Originally Posted by Serios
That tessellation thing is like lowering settings from ultra to high whit minimal visual impact or no visual impact at all while gaining a few fps.
Sometimes more tessellation than needed is used in Nvidia sponsored games and it affects performance without improving visual quality.
I bet Nvidia users would like a tessellation slider in Geforce Drivers.
No matter how minimal it's visual impact is, it basically makes all comparisons apples to oranges. Sure, there are few bad examples like Crisis 2, but normally more tessellation improves visual quality.
Controlling tessellation levels in driver is a good option to have, I agree. But it's the user who should decide how much tessellation is too much, not AMD or Nvidia for that matter.
I believe the default driver option for tessellation is "AMD Optimized". So basically it's not what the game developers intended, It's what AMD decides is "optimal".
Originally Posted by spyshagg
What do your eyes tell you? you have them, look at the pictures. No matter what devs say, if its visible then its happening.
Eyes can often be deceiving
Unless the information comes from a reputable source or I experience it first hand, I wont believe a random youtube video over a dev's word.