and can easily be replaced by legal ways.

You are delusional if you think piracy leads to anything other than distributing things for free while reducing income for game developers and studios which in the end hurt the game industry in many ways. Like making companies use DRM in the first place. Which ironically pirates hate (and many gamers)
post #36 of 278
Quote:
Originally Posted by GoLDii3 View Post

Now this is something worthy of asking proof. proof.gif

Literally your entire post is based on suppositions,things that may or may not happen. Meanwhile we know for a fact that people who pirate are gaining access to content wich costs money. For free.

Meanwhile,assuming what you said was true...on wich scale does it happen? Does it outweight the above mentioned? I don't think so.

And obviously,why would pirate buy games when they get em for free? LMAO

The first mistake was assuming people pirate just because they weren't going to buy it anywas because of X reason. People pirate because it's free.

No loss. At worst the game/music/movie sucks. At best they enjoy something for free. So why would Joe buy the game/music/movie if Billy had it for free? rolleyes.gif
My view is not based on supposition. Asking for proof and then attacking the position makes you look like you've already arrived to a preconceived solution.

I'd start my proof by showing exactly how overblown piracy really is, using a 2011 post from an Intel employee on their official site.

https://software.intel.com/en-us/blogs/2012/09/22/gaming-piracy-separating-fact-from-fiction

As you can see, there is no real monetary impact to piracy at all.

Here is a study funded by the Swiss that supports my argument.

http://kotaku.com/5864996/these-guys-think-piracy-is-ok-because-it-leads-to-sales

Point 1: "...most pirated content did not decrease sales of the content in question, because people's budgets were remaining constant for entertainment regardless of whether they pirated or not, or how much they pirated. This made pirating "complementary" to their regular spend on entertainment."

Point 2: "...pirating content actually led in many instances to people spending more money on stuff."

Note both of these are from 2011. This was settled science half a decade ago.
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post #37 of 278
Quote:
Originally Posted by iLeakStuff View Post

What a bunch of low excuses.

First of all, tons of people pirate games because they can not because they cant afford it.
Secondly many think that there are always enough people that buy the game, so me downloading this for free wont matter. Thats typical human justification. And we are all humans. Meaning there are tons of other people thinking just like you...
Third, the negative aspects of allowing piracy by far outweigh the positive sides. Which are very few and can easily be replaced by legal ways.

You are delusional if you think piracy leads to anything other than distributing things for free while reducing income for game developers and studios which in the end hurt the game industry in many ways. Like making companies use DRM in the first place. Which ironically pirates hate (and many gamers)
Don't tell it to me, tell it to science.
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post #38 of 278
You seem a little peeved. Piracy is a great way to distribute a title to get it known. You can't stop pirates. I'm not in defense of them, but Window's own success was made off the backs of piracy. Games that find unique ways to counter piracy such as account based multi-player understand how to hook a player in and bait them into their universe for genuine profits. You also can't build just a multiplayer title or people will quick grow bored of it, *cough* Titan Fall *cough*.
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post #39 of 278
Even those that have money to buy games for PC much rather use that money towards buy a GPU lol.
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post #40 of 278
Quote:
Originally Posted by Chakravant View Post

Don't tell it to me, tell it to science.

uhhhh a study is not science.......I can make a study to show evidence for almost anything I want........and you forget that people are liars........

So what you are in essence saying: People getting games without paying for them leads to more people buying the games. I disagree.

Also, there would be a lot more accoutability for developers if everyone had to pay for the game. You have your opinion and I have mine.
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