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[Gamespot] Quantum Break confirmed for PC(Updated Requirements in OP)

post #1 of 144
Thread Starter 
Quote:
The Quantum Break website explains that people who pre-order the digital version of Quantum Break for Xbox One will get a free copy of the Windows 10 edition. This offer expires April 4. The game supports saves across Xbox One and PC, but there is no cross-platform play.

Quantum Break's minimum and recommended specs have also been released.


Source






DX12 support and recommended 980 TiI? Dear god...They are probably inflated requirements like 99% of the time though. Hell my 7850 had no problem playing TW3 at High settings(except for foliage visible range which was dialed back to medium) at 1080p and maintain 30fps or above.

A 760 will most likely let you enjoy high setting at 30fps.

A 980Ti methinks will be for max settings at 1440p/60fps or close to it. Probably 4K at 30fps and max settings as well.
Edited by Juub - 2/12/16 at 12:33am
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post #2 of 144
Quote:
Originally Posted by Juub View Post

recommended 980 Ti SLI?

Where are you seeing that?
post #3 of 144
Thread Starter 
Quote:
Originally Posted by Mand12 View Post

Where are you seeing that?
On the image in the OP??

Edit: Oh Sorry. I meant a single one my bad.
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post #4 of 144
This is great news and I am not surprised by this considering how great Alan Wake sales were on PC for Remedy !


So much for people thinking "PC is dead" and "PC gamers are 2nd tier citizen".

There was never a better time to be a PC gamer. Considering how many games are either coming to Xbox One + PC or PS4 + PC and PC in general including multiplats I'd wager the PC is currently the best platform to play games on by far.

Firewatch? PC + PS4
Ori And The Blind Forest? PC + Xbox One
Street Fighter V? PC + PS4
Kojimas new game? PC + PS4
Quantum Break? PC + Xbox One
Gears of Wars Ultimate Edition? PC + Xbox One
Sea of Thieves? PC + Xbox One
and many many more.

It is interesting to see how Sony/MS fight for exclusive content, but don't get to completely keep it for themselves, because the PC platform has become very attractive in recent years.

I am very glad about this development from a PC gamer standpoint. There are more games coming in the next 3 months than I can play all year.

Oh by the way the system requirements are brutal for Quantum Break. Recommended 980 Ti or Fury X. That is a first isn't it?
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post #5 of 144
Im getting really tired of this unoptimized ports. In the previous gen, yeah it was hard to compare apples to oranges, But with the curent gen being x86 its closer to tangerines to oranges now, we shouldn't be needing this kind of hardware to run these already weak current gen consoles games.
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post #6 of 144
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Quote:
Originally Posted by Boinz View Post

Im getting really tired of this unoptimized ports. In the previous gen, yeah it was hard to compare apples to oranges, But with the curent gen being x86 its closer to tangerines to oranges now, we shouldn't be needing this kind of hardware to run these already weak current gen consoles games.
What? The game looks fantastic and will likely have much higher settings and will run at twice the frame rate of the X1 along with higher resolution.
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post #7 of 144
Quote:
Originally Posted by Boinz View Post

Im getting really tired of this unoptimized ports. In the previous gen, yeah it was hard to compare apples to oranges, But with the curent gen being x86 its closer to tangerines to oranges now, we shouldn't be needing this kind of hardware to run these already weak current gen consoles games.

Was it really better before this gen?

There were so many games that didn't even come to PC when the PS3/Xbox 360 were new so it is hard to compare. We currently have more games than ever and the graphics did make a huge jump in the last 2 years (yeah I know Crysis from 2007 still looks great), but looking at other games the difference is quite big and I am pretty sure that if you put it into relation then the progress of CPU and GPUs have been slower than that of the graphical fidelity of games.


I feel like nowadays some people just like to complain and are mad when they can't put all sliders on Ultra in every single game with a 4 year old GPU.
Perception seems to be the biggest factor and some people fall victim for it very fast. There is one video that shows Rise of the Tomb Raiders runs bad on a i3 + 750 Ti and some people say that it is a badly optimized game that runs better on the Xbox One, but then those people ignore other games like Firewatch where it runs really bad on a PS4, but great on a i3 + 750 Ti on higher settings than the PS4 version.


Sure I agree that there are some games that are horrible in terms of optimization and are a broken mess on PC, but they are few and far between compared to how many games are coming out on PC.

Also I am wondering what urged you to write that? Have you played Quantum Break on PC yet or why are you already bashing unoptimized ports in a Quantum Break news? headscratch.gif
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post #8 of 144
Quote:
Originally Posted by zealord View Post

Was it really better before this gen?

There were so many games that didn't even come to PC when the PS3/Xbox 360 were new so it is hard to compare. We currently have more games than ever and the graphics did make a huge jump in the last 2 years (yeah I know Crysis from 2007 still looks great), but looking at other games the difference is quite big and I am pretty sure that if you put it into relation then the progress of CPU and GPUs have been slower than that of the graphical fidelity of games.


I feel like nowadays some people just like to complain and are mad when they can't put all sliders on Ultra in every single game with a 4 year old GPU.
Perception seems to be the biggest factor and some people fall victim for it very fast. There is one video that shows Rise of the Tomb Raiders runs bad on a i3 + 750 Ti and some people say that it is a badly optimized game that runs better on the Xbox One, but then those people ignore other games like Firewatch where it runs really bad on a PS4, but great on a i3 + 750 Ti on higher settings than the PS4 version.


Sure I agree that there are some games that are horrible in terms of optimization and are a broken mess on PC, but they are few and far between compared to how many games are coming out on PC.

Also I am wondering what urged you to write that? Have you played Quantum Break on PC yet or why are you already bashing unoptimized ports in a Quantum Break news? headscratch.gif

I think I'm still bitter how much higher requirements are needed to play games vs the console hardware, combined with the almost obligatory downgrade in graphical fidelity (the Division for example). Sorry I was just ranting.
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post #9 of 144
Quote:
Originally Posted by Boinz View Post

I think I'm still bitter how much higher requirements are needed to play games vs the console hardware, combined with the almost obligatory downgrade in graphical fidelity (the Division for example). Sorry I was just ranting.

It is okay I understand that, but always remember that it is hard to compare. The Xbox One is definitely not going to have the framerate and graphics of the "recommended" PC speccs.

Developers often use tricks like "variable resolution" and settings below low on consoles and other ways to make the game playable on consoles.

If you are having a bad day just look at this video. You can clearly see how blurry the Xbox One version is. How many details it is missing compared to the PC version. thumb.gif





Go to 1:20 if you wanna have a laugh biggrin.gif
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post #10 of 144
Quote:
Originally Posted by zealord View Post

It is okay I understand that, but always remember that it is hard to compare. The Xbox One is definitely not going to have the framerate and graphics of the "recommended" PC speccs.

Developers often use tricks like "variable resolution" and settings below low on consoles and other ways to make the game playable on consoles.

If you are having a bad day just look at this video. You can clearly see how blurry the Xbox One version is. How many details it is missing compared to the PC version. thumb.gif





Go to 1:20 if you wanna have a laugh biggrin.gif

Oh wow, they've gone back to stock skyrim shadows and looks like the HDR Bloom era is making a comeback.
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