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[WCCF] HITMAN To Feature Best Implementation Of DX12 Async Compute Yet, Says AMD - Page 33

post #321 of 799
Quote:
Originally Posted by Defoler View Post

Mantle is dead.
Vulkan is alive only because someone else took the rains off AMD.
Freesync is not new. It was "stolen" from the already existing eDP.
Their GPUs place is great if losing market and money means a great place. The 300 series ended up being a bust, and the promised fiji and HBM as a "top end killer" ended up also being just a "meh" card. They are not marketing geniuses, and instead of attacking nvidia, they should concentrate on their own products.

Claims about polaris being strong, unless a crystal ball is involved, lets wait and see. I hope it does. AMD's track record is not great though.
And zen, has been promised for about 1.5 years now. it is only going to come out at the end of 2016. That is a long long time and many things can happen until then. The industry are not holding their breath right now.

Mantle is dead.
This doesn't make any sense?
Got any actual proof that AMD stole anything? Like an court document or some sort? Or just a wet dream of some fanboy on the internet again?
Again, proof? Strange enough that AMD's quarterly reports say just the other thing
Quote:
GPU ASP increased sequentially and year-over-year primarily due to a higher AIB channel ASP.
Just because you and some others keep screaming "Rebrand" doesn't mean it's a bust.
With the last point, I do agree.
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post #322 of 799
Quote:
Originally Posted by mtcn77 View Post

Still, the brand might be the confounder, BenQ might have succeeded what Asus couldn't achieve.

We would have to check TFTCentral performance graphs and make a direct Comparison between both the PG278Q and the BenQ XL2730Z using Extreme Overdrive presets, I'd like to think Linus would have taken this into account.

EDIT: I'll EDIT this post with the performance graphs of both monitors for comparison.

EDIT 2 The Graphs:

This is the BenQ XL2730Z Performance



And this is the PG278Q



As you can see their performance is identical regarding overdrive which eliminates this as a variable.

Then you have TFTCentral Input Lag Comparisons (Different to Pixel Response Times but equally important) and what you see here might surprise you as much as me.



The PG278Q input lag is the exact same as the BenQ XL2730Z, the only difference is that the BenQ XL2730Z is faster at signal processing, while the PG278Q is faster at the response time side of things, but the end result is the same.

This should be enough to validate Linus Tests and rule out the possibility of performance variables between brands.
Edited by Dargonplay - 2/13/16 at 11:24pm
post #323 of 799
Quote:
Originally Posted by Dargonplay View Post

We would have to check TFTCentral performance graphs and make a direct Comparison between both the PG278Q and the BenQ XL2730Z using Extreme Overdrive presets, I'd like to think Linus would have taken this into account.

EDIT: I'll EDIT this post with the performance graphs of both monitors for comparison.

EDIT 2 The Graphs:

This is the BenQ XL2730Z Performance



And this is the PG278Q



As you can see their performance is identical regarding overdrive which eliminates this as a variable.

Then you have TFTCentral Input Lag Comparisons (Different to Pixel Response Times but equally important) and what you see here might surprise you as much as me.



The PG278Q is actually FASTER than the BenQ XL2730Z with less input lag, meaning that the FreeSync Results should have the difference in input lag subtracted to it, making it even faster than it already is, but again, I'd like to think Linus have taken all of this into account, if he didn't, then AMD FreeSync Wins even harder.
Yes, however we need the precise benchmarks at 200 Hz to know that, as Asus is working faster at 144 Hz contrary to 165 Hz. That was the confounder I was speaking of.

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post #324 of 799
Quote:
Originally Posted by mtcn77 View Post

Yes, however we need the precise benchmarks at 200 Hz to know that, as Asus is working faster at 144 Hz contrary to 165 Hz. That was the confounder I was speaking of.


I don't think I understand, I mean, the Monitor in the test is the PG278Q which is only capable of 144Hz, it doesn't do 165Hz, just like the BenQ one, also they both have the exact same panel, which means they should behave just the same at any given refresh rate.
Quote:
Originally Posted by mtcn77 View Post

as Asus is working faster at 144 Hz contrary to 165 Hz

This is happening to a different monitor, unrelated to anything used in the test, so I don't follow you there.

Maybe you're implying that Gsync decrease in Latency Performance as FPS goes up in all G-Sync Monitors not just the 165Hz one, if that's so then I don't know what to think, this COULD explain why Gsync was faster than FreeSync at 45 FPS with Vsync OFF and why FreeSync totally destroyed Gsync at higher FPS and every other setting, maybe Hardware Overhead? This would line up with what AMD said about how Hardware Based VRR could prove slower than software based VRR.

I would love to see more detailed Benchmarks comparing G-Sync VS FreeSync.
Edited by Dargonplay - 2/13/16 at 11:42pm
post #325 of 799
Quote:
Originally Posted by EightDee8D View Post

seems like for some AMD is there just for them to spit on it. doesn't matter what they do, AMD does nothing positive. rolleyes.gif
Yea because the general view of Nvidia here is as angels, oh wait.

A game runs bad on AMD? nvdia fault
A game runs bad on nvidia? nvidia fault

mantle failed on its own but some of the technologies are getting used in further API? AMD/mantle was solely responsible for both DX12 AND Vulkan
Nvdia made Gsync and started the VRR revolution for desktops? They were just greedy! Gsync will die! long live Freesync! (which AMD claimed the responsibility for even tough all they did was whine at VESA and did nothing of the actual work)

I swear people think AMD is a charity company for the good of the people or some nonsense.
Edited by Assirra - 2/13/16 at 11:35pm
post #326 of 799
Quote:
Originally Posted by Dargonplay View Post

I don't think I understand, I mean, the Monitor in the test is the PG278Q which is only capable of 144Hz, it doesn't do 165Hz, just like the BenQ one, also they both have the exact same panel, which means they should behave just the same at any given refresh rate.
This is happening to a different monitor, unrelated to anything used in the test, so I don't follow you there.
Ah, I was misinterpreting the 200 Hz chart as if the panel was overclocked with the point being that a similar consequence to PG279Q's defaulting overdrive might be happening with the former panel.
So, Nvidia wins at 144 Hz V-Sync & AMD wins at 45 Hz V-Sync & @144-200 Hz without vertical synchronization enabled - pretty interesting results to be honest. What I don't understand now, is how Linus has segregated the gpus as potential cause of latency.tongue.gif Our fellow @TranquilTempest has shared some insight with me in the past that the method as to how a frame limit is set makes a difference for frame lags.
Edited by mtcn77 - 2/13/16 at 11:59pm
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post #327 of 799
Quote:
Originally Posted by mtcn77 View Post

Ah, I was misinterpreting the 200 Hz chart as if the panel was overclocked with the point being that a similar consequence to PG279Q's defaulting overdrive might be happening with the former panel.
So, Nvidia wins at 144 Hz V-Sync & AMD wins at 45 Hz V-Sync & @144-200 Hz without vertical synchronization enabled - pretty interesting results to be honest. What I don't understand now, is how Linus has segregated the gpus as potential cause of latency.tongue.gif Our fellow @TranquilTempest has shared some insight with me in the past that the method as to how a frame limit is set makes a difference for frame lags.
Edited by mtcn77 - Yesterday at 11:59 pm

1-Freesync have the least latency compared to Gsync when both have Vsync Disabled, up to 12ms less.

2-)Gsync have the least latency Compared to Freesync when both have Vsync Enabled (Except at around 45 FPS), Up to 8ms less.

3-) Freesync have the least latency Destroying G-sync when running a game at 200 FPS (Perfect for input lag) with Vsync Disabled on both Gsync and Freesync, 14ms Average.

4-) At 45 FPS Gsync have the least latency compared to FreeSync with Vsync Disabled on both FreeSync and Gsync with an average of 19ms less latency than FreeSync

5-) At 45 FPS FreeSync have the least latency compared to Gsync with Vsync Enabled on both FreeSync and Gsync.

Something worthy of consideration. Regarding GPU Latency, don't quote me on this but I remember seeing benchmarks putting nvidia and AMD's performance both equal in Latency performance, this was a long time ago and things could have changed so IDK. I'm interested in hearing what TranquilTempest shared tho, don't see how different forms of Frame Limiting makes a difference for frame lags unless its Vsync which on itself is a Delay.
post #328 of 799
Quote:
Originally Posted by Assirra View Post

Yea because the general view of Nvidia here is as angels, oh wait.
A game runs bad on AMD? nvidia fault
A game runs bad on nvidia? nvidia fault
that's why AMD has 80% market share , right ? oh wait.
Quote:
mantle failed on its own but some of the technologies are getting used in further API? AMD/mantle was solely responsible for both DX12 AND Vulkan
not solely but part of it.
Quote:
Nvdia made Gsync and started the VRR revolution for desktops? They were just greedy! Gsync will die! long live Freesync! (which AMD claimed the responsibility for even tough all they did was whine at VESA and did nothing of the actual work)
so you are saying vrr worked on amd gpu just by whining? by magic or Jen-Hsun's jacket ?

look, im not saying amd does nothing wrong. they obviously fail at executing properly. but that doesn't mean they never did anything positive. GDDR5, HBM, tessellation, mfaa ,cheaper vrr, heck they are still improving 1st gen gcn gpu performance while so called TITAN is forgotten by nvidia. but for some people, none of that counts. thumb.gif

just look at this thread. people comparing physx instead of tessellation , to the dx12's ASC and calling people for double standards. i mean seriously ?
post #329 of 799
nvidia will be stalling async implementation for as long as it's possible until they launch volta,that I'm sure.

Edited by Klocek001 - 2/14/16 at 1:03am
post #330 of 799
Quote:
Originally Posted by MadRabbit View Post

Mantle is dead.
This doesn't make any sense?
Got any actual proof that AMD stole anything? Like an court document or some sort? Or just a wet dream of some fanboy on the internet again?
Again, proof? Strange enough that AMD's quarterly reports say just the other thing

Have you read about eDP? Do you even know what eDP is? Do you know how it works?
Have you read about adaptive sync in DP? Have you read how it works?

Regardless of your somewhat childish write and understanding, I did not mean stolen as they took actual something. They just took the eDP adaptive frequency feature from vesa, and suggested it to add to DP, and called it their own, like they found a new continent or something.
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