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[YouTube] The Division PC Tech Analysis

post #1 of 96
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Quote:
The Division's recent beta impressed us on a visual level on both PlayStation 4 and Xbox One, particularly in terms of its lighting, effects work and solid performance - but it's on PC where Ubisoft Massive's technology really comes to the fore. You're going to need top-tier hardware to get the most out of the game at 60fps, but initial impressions suggest that there's enough scalability in the engine to get a good experience across a range of hardware.

Quote:
But let's talk image quality first. On a basic level, The Division offers up the standard goodies we expect from a PC port: the ability to run at an arbitrary resolution of your choosing, plus enhanced anti-aliasing options. Four levels of SMAA 1x post-processing are available, combined with two forms of temporal AA - stabilisation and super-sampling. The latter option is the one to pick, drawing upon visual information rendered in previous frames for superior edge-smoothing, while stabilisation is a much more basic affair with less refinement. Frame-rate caps are available too at 30, 60 and 120fps, though unfortunately these are not accompanied by proper frame-pacing when v-sync is engaged, meaning Nvidia owners will need to dip into their GPU control panels to activate this at a driver level.

Certain other benefits come to the fore by running the PC version on maxed. Firstly, there's the draw distance; we have an 'extreme streaming distance' slider in its options, which affords us fewer instances of pop-in on shadows and distant objects. From the very first helicopter fly-by scene, it's apparent PC already loads much of the geometry on show ahead of time, while PS4 still visibly draws these elements in on-the-fly. The extent of the difference is less apparent while walking New York's streets, but it's one distraction PC can happily side-step, as long as greater GPU resources are available.
Quote:
However, there's still a lot of commonality between PC and console overall; texture quality, plus the distinctive volumetric fog effect appear to run at a similar quality on each. It's an impressive-looking game on all formats, but for PC the boosts in draw distance, shadow and reflection quality, and also the use of higher quality SMAA, are the main plus points. Away from the visual points though, PC enjoys clear gameplay advantages - the jump to 60fps makes the game feel better to play, and controller response is tighter as well.

PS4 vs PC Ultra Graphics Comparison




The Division Beta: GTX 970 vs R9 390 Gameplay Performance




The Division Beta 4K/1440p GTX 980 Ti Frame-Rate Test


Edited by TopicClocker - 2/6/16 at 6:57am
post #2 of 96
No longer interested in this game, huge letdown!
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post #3 of 96
Thread Starter 
Updated the OP!
post #4 of 96
Quote:
Originally Posted by sepiashimmer View Post

No longer interested in this game, huge letdown!

I played the beta and it definitely was not a huge let down. Why do you feel let down?
post #5 of 96
Quote:
Originally Posted by Jugurnot View Post

I played the beta and it definitely was not a huge let down. Why do you feel let down?

Graphics downgrade and gameplay.
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post #6 of 96
Quote:
Originally Posted by sepiashimmer View Post

Graphics downgrade and gameplay.
I noticed little, if any, downgrade. Maybe global illumination was removed but I couldn't tell you since the beta didn't have many areas to test it.

As for gameplay.. what were you expecting? The gameplay is similar, if not the same as the one in the first E3 reveal. You only have yourself to blame for expecting too much. Also just sounds to me like you didn't play the beta which judging by your specs is likely the case.
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post #7 of 96
Quote:
Originally Posted by Yvese View Post

I noticed little, if any, downgrade. Maybe global illumination was removed but I couldn't tell you since the beta didn't have many areas to test it.

As for gameplay.. what were you expecting? The gameplay is similar, if not the same as the one in the first E3 reveal. You only have yourself to blame for expecting too much. Also just sounds to me like you didn't play the beta which judging by your specs is likely the case.

I didn't but I saw it in YT.
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post #8 of 96
Quote:
Originally Posted by sepiashimmer View Post

Graphics downgrade and gameplay.
I seriously had to facepalm myself
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post #9 of 96
I also didn't get the beta code.
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post #10 of 96
I dont think anyone should discount this game as unplayable especially if they havent uhh, played it.

Had a blast playing the beta. Cant wait for release.
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