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Graphics card temps heavily affecting my mouse performance.

post #1 of 5
Thread Starter 
Hey.

Lately I've had a GPU problem with heating and it was causing extreme mouse lags (obviously). However I managed to fix it, now it's 30-40 on idle but goes up to 55 in csgo. These seem to me to be normal temps.

But the problem is, whenever it goes up, 30-40-50 my mouse slowly start having more lag, it's like it slightly increases a vsync effect, and in a game like csgo this is a huge problem for my aim, due to inconsistent mouse feel.

How to fix this further?

MSI GeForce 660 Ti PE
358.91 driver
Edited by Aymanb - 2/1/16 at 5:09am
post #2 of 5
Hello.

The temperature of the GPU is not effecting the lag of your mouse but the strain on your system is. It sounds like you have a bottleneck

First try this: can you toggle the mouse setting in CS:GO between hardware and software?

What processes are running in the background? The cursor response is tied to CPU load so if the game is becoming demanding on the system, your CPU might be being taxed.
post #3 of 5
Thread Starter 
Quote:
Originally Posted by Tiberiusisgame View Post

Hello.

The temperature of the GPU is not effecting the lag of your mouse but the strain on your system is. It sounds like you have a bottleneck

First try this: can you toggle the mouse setting in CS:GO between hardware and software?

What processes are running in the background? The cursor response is tied to CPU load so if the game is becoming demanding on the system, your CPU might be being taxed.

Hey. Yeah there are some few discoveries I've made since..

first I had this problem on desktop aswell, then when I changed my cpu cooler vertically instead of horizontal, and renewed some of the thermal paste (abit of a poor job done here) it stopped on the desktop.. however when I play csgo and things gets more intense, it kinda slowly comes back again.. mainly due to fps drops, since it can go from 250-300 fps, to 120-140 pretty easily in like aim maps. Also in that process I took my graphics card more down, so it has more room to breathe.. generally I improved the cooling in my PC.

It's not related to any windows or mouse issues, since I've formatted my PC about three times, including going back to windows 7, plus that the problem was there on desktop aswell..

Also when I reverted back the BIOS update to some 2012, it also kinda "solved it" but I discovered older versions of the bios didn't support intel's turbo boost for the CPU, so my pc was running on 3.4ghz instead of 3.8ghz with turbo. That can also explains the CPU issues.

I've bought some proper arctic silver 5 thermal paste now, and I'm going to properly do it all again tomorrow and see if that fixes the problem.. I agree with you that it sounds like my CPU.. however if that was the case, shouldn't it go high up in temperatures? right now its like 30 C idle.. I also ran prime95 for like 10-20 mins and it kept being 40-50 C... dno if thats low.

Is there any specific tests I can run my CPU on to monitor all things? currently I have stuff like HWMONITOR and realtemp, but I can't seem to get them to overlay my csgo.

Thanks!
Edited by Aymanb - 2/1/16 at 12:34pm
post #4 of 5
Quote:
Originally Posted by Aymanb View Post

Hey.

Lately I've had a GPU problem with heating and it was causing extreme mouse lags (obviously). However I managed to fix it, now it's 30-40 on idle but goes up to 55 in csgo. These seem to me to be normal temps.

But the problem is, whenever it goes up, 30-40-50 my mouse slowly start having more lag, it's like it slightly increases a vsync effect, and in a game like csgo this is a huge problem for my aim, due to inconsistent mouse feel.

How to fix this further?

MSI GeForce 660 Ti PE
358.91 driver

I'm not sure how that game does mouse, but there is actually specialized hardware for mouse update cursors that blits on lower latency then the backbuffer. It can actually bypass the 3d pipe completely and get get compositeded on at a much faster rate (matching vsycn IIRC). If the game does owner draw (e.g. turn the specialized hardware off) then the mouse cusror may lag behind base don framerate. One way to tell is that the specialized hardware is sort of limited so the cursor is often very simple looking, whereas an owner draw game might make a more complex, 3d object as it's cursor. It used to be you could only get 2 colors and 16x16 pixels for your mouse, but that changed a few years ago.

I don't know if this helps explains the issue you are seeing, but it is possible that mouse update is independent from your framerate. You don't have some software/hardware that's turning off the hardware mouse update do you?
post #5 of 5
Thread Starter 
Quote:
Originally Posted by Kollock View Post

I'm not sure how that game does mouse, but there is actually specialized hardware for mouse update cursors that blits on lower latency then the backbuffer. It can actually bypass the 3d pipe completely and get get compositeded on at a much faster rate (matching vsycn IIRC). If the game does owner draw (e.g. turn the specialized hardware off) then the mouse cusror may lag behind base don framerate. One way to tell is that the specialized hardware is sort of limited so the cursor is often very simple looking, whereas an owner draw game might make a more complex, 3d object as it's cursor. It used to be you could only get 2 colors and 16x16 pixels for your mouse, but that changed a few years ago.

I don't know if this helps explains the issue you are seeing, but it is possible that mouse update is independent from your framerate. You don't have some software/hardware that's turning off the hardware mouse update do you?

It's my CPU 100% it keeps changing the mouse feeling each time I try to fix it, such as changing thermal paste etc. I don't know if its broken or whats happening.. the temps seems fine, but it still behaves odd ingame.
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