Overclock.net › Forums › Industry News › Video Game News › [WCCF] HITMAN To Feature Best Implementation Of DX12 Async Compute Yet, Says AMD
New Posts  All Forums:Forum Nav:

[WCCF] HITMAN To Feature Best Implementation Of DX12 Async Compute Yet, Says AMD - Page 9

post #81 of 799
Quote:
Originally Posted by criminal View Post

You have got to be kidding right?
I know right.
You know it is not the same thing at all. Take your green glasses off. Physx is closed and only allowed to run on Nvidia hardware. ASC can be run on Nvidia, but Nvidia chose to limit that on their cards for some reason. The fact that AMD is going to take advantage of Nvidia's decision is a good business move and there is nothing wrong with it IMHO.

I don't wear glasses, but nice shot at trying to make it personal.

Look, as stated, I am well aware of where ASC stands in terms of availability to vendors. However, I am not the one pushing it as a unique and exclusive feature, AMD is. Further, it isn't unique or exclusive, if...

  • Nvidia has done similiar in the past.
  • Is available for Nvidia adoption via new hardware (Possibly Pascal).

AMD is pushing it as theirs right now, period. So with that comes the same standard as is applied to Nvidia and their "unique" features. Period.

I wasn't the one that started pushing ASC as something specific to AMD, they did that on their own in the very announcement of the partnership with IO Interactive, the one posted in Post #1 of this thread.
    
CPUMotherboardGraphicsRAM
Intel i7 5820K AsRock Extreme6 X99 Gigabyte GTX 980 Ti Windforce OC 16 GB Corsair Vengeance LPX 
Hard DriveHard DriveCoolingOS
Samsung 840 EVO 250GB - HDD Speed Edtition Samsung SM951 512 GB - I still hate Samsung!  Noctua NHD14 Windows 10 
MonitorMonitorMonitorKeyboard
Achieva Shimian QH270-Lite Overlord Computer Tempest X27OC  Acer Predator XB270HU Filco Majestouch 2 Ninja 
PowerCaseMouseMouse Pad
Seasonic X-1250 Fractal Design R5 Razer Naga Razer Goliathus Alpha 
AudioAudio
AKG K702 65th Anniversary Edition Creative Sound Blaster Zx 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
Intel i7 5820K AsRock Extreme6 X99 Gigabyte GTX 980 Ti Windforce OC 16 GB Corsair Vengeance LPX 
Hard DriveHard DriveCoolingOS
Samsung 840 EVO 250GB - HDD Speed Edtition Samsung SM951 512 GB - I still hate Samsung!  Noctua NHD14 Windows 10 
MonitorMonitorMonitorKeyboard
Achieva Shimian QH270-Lite Overlord Computer Tempest X27OC  Acer Predator XB270HU Filco Majestouch 2 Ninja 
PowerCaseMouseMouse Pad
Seasonic X-1250 Fractal Design R5 Razer Naga Razer Goliathus Alpha 
AudioAudio
AKG K702 65th Anniversary Edition Creative Sound Blaster Zx 
  hide details  
Reply
post #82 of 799
Quote:
Originally Posted by PostalTwinkie View Post

I am fully aware of what ASC is, and if you want to get really specific, Nvidia offered to get AMD on board with the Phsyx train, and AMD turned it down. But people don't remember what happened a few years ago.

They offered PhysX for a hefty licensing fee. DirectX features are free to anyone that wants to make a GPU.
Quote:
The fact is, for all intent, AMD is pushing ASC as their exclusive feature, just like Nvidia pushes Phsyx. Right now, regardless of why, ASC and Phsyx are both features that are "exclusive" to each side. Except on OCN one is OK, the other isn't.

This comment is disingenuous at best. Nvidia could have chosen to implement ASC on their hardware for free but chose or were unable to. AMD couldn't implement Physx without paying Nvidia Money.


Quote:
Oh, and Nvidia is most certainly barred from touching Gaming Evolved source code. Gaming Evolved is not some open, mystical, platform that everyone runs around hugging in. It is literally just as closed as Nvidia.

Actually everything in GPUOpen was released as open source under the MIT license.

Visual effects libraries: https://github.com/GPUOpen-Effects/
Tools: https://github.com/GPUOpen-LibrariesAndSDKs/

SDKs
LiquidVR: https://github.com/GPUOpen-LibrariesAndSDKs/LiquidVR
FireRays: https://github.com/GPUOpen-LibrariesAndSDKs/FireRays_SDK
FireRender: https://github.com/amdadvtech/FireRenderSDK

HSA Runtime API: https://github.com/HSAFoundation/HSA-Runtime-AMD
Quote:
Nvidia has nothing to do with the shoddy developers and their quality of work. Nor does AMD have anything to do with a shoddy developer, and their quality of work. Outside the specific programs to each vendor, as being discussed.

GameWorks features aren't breaking games, terrible business decisions at the developer are.

When you put your name and branding on something you're endorsing it. When it looks bad, you look bad.
Atlas
(20 items)
 
M17x R4
(8 items)
 
 
CPUMotherboardGraphicsRAM
i7 3740qm @ 3.9Ghz M17x R4 7970m @ 1Ghz Corsair 1600mhz DDR3 4x4GB 
Hard DriveHard DriveOptical DriveOS
480gb seagate 600 SSD 500GB Seagate 2.5 Liton Slot-Load Blu-Ray Windows 10 x64 Tech Preview 
  hide details  
Reply
Atlas
(20 items)
 
M17x R4
(8 items)
 
 
CPUMotherboardGraphicsRAM
i7 3740qm @ 3.9Ghz M17x R4 7970m @ 1Ghz Corsair 1600mhz DDR3 4x4GB 
Hard DriveHard DriveOptical DriveOS
480gb seagate 600 SSD 500GB Seagate 2.5 Liton Slot-Load Blu-Ray Windows 10 x64 Tech Preview 
  hide details  
Reply
post #83 of 799
Quote:
Originally Posted by NightAntilli View Post

Basically it means that software will be limiting hardware a lot less than before, and AMD's more powerful hardware will finally be used like it's supposed to.


So my 2500K + 290X might actually be really good for this game you say? thinking.gif
current rig
(4 items)
 
  
CPUGraphicsGraphicsKeyboard
2500k R9 290X Tri-X GTX 680 Filco Majestouch 2 Brown Ninja 
  hide details  
Reply
current rig
(4 items)
 
  
CPUGraphicsGraphicsKeyboard
2500k R9 290X Tri-X GTX 680 Filco Majestouch 2 Brown Ninja 
  hide details  
Reply
post #84 of 799
Quote:
Originally Posted by PostalTwinkie View Post

I don't wear glasses, but nice shot at trying to make it personal.

Look, as stated, I am well aware of where ASC stands in terms of availability to vendors. However, I am not the one pushing it as a unique and exclusive feature, AMD is. Further, it isn't unique or exclusive, if...

  • Nvidia has done similiar in the past.
  • Is available for Nvidia adoption via new hardware (Possibly Pascal).

AMD is pushing it as theirs right now, period. So with that comes the same standard as is applied to Nvidia and their "unique" features. Period.

I wasn't the one that started pushing ASC as something specific to AMD, they did that on their own in the very announcement of the partnership with IO Interactive, the one posted in Post #1 of this thread.

Not trying to get personal, just calling it like I have been seeing it based on your posts. Again, it was Nvidia's decision to not support ASC. ASC is nothing like Physx.

At least looniam admits his bias. Why can't you?
Super P's rig
(21 items)
 
  
CPUMotherboardGraphicsRAM
i7-6800K @ 4.4GHZ 1.37v / 3.6GHZ Cache 1.2v ASUS X99-A II Zotac GTX 1070FE @ 2088/9216 Corsair Vengeance DDR4 3000 
Hard DriveHard DriveHard DriveOptical Drive
MyDigitalSSD BPX NVMe Samsung 850 EVO Seagate Momentus XT 500 GB External DVDRW 
CoolingCoolingCoolingOS
EK-XLC Predator 240 GTX 1070 XSPC Full Cover Blade Swiftech 240mm Radiator Windows 10 
MonitorKeyboardPowerCase
Samsung 40" 4K - UN40KU6290 G710+ EVGA SuperNOVA 850G2 Fractal Design Define S 
MouseMouse PadAudioAudio
G700s Vipamz Extended XXXL Asus U7 M-Audio AV40 
Audio
Sennheiser HD 439 
  hide details  
Reply
Super P's rig
(21 items)
 
  
CPUMotherboardGraphicsRAM
i7-6800K @ 4.4GHZ 1.37v / 3.6GHZ Cache 1.2v ASUS X99-A II Zotac GTX 1070FE @ 2088/9216 Corsair Vengeance DDR4 3000 
Hard DriveHard DriveHard DriveOptical Drive
MyDigitalSSD BPX NVMe Samsung 850 EVO Seagate Momentus XT 500 GB External DVDRW 
CoolingCoolingCoolingOS
EK-XLC Predator 240 GTX 1070 XSPC Full Cover Blade Swiftech 240mm Radiator Windows 10 
MonitorKeyboardPowerCase
Samsung 40" 4K - UN40KU6290 G710+ EVGA SuperNOVA 850G2 Fractal Design Define S 
MouseMouse PadAudioAudio
G700s Vipamz Extended XXXL Asus U7 M-Audio AV40 
Audio
Sennheiser HD 439 
  hide details  
Reply
post #85 of 799
Quote:
Originally Posted by zealord View Post

So my 2500K + 290X might actually be really good for this game you say? thinking.gif
Basically, yes. Any GCN 1.1 or newer card will get a massive performance boost, if the feature is indeed implemented correctly. GCN 1.0 will also get it, but not as big, since they have only 4 queues compared to the 64 queues of GCN 1.1 and GCN 1.2.
post #86 of 799
Quote:
Originally Posted by FallenFaux View Post

They offered PhysX for a hefty licensing fee. Driect X features are free to anyone that wants to make a GPU.

No, they offered it to AMD for literally pennies per GPU sold, to help support the development of it and push it forward. Why would Nvidia be the only one to financially commit to pushing it forward, if AMD is using it as well?

Quote:
Originally Posted by FallenFaux View Post

This comment is disingenuous at best. Nvidia could have chosen to implement ASC on their hardware for free but chose or were unable to. AMD couldn't implement Physx without paying Nvidia Money.

My comment about AMD claiming it as theirs is "disingenuous"? Are you kidding me?

It is AMD's own words! Here, I will quote the article, again!
Quote:
Hitman will leverage unique DX12 hardware found in only AMD Radeon GPUs

They aren't my words, but AMD's word!

Quote:
Originally Posted by FallenFaux View Post

Actually everything in GPUOpen was released as open source under the MIT license.

Wow, AMD actually put out something as truly open, and not the "open" AMD has been known for. Then again, their position sort of dictates that.

Quote:
Originally Posted by FallenFaux View Post

When you put your name and branding on something you're endorsing it. When it looks bad, you look bad.

I suppose this is true, and thus why AMD is in the toilet as a whole. Then again, using this very logic, why is Nvidia first to get pointed at on a bad game that has their logo? Why doesn't the developer get the flack first? Time and time again, a game runs like ass and people point a finger at Nvidia's GameWorks - even in situations where it isn't being used/running.

Quote:
Originally Posted by criminal View Post

Not trying to get personal, just calling it like I have been seeing it based on your posts. Again, it was Nvidia's decision to not support ASC. ASC is nothing like Physx.

At least looniam admits his bias. Why can't you?

Why can't I? I am not biased.....

Especially given the fact that before my one 780 Ti, I ran 3 7970s, just purchased a 290X this summer, and currently have a 380 sitting in a shopping cart ready for order. But that is all to the side of the conversation.

My points I am making, and what I have posted, are direct quotes from AMD themselves. I am simply pointing at them and wanting to have a conversation about it. So if that means I am biased, so be it, what does it make AMD? As they are the ones making the comments.
Edited by PostalTwinkie - 2/11/16 at 9:44am
    
CPUMotherboardGraphicsRAM
Intel i7 5820K AsRock Extreme6 X99 Gigabyte GTX 980 Ti Windforce OC 16 GB Corsair Vengeance LPX 
Hard DriveHard DriveCoolingOS
Samsung 840 EVO 250GB - HDD Speed Edtition Samsung SM951 512 GB - I still hate Samsung!  Noctua NHD14 Windows 10 
MonitorMonitorMonitorKeyboard
Achieva Shimian QH270-Lite Overlord Computer Tempest X27OC  Acer Predator XB270HU Filco Majestouch 2 Ninja 
PowerCaseMouseMouse Pad
Seasonic X-1250 Fractal Design R5 Razer Naga Razer Goliathus Alpha 
AudioAudio
AKG K702 65th Anniversary Edition Creative Sound Blaster Zx 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
Intel i7 5820K AsRock Extreme6 X99 Gigabyte GTX 980 Ti Windforce OC 16 GB Corsair Vengeance LPX 
Hard DriveHard DriveCoolingOS
Samsung 840 EVO 250GB - HDD Speed Edtition Samsung SM951 512 GB - I still hate Samsung!  Noctua NHD14 Windows 10 
MonitorMonitorMonitorKeyboard
Achieva Shimian QH270-Lite Overlord Computer Tempest X27OC  Acer Predator XB270HU Filco Majestouch 2 Ninja 
PowerCaseMouseMouse Pad
Seasonic X-1250 Fractal Design R5 Razer Naga Razer Goliathus Alpha 
AudioAudio
AKG K702 65th Anniversary Edition Creative Sound Blaster Zx 
  hide details  
Reply
post #87 of 799
Quote:
Originally Posted by PostalTwinkie View Post


It is AMD's own words! Here, I will quote the article, again!
They aren't my words, but AMD's word!

well never heared of PR didnt you? what is new when a company says things like that. doesnt change the fact that as is a dx12 spec. its not even close to beeing something nvidia has ever made.
post #88 of 799
If async compute is open source, the why is amd claiming (from what i'm reading) is exclusive to them? Amd may not be lying here, but using the words, 'unique' steers the readers thinking to mean exclusive. Then again why would amd mention the competition in this instance? That is what i'm getting from the article at least.
3770K
(14 items)
 
RYZEN
(8 items)
 
 
CPUMotherboardGraphicsRAM
RYZEN 1700 ASROCK AB350 GAMING K4 SAPPHIRE RX 470 4G G SKILL 8 GIG (2X) 
Hard DriveOSPowerCase
WESTERN DIGITAL 250 M.2 2280 WINDOWS 10 64 CORSAIR SF600 LIAN LI PC-O10 
  hide details  
Reply
3770K
(14 items)
 
RYZEN
(8 items)
 
 
CPUMotherboardGraphicsRAM
RYZEN 1700 ASROCK AB350 GAMING K4 SAPPHIRE RX 470 4G G SKILL 8 GIG (2X) 
Hard DriveOSPowerCase
WESTERN DIGITAL 250 M.2 2280 WINDOWS 10 64 CORSAIR SF600 LIAN LI PC-O10 
  hide details  
Reply
post #89 of 799
Quote:
Originally Posted by NightAntilli View Post

Basically, yes. Any GCN 1.1 or newer card will get a massive performance boost, if the feature is indeed implemented correctly. GCN 1.0 will also get it, but not as big, since they have only 4 queues compared to the 64 queues of GCN 1.1 and GCN 1.2.
GCN 2nd/3rd iteration doesnt achieve 8 queues per ACE +1 for compute?
post #90 of 799
Holy crap this thread...

I'm totally with you, PostalTwinkie, you are spot-on in your statements. There is a double-standard and you are not showing any bias. +rep

God... sometimes I'm embarrassed to be a member of these forums. rolleyes.gif
4K60
(25 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7-4930k Asus Rampage IV Black Edition Titan Xp 16gb Quad-Channel GSkill Trident-X DDR3-2666 CAS11 
Hard DriveHard DriveCoolingCooling
Samsung 256gb 840pro Samsung 256gb 840pro 1x Alphacool UT60 560mm 3x Alphacool UT60 360mm 
CoolingCoolingCoolingCooling
Koolance CPU-380i Aquaero 5 Pro Primochill Rigid Acrylic Tubing 2x Koolance D5 Vario Pumps w/ tach 
OSMonitorMonitorMonitor
Win7 x64 Acer XB321HK Dell U3014 Pioneer KURO PRO-141FD 
KeyboardPowerCaseMouse
Steelseries Merc Stealth eVGA Platinum 1000P2 CaseLabs STH-10 Steelseries Kana v2 
AudioAudioAudioAudio
Bel Canto REFLink Bricasti M1 Special Edition Pass Labs XA30.8 Focal Scala Utopia III V.2 
Audio
Corsair SP2500 2.1 
  hide details  
Reply
4K60
(25 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7-4930k Asus Rampage IV Black Edition Titan Xp 16gb Quad-Channel GSkill Trident-X DDR3-2666 CAS11 
Hard DriveHard DriveCoolingCooling
Samsung 256gb 840pro Samsung 256gb 840pro 1x Alphacool UT60 560mm 3x Alphacool UT60 360mm 
CoolingCoolingCoolingCooling
Koolance CPU-380i Aquaero 5 Pro Primochill Rigid Acrylic Tubing 2x Koolance D5 Vario Pumps w/ tach 
OSMonitorMonitorMonitor
Win7 x64 Acer XB321HK Dell U3014 Pioneer KURO PRO-141FD 
KeyboardPowerCaseMouse
Steelseries Merc Stealth eVGA Platinum 1000P2 CaseLabs STH-10 Steelseries Kana v2 
AudioAudioAudioAudio
Bel Canto REFLink Bricasti M1 Special Edition Pass Labs XA30.8 Focal Scala Utopia III V.2 
Audio
Corsair SP2500 2.1 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [WCCF] HITMAN To Feature Best Implementation Of DX12 Async Compute Yet, Says AMD