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For Science! I tested G-sync vs. ULMB today

post #1 of 6
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So today I decided to test a theory being that I have had a G-Sync monitor for a while now (Dell 27 Gaming Monitor – S2716DG). I wanted to see what it would be like playing with G-Sync off and only ULMB.

So basically with my video card GTX760 the highest hz I can run this monitor is 122hz thought I'd just state that first off. So I wanted to compare screen tearing in a game I would make sudden movements in so I ran CS:GO. Of course not the most visually taxing game on a video card but I figured might make for a decent test. Well I can honestly say with G-sync vs. ULMB I cannot tell the difference.

Test it for yourself if you have a G-sync monitor and tell me what you think.

I tried playing without both of them on and honestly movements and shots weren't as accurate as having them both on. I'm not a monitor GURU at all, these are just my observations. Is there anything else out there other than freesync coming that does the same thing? I think BenQ might have something similar in their gaming monitors?
Edited by Peanuts4 - 2/2/16 at 11:40am
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post #2 of 6
How big is the difference with ulmb off ?
have you tested with http://www.testufo.com/# ?
 
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post #3 of 6
I've only tested an AOC g-sync monitor for about a day, but I got to play around with g-sync in modern games and here's my impression:

Singleplayer games where FPS dips below 100:
G-sync

Multiplayer games where FPS does not matter:
G-sync

Multiplayer games where you do 180 degree spins and have over 144fps stable(edit):
ULMB

I was a bit suprised that G-SYNC didn't really solve low FPS feeling low, but rather made it feel less choppy and playable.
For games like CS:GO ULMB was superior in every way.

ULMB felt like it completely removed the motion blur you feel in FPS games as you scan the areas around you for enemies using mouselook, and allows you to preform accurate flickshots that only belongs in the CRT era of gaming.

My reference is a aw2310 120hz LCD.

For most people G-sync will be impressive, but to people who used to play FPS games on high refreshrate CRTs ULMB is tha bomb!
Edited by zqrk - 2/5/16 at 1:37am
post #4 of 6
Hmm interesting , is ulmb working at all framerates ? Can you use any of these 2 with DSR ?
 
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post #5 of 6
ULMB only works as intended if your framerate is equal to or greater than your refresh rate.
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post #6 of 6
Does anyone else have problems with flicker when they use ULMB/lightboost? It's very annoying for crosshair placement.
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