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27"+ Simulated 4K (1080p) vs real 4K for desktop use (now GAMING) - Page 10

post #91 of 108
Thread Starter 
ok, useful comment i guess, still IMHO there is a diff between 2X and 4X (at least on the screenshots i take to compare with stock on games)
maybe talk more about the effect on games, desktop use i understood it was 'worthless' few posts ago lol
Edited by MadjinnSayan - 2/18/16 at 8:16am
 
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post #92 of 108
Quote:
Originally Posted by MadjinnSayan View Post

i dunno man , tell me if you saw a big diff with 1440p,
what do you mean better display ?
nah 2k pixels seems to be the threshold for my 780ti in newer-ish games
Every resolution jump I've made has always felt like a substantial step up. Whether or not it is to you, only you can say. By better I mean that improvements to panel/display technology and more physical resolution is better. It sounds like you're fine with your current setup so you may as well stick with it.
post #93 of 108
Thread Starter 
well i'm 'fine' with my setup , but why not more ? That's what i try to know all the diffs that other screens can make.
here: an example of maybe what i will do next (scroll to end)
http://www.overclock.net/t/1591549/2160p-50-60-fps-vs-1440p-72-fps-vs-1080p-at-144fps/0_50#post_24908224
Edited by MadjinnSayan - 2/18/16 at 9:03am
 
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post #94 of 108
If you're thinking 'why not more' you've answered your own question and should probably upgrade. If you decide you want or need more FPS there's always getting a more powerful GPU.
post #95 of 108
Thread Starter 
Right ? But i would rather get a 'better' screen alone.
At this point i'm still thinking 1440p higher density, even at same screen size is useless for gaming, may change opinion if other people share some feedbacks
Edited by MadjinnSayan - 2/18/16 at 10:23am
 
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post #96 of 108
Quote:
Originally Posted by MadjinnSayan View Post

Right ? But i would rather get a 'better' screen alone.
At this point i'm still thinking 1440p higher density, even at same screen size is useless for gaming, may change opinion if other people share some feedbacks

This depends on the game and what is being rendered.

A game with lots of low resolution textures won't benefit much from a screen with more pixels. Low image quality is low image quality.
If you have a game with very high resolution textures then the more pixels you have the more you can see.

A higher quality screen in general will present a better image than a low quality screen... obviously.

COD probably benefits less with a high density screen than say a RTS game like Company of Heroes (1/2) or Starcraft where you need to track lots of little images en-massed in effects particles.

For me the higher quality screen and higher resolution make the difference.

Biggest example I have personally is playing Red Orchestra 2. Playing at 1440p with DSR makes the detail more defined and it is easier to "see" distant enemies. In this game it does give me more clarity than playing native 1080p.
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post #97 of 108
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Honestly, wether the game is old or not, 'ugly' or not, and whatever the size of the textures is, i have always seen a visual improvement on the overall clarity (ie witcher 1 vs metro series)
 
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post #98 of 108
MadjinnSayan, I've done the 1080p-upscaled and 1440p true comparison before on a 27" monitor and the difference is dramatic and immediately noticeable. Even my wife mentioned how much better "the one on the left" looked. There's no doubt that pixels cannot be replaced. To borrow a phrase from the car-enthusiast world: There's no replacement for resolution. Getting the "differences" between 1080p-upscaled vs 1440p-native vs 4k-native cannot be reproduced faithfully on anything other than actually buying everything and testing it yourself. Same goes for color performance and viewing angles. I have a GalaxyS6 (phenomenal OLED screen) and there's just no way of "faking" the tests. Having done them in real life, though, I can confirm that faking resolutions helps some but not enough be considered on par with a real resolution bump. I've used 720p, 900p, 1080p, and 1440p on my computer at home and the 1440p monitor makes even the 1080p monitor sad to use. I've used a 4k monitor on a limited basis on a computer that wasn't mine, so I don't have a direct comparison....but there's definitely a point of diminshing returns there. If I had $1000US to spend on a monitor I think 4k and Ultrawide would really make me stress.
 
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post #99 of 108
Very well said, victorzamora and thanks for sharing your experience (which reinforces my own).

MadjinnSayan, I'd also advise you read the "35" 2560 x 1080 curved 'UltraWide' Experience" section of my Acer Z35 review, because this draws a comparison with a 34" 3440 x 1440 model and the 35" 2560 x 1080 Z35 using DSR. This is relevant as the pixel densities are very similar to 27" WQHD and 27" Full HD models, respectively.
post #100 of 108
Thread Starter 
Yeah these ultrawide are interesting but expensive, how the hell can a '1080p' screen cost just less than a $1300 4k screen the same AR ++high refresh and gimmicks ?

Btw thanks for the feedback, was it about gaming ir just general use ? Were the monitors kinda calibrated the same way ?

i'll check out the review.
Edit: yeah cool indeed, but hey there is a 47 dpi increase (from 79) so i guess the change is certainely noticeable even maybe for me if i test, now 1080p vs 1440p 27" is 'only' 27dpi from 82 so yeah.
Edit2: hmm wrong maths, used full 4k instead of the 21:9 stuff, not sure how the DSR does with this AR though
Edited by MadjinnSayan - 2/18/16 at 12:43pm
 
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