Well Ubisoft already admitted that they were going for parity across all platforms so they didnt want to push the PC too far else it would be unfair, which is an absurd statement to make in justifying the graphical downgrade. Isn't it unfair to the PC platform that is fully capable of running the game at the same fidelity as shown in the 2013 e3 trailer?
Why do those who paid upwards of $1,000 for a powerful machine be put into the same ball pit as those who chose a low end $400 console? The gameplay may be ace (haven't tried it yet), but it really irks me when they show off these games in true next generation glory, and then all of a sudden 3 years later it looks worse? That's not progress, thats regression, and it was absolutely unnecessary to do since they claim to have a standalone PC build and its not simply a port.
They also showed off other parts of NYC notably Brooklyn in 2013/14 and now that isn't even going to be in the final game? I highly doubt that they would just throw away those assets because it already looked like they put a lot of work into it. Instead im guessing they decided to slice up the game's content and release it as DLC which you can purchase ahead of time in the form of a season pass! Sweet!
I really wouldn't be opposed to paying the full $60 for a new game if i got the whole game from the get go. Now they expect to sell you half a game for $60 and charge an extra $40 to unlock the rest of it. Really miss the ole days where this practice didn't yet exist or wasn't nearly as rampant.