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[GameGPU]The Division - Performance test - Page 24

post #231 of 304
Quote:
Originally Posted by Boomer1990 View Post

Just because a game has bugs does not make a game bad. I had a game breaking bug on Witcher 3, yet the game is fantastic and I am currently playing through it on Death March.

Depends on your definition of a bad game. I never said the game wasn't fun. Its just a bad release. 1 buggy game ok thats fine, but when pretty much every game you have released over the past couple years is released full of bugs, poor textures, and bad optimization then your games become bad.
post #232 of 304
Quote:
Originally Posted by keikei View Post

Does OCN have a Division Clan yet?.

Not that I know of.
Quote:
Originally Posted by BeerPowered View Post

Depends on your definition of a bad game. I never said the game wasn't fun. Its just a bad release. 1 buggy game ok thats fine, but when pretty much every game you have released over the past couple years is released full of bugs, poor textures, and bad optimization then your games become bad.

The Division at least on Ps4 was not full of bugs, the textures were fine(but a downgrade from the 2013 footage), the optimization seems pretty good on consoles. I skimmed through digital foundries frame rate test of the beta and I did not see in frame rate dips, which you usually see on other games.
Appears to be a rock solid 30fps on Ps4, with 1 dip on the xbox one. Which should be expected since this game was originally a console exclusive until a petition got it on to the pc.
post #233 of 304
Quote:
Originally Posted by Boomer1990 View Post

Not that I know of.
The Division at least on Ps4 was not full of bugs, the textures were fine(but a downgrade from the 2013 footage), the optimization seems pretty good on consoles. I skimmed through digital foundries frame rate test of the beta and I did not see in frame rate dips, which you usually see on other games.

Appears to be a rock solid 30fps on Ps4, with 1 dip on the xbox one. Which should be expected since this game was originally a console exclusive until a petition got it on to the pc.

Im exclusively talking PC. I don't buy 3rd party games for consoles. Heck I buy maybe 1-2 console games a year at most.
post #234 of 304
A trend that we all know would become true. Multi Thread days arrived in storming fashion.

FX chips age very well ! It´s a 2011 CPU arquitecture, 990FX chipsets, against Intel ultra expensive CPUs..

Several/Most new/modern games run very nice on FX chips. Its about time...
Quote:
Originally Posted by ku4eto View Post

I am more interested now in the CPU results:






Game is optimized up to 6 cores, properly, i think.
But the that old 3 year old FX CPU's are actually holding it quite good.
Also, the 9370 is putting up a even fight with the 3970x and is bit ahead of the 2600k.

Edited by jclafi - 2/6/16 at 12:41pm
post #235 of 304
Quote:
Originally Posted by BeerPowered View Post

Do yourself a favor and go google these games. You will find many articles talking about the various issues with each game.
I actually don't need to,since i played both of them. I had no issues on both of them.
Quote:
Originally Posted by BeerPowered View Post

Depends on your definition of a bad game. I never said the game wasn't fun. Its just a bad release. 1 buggy game ok thats fine, but when pretty much every game you have released over the past couple years is released full of bugs, poor textures, and bad optimization then your games become bad.
By your definition,literally all games are bad. Because all games have bugs or poor textures to some degree.

Let's hear,wich game do you consider a good game?
Edited by GoLDii3 - 2/6/16 at 12:20pm
post #236 of 304
Thanks for the few words !

Late Tahiti XTL gpu´s are monsters !

thumb.gif
Quote:
Originally Posted by Tivan View Post

280X competing with Titan is definitely pretty wild! But then again, it's a nice card...

Lesson of the story, going for the underdog means going for the guys who don't have money for full refresh of their stuff every time they got new technology, so you're more likely to get focused driver optimizations for longer?

Could be Nvidia if AMD manage a turnaround sometime! So nothing against specific vendors.

edit: Just need to make it financially wise for Nvidia to re-use the last gen flagship as product below the current gen flagship!

Edited by jclafi - 2/6/16 at 12:40pm
post #237 of 304
I didn't have any issues with Watch Dogs or Far Cry 4 myself, however I remember loads of people complained about performance issues in Watch Dogs when it first came out, even with more powerful rigs than I had. My Phenom II X4 B55 at the time just kept going like a boss! biggrin.gif

Assassin's Creed Unity was a totally different story, the Phenom II X4 955 and R9 280 configuration I used ran the game at solid 20fps, no matter what graphical settings were used, whilst GPU bound 100% of the time. That was amazing to me, i'd never seen anything like it.

I think that was both on Ubisoft's side and AMD's side as they released drivers later which improved the performance.
post #238 of 304
AMD is pushing hard with new drivers, Crimson ring any bells? No more overhead problem....

Also, late Tahiti XTL gpu´s can hit very high clocks, from 850Mhz stock to 1.1Ghz on factory Oced Gigabyte cards.

But i agree with you, 780/Titan are monsters, maybe nVIDIA is doing something with their old cards.. Less driver optimization perhaps...

thumb.gif
Quote:
Originally Posted by criminal View Post

280x(7970) near the performance of 780/Titan and you are okay with that? That should never happen no matter what.

Edited by jclafi - 2/6/16 at 12:40pm
post #239 of 304
Quote:
Originally Posted by jclafi View Post

AMD is pushing hard with new drivers, Crimson ring any bells? No more overhead problem....

Also, late Tahiti XTL gpu´s can hit very high clocks, from 850Mhz stock to 1.1Ghz on factory Oced Gigabyte cards.

But i agree with you, 780/Titan are monsters, maybe nVIDIA is doing something with their old cards.. Less driver optimization perhaps...

thumb.gif

Those charts are not enough to establish the elimination of overhead. CPU usage in Windows can't be read correctly because Windows shows process load on all cores even if no load is present on said core/s.
Edited by BradleyW - 2/6/16 at 1:46pm
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Intel 3930K 4.5GHz HT GIGABYTE GA-X79-UP4 AMD R9-290X GEil Evo Potenza DDR3 2400MHz CL10 (4x4GB) 
Hard DriveCoolingCoolingCooling
Samsung 840 Pro 120GB EK Supremacy (CPU) NF F12's P/P (360 Rad)  NF A14's (420 Rad)  
CoolingCoolingCoolingCooling
XSPC Chrome Compression Fittings EK RES X3 150 Primochill PremoFlex Advanced LRT Clear 1/2 ID EK-FC (R9 290X) 
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EK D5 Vario Top-X  Phobya G-Changer V2 360mm Phobya G-Changer V2 420mm Win 10 x64 Pro 
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post #240 of 304
Quote:
Originally Posted by Silent Scone View Post


Why is this trash? Since when do technical reasons affect if a game is fun or not? Some of you make me wish I had a different hobby in truth, such drivel posted at times. Makes you seem extremely hollow.

Lets take a different approach, in my opinion - both your rigs are downgraded.

How can technical issues make a game not fun?

Frame rate alone is enough, don't have that right, and you have major issues. Frame rate goes well beyond a visual issue, as it also impacts responsiveness in controls. Outside of a game that is unable to maintain a frame rate just running like ass.

But Ubisoft didn't even need to wait for release to prove me right. As they confirmed the PC version was held back to be fair to console.

We have another thread going for that.
    
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CPUMotherboardGraphicsRAM
Intel i7 5820K AsRock Extreme6 X99 Gigabyte GTX 980 Ti Windforce OC 16 GB Corsair Vengeance LPX 
Hard DriveHard DriveCoolingOS
Samsung 840 EVO 250GB - HDD Speed Edtition Samsung SM951 512 GB - I still hate Samsung!  Noctua NHD14 Windows 10 
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Achieva Shimian QH270-Lite Overlord Computer Tempest X27OC  Acer Predator XB270HU Filco Majestouch 2 Ninja 
PowerCaseMouseMouse Pad
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