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G3258 @ 4.0GHz bottlenecking GTX750Ti SC in certain games? - Page 2

post #11 of 18
Well idk that game sounds pretty easy to run only thing i can think of is that your system memory speed is just not enough have you tested with 1866 cl 9-9-9, or 2133 cl 10-10-10?

Seems your not the only one having issues with this game on much better cpu, I think they are just trying to do too much on too old of a game engine. Only thing you could do is see about lowering your vision distance (aka draw distance) see if that helps you out.

here: https://www.reddit.com/r/insurgency/comments/3t5gg5/low_fpsgpu_usage/


also if you are running window 7 you can set your desktop to windows 7 basic to disable aero might help a bit some games run better with it on others better with it off... Also if you have second monitor you could try disabling it and try running the game in windowed mode and fullscreen mode see if either helps.
Edited by Formula383 - 2/10/16 at 1:47pm
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post #12 of 18
Thread Starter 
Quote:
Originally Posted by Formula383 View Post

Well idk that game sounds pretty easy to run only thing i can think of is that your system memory speed is just not enough have you tested with 1866 cl 9-9-9, or 2133 cl 10-10-10?

Nope, I haven't tested it with higher speed ram yet. I don't have RAM speeds at those level - I don't think the G3258 can even support those speeds either since it defaults my 1600MHz RAM to 1333MHz, which is what the RAM specs

Is RAM speed that important? Especially for such an old game with low requirements?
post #13 of 18
Memory speed makes a difference even with more powerful CPUs. Try bumping it to 2000+mhz/CL something.
   
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post #14 of 18
Thread Starter 
Quote:
Originally Posted by Smanci View Post

Memory speed makes a difference even with more powerful CPUs. Try bumping it to 2000+mhz/CL something.

1. I don't think the G3258 can support ram over 1333MHz

2. I've read that low latency RAM is better than higher MHz higher latency RAM for gaming. According to that, even if my CPU supports higher speed RAM, overclocking my RAM would require setting it to higher latency and thus result in lower fps.

3. My issue isn't fps - so all this talk about RAM might be irrelevant anyways. My main issue is high CPU utilization and not-so-high GPU utilization. How does RAM holdback GPU useage with such a weak GPU like a GTX750Ti?
Edited by Bluescreendeath - 2/10/16 at 2:38pm
post #15 of 18
Ok well i have a G3258 and the memory will run up to 2666Mhz (maybe more but that is all i could get out of mine) just so you know. But it will take some tuning and some good cooling. And i had to back down to 2400Mhz memory speeds to get 4.4Ghz stable. To go any further i would have to delid temps get wild in a hurry with the default TIM. And from the sounds of it, its just the game is poorly optimized for multiplayer maps with lots of people or maybe just not optimized for single player idk.
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post #16 of 18
Thread Starter 
Quote:
Originally Posted by Formula383 View Post

Ok well i have a G3258 and the memory will run up to 2666Mhz (maybe more but that is all i could get out of mine) just so you know. But it will take some tuning and some good cooling. And i had to back down the memory speeds to get 4.4Ghz stable. To go any further i would have to delid temps get wild in a hurry with the default TIM. And from the sounds of it, its just the game is poorly optimized for multiplayer maps with lots of people or maybe just not optimized for single player idk.

Wait what, really? I didn't realize you can run higher speed RAM by OCing with the G3258... maybe it's my cheap motherboard that isn't allowing me to use higher speeds. Hmmm...
post #17 of 18
Quote:
Originally Posted by Bluescreendeath View Post

1. G3258 does not support ram over 1333MHz

2. I've read that low latency RAM is better than higher MHz higher latency RAM for gaming. According to that, even if my CPU supports higher speed RAM, overclocking my RAM would require setting it to higher latency and thus result in lower fps.

3. My issue isn't fps - so all this talk about RAM might be irrelevant anyways. My main issue is high CPU utilization and not-so-high GPU utilization. How does RAM holdback GPU useage with such a weak GPU like a GTX750Ti?

There were couple of discussions here in OCN that concluded that this talk about latency > speed is often just talk.

http://www.overclock.net/t/1487162/an-independent-study-does-the-speed-of-ram-directly-affect-fps-during-high-cpu-overhead-scenarios/0_20
   
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post #18 of 18
Thread Starter 
Quote:
Originally Posted by Smanci View Post

There were couple of discussions here in OCN that concluded that this talk about latency > speed is often just talk.

http://www.overclock.net/t/1487162/an-independent-study-does-the-speed-of-ram-directly-affect-fps-during-high-cpu-overhead-scenarios/0_20

I see, thanks!
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