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Finalmouse Scream One - Page 378

post #3771 of 3879
Quote:
Originally Posted by killeraxemannic View Post

Here is the video. I went on your site today and downloaded the update tool and ran it and it said the update was successful.
Thank you for this!

Based on the audio, it sounds like the "slams" are pretty forceful, but it's hard to tell from that alone.

Is that level of force during mouse positional "resets" common for you during actual game play?
post #3772 of 3879
Quote:
Originally Posted by FinalMouse View Post

Thank you for this!

Based on the audio, it sounds like the "slams" are pretty forceful, but it's hard to tell from that alone.

Is that level of force during mouse positional "resets" common for you during actual game play?

I was worried about that.... It sounds worse than it is just because of the way my phone picks up the audio. the taps I was doing were what I would consider heat of the moment position resets in game. I really don't think its very hard... No harder than dropping the mouse from an inch or so above the pad which I did at the end of the video that activated a few buttons. Its all about the left to right movement though.... If you tap straight down it usually takes a harder tap than if you move side to side and tap as I was doing in the video. Thats what makes it happen because when you are playing and it happens in game it happens when you are moving the mouse and tap.
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post #3773 of 3879
Quote:
Originally Posted by killeraxemannic View Post

Just tested the firmware update...... Its worse than before.
lachen.giflachen.gif
post #3774 of 3879
If you downloaded s1firmware2.exe it will nearly eliminate slam clicking. Theoretically you can drop the mouse from a foot high and it won't actuate the majority of the time. Nothing in the code changes could make it "worse". Should be noticeably different if you do direct comparisons.
post #3775 of 3879
Quote:
Originally Posted by FinalmouseJude View Post

If you downloaded s1firmware2.exe it will nearly eliminate slam clicking. Theoretically you can drop the mouse from a foot high and it won't actuate the majority of the time. Nothing in the code changes could make it "worse". Should be noticeably different if you do direct comparisons.

Did you watch my video? I dropped it from less than 2 inches and it clicked.... I definitely used the S1firmware2.exe. I downloaded it from your site this morning.

Around 56 seconds it clicks from me just dropping it on the pad from less than 2 in
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post #3776 of 3879
+1 to killeraxemannic's post. I pulled the ScreamOne out of my drawer to apply this firmware update and it's now even easier to 'onetap' without even pressing Mouse One. I don't want to just talk badly about the mouse but after every firmware update the mouse has stayed in the drawer for longer periods of time. I will admit the shape and general feel of the mouse is amazing but the actual mouse to game interaction needs some work.
post #3777 of 3879
Quote:
Originally Posted by Straifer View Post

+1 to killeraxemannic's post. I pulled the ScreamOne out of my drawer to apply this firmware update and it's now even easier to 'onetap' without even pressing Mouse One. I don't want to just talk badly about the mouse but after every firmware update the mouse has stayed in the drawer for longer periods of time. I will admit the shape and general feel of the mouse is amazing but the actual mouse to game interaction needs some work.
The adjustments made via the firmware results in LESS clicks being registered, which is why it being "easier to onetap" (via slamming) doesn't align to what changes were actually made. Nearly all other reports back have been very positive thus far.

More feedback from here on OC continues to be valuable.

We also wanted to add for those that are updating the firmware, make sure you follow the updater instructions and receive a success message after the update has been applied. You then unplug the mouse and plug it back in, and the process is complete.
Edited by FinalMouse - 4/12/17 at 11:55pm
post #3778 of 3879
Today will arrive mine from Amazon! I can not wait to come,to see how it behaves and perform! Wish me good luck!!thumb.gif
post #3779 of 3879
Quote:
Originally Posted by FinalMouse View Post

The adjustments made via the firmware results in LESS clicks being registered, which is why it being "easier to onetap" (via slamming) doesn't align to what changes were actually made. Nearly all other reports back have been very positive thus far.

More feedback from here on OC continues to be valuable.

We also wanted to add for those that are updating the firmware, make sure you follow the updater instructions and receive a success message after the update has been applied. You then unplug the mouse and plug it back in, and the process is complete.

Thankyou for responding, sir!

I'd hesitate to use the word slam when I use a flick movement and touch/slam back onto the mousepad. I do understand every interaction is going to be different ofcourse.

I always attempt to flash atleast twice to make sure it has gone through just because of the nature of not wanting to have two mice plugged in while updating. The scroll wheel flash worked fine so I'd hope I'm doing things correctly.

Thankyou for being the face of support along with Jude. I cannot imagine it's a easy task.

p.s. Could we get some 500hz love please? smile.gif
Edited by Straifer - 4/13/17 at 12:08am
post #3780 of 3879
Quote:
Originally Posted by FinalMouse View Post

How hard did you have to "slam" for it to actuate? You mention it didn't happen to you in game at all before-- it definitely won't now.

My game has always been fine, but you claimed this should fix it but it doesn't. I didn't hit it with full force either, just repeatedly lifted and hit the pad.
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