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[Anand] Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading - Page 18

post #171 of 1175
Quote:
Originally Posted by Serios View Post

Nvidia has full access to Vulkan which has full access to Mantle's source code.
Khronos incorporated Mantle's best parts in Vulkan.
i mean as MANTLE back when the rumor that nvidia asked amd for it and they said its a beta and stuff
post #172 of 1175
computerbase have 390X equal to 980Ti while Fury X is 25% faster.

So despite using async compute, Fury X is not scaling well over 390X. AMD still have work to do on optimizing for GCN3.

edit: guru3d test with crazy settings and things are a little crazy headscratch.gif



Maybe dx12 problems and not just the settings hitting nvidia hardware way harder.
Edited by gamervivek - 2/25/16 at 7:08am
    
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post #173 of 1175
Quote:
Originally Posted by airfathaaaaa View Post

i mean as MANTLE back when the rumor that nvidia asked amd for it and they said its a beta and stuff
Nvidia said right from the start that the are not interested in using Mantle, you are taking about Intel.
post #174 of 1175
Quote:
Originally Posted by gamervivek View Post

computerbase have 390X equal to 980Ti while Fury X is 25% faster.

So despite using async compute, Fury X is not scaling well over 390X. AMD still have work to do on optimizing for GCN3.

edit: guru3d test with crazy settings and things are a little crazy headscratch.gif


Maybe dx12 problems and not just the settings hitting nvidia hardware way harder.
It's the same front-end on both fury and 390X, I bet even under dx12 the fury are not utilising all their CUs fully.
post #175 of 1175
Quote:
Originally Posted by cowie View Post

sorry man refresh

but with no improvments in power use most lower power results came from just a fan
the ref 290'x were just a big heat bomb and 390 'x with the same refv fan would be the same exact thing.
the same bs that nv said with the 9800 to 250 refresh

so if you are a gamer then you spend upwards of 300 500 a year in games? but you will not upgrade hardware for your hobby?

I can't follow you there because the games the last decade have really gone down the tubes....what dev/game makers do you buy from.....I am 100% sure they lied to you more the amd/nv could ever biggrin.gif

i try everything then complane or be happy i am easy tongue.gif

Actually the 390 and 390X achieve higher results than the 290 and 290X whilst using a tad less power on average. This means AMD has improved efficiency overall.
http://www.anandtech.com/show/9387/amd-radeon-300-series/3
For more info.

The reference 290s were bad with heat though the 3XX series does well due to mature custom coolers.

I do not think I spend 500 dollars a year in games. Or leva for that matter.
I upgrade my hardware when the time comes. Why waste hard earned money on it when I do not need it? The old ATI 5770 plays even new games. The R9 390 should do better than it in the coming years so it is more future proof in a sense.

I buy games from good companies smile.gif For example, GSC, 4A or CD Project Red.
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post #176 of 1175
Quote:
Originally Posted by Serios View Post

Nvidia said right from the start that the are not interested in using Mantle, you are taking about Intel.

Yep. That was Intel not nVidia.

Source

Still a crappy move from AMD if you ask me.
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post #177 of 1175
I dont trust Oxide. Too much close connections to AMD and they way they have been boasting AMD with DX12 ever since we saw the first benchmarks.

This benchmarks shows what AMD can do with Async Compute, not with DX12 in general. There are other DX12 test Anandtech have done where Nvidia came up on top because it did lightning etc better. So the total sum is that both have their own strengths and weaknesses in the different feature sets in DX12.
Edited by iLeakStuff - 2/25/16 at 8:53am
post #178 of 1175
I don't trust Oxide neither, they could sabotage nvidia performance by adding tons and tons of tessellation, oh wait...
post #179 of 1175
Quote:
Originally Posted by MadRabbit View Post

Yep. That was Intel not nVidia.

Source

Still a crappy move from AMD if you ask me.

Was it? In retrospect it's clear that AMD knew something we didn't at the time, about Mantle's future, in that they had already begun working with MS on DX12 in the XBox One. Given that, they didn't want Intel to go whole-hog on Mantle if there was no future in it as a specific API. Better Intel work with MS on DX12 once it was final. AMD did Intel a favor, as far as I can tell. Mantle was a ploy from the beginning to get DX12 and OpenGL to go low-level and play to GCN's strengths.

The API refocus was explicitly stated by AMD, by the way, when they announced Mantle's EOL in favor of DX12 and OpenGL-Next (now Vulkan).
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post #180 of 1175
Quote:
Originally Posted by Charcharo View Post

Actually the 390 and 390X achieve higher results than the 290 and 290X whilst using a tad less power on average. This means AMD has improved efficiency overall.
http://www.anandtech.com/show/9387/amd-radeon-300-series/3
For more info.

The reference 290s were bad with heat though the 3XX series does well due to mature custom coolers.

I do not think I spend 500 dollars a year in games. Or leva for that matter.
I upgrade my hardware when the time comes. Why waste hard earned money on it when I do not need it? The old ATI 5770 plays even new games. The R9 390 should do better than it in the coming years so it is more future proof in a sense.

I buy games from good companies smile.gif For example, GSC, 4A or CD Project Red.

I spent around 500$ (900 leva) to upgrade my PC with 2nd hand parts and new parts, which i am going to use for at least 3 more years. My entire system, that i am going to use for 3 years+, costs less than a GPU flagship, that some people change every year. Most of those people are on the green team, and do it either for braggin' rights, or for work related stuff. The first type are sadly prevalent.
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