Overclock.net › Forums › Industry News › Software News › [Anand] Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading
New Posts  All Forums:Forum Nav:

[Anand] Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading - Page 20

post #191 of 1175
http://www.amd.com/en-us/press-releases/Pages/radeon-technologies-group-2015sept09.aspx
post #192 of 1175
Quote:
Originally Posted by Defoler View Post

Did AMD provided nvidia with mantle source code?
Did AMD provided TressFX 1.0 and 2.0 source code?
Both of those were "open source free of charge". The answer to those to questions is no.
And that answer your talk about blocked code or opened code. Also TressFX went open AFTER the last tomb raider came out. Why didn't AMD release it earlier to allow nvidia to optimise to it I wonder?

Nvidia specific visuals can be turned off. New technology and visuals are sometimes too big. Can the 280x run a 4K with ultra settings at 60fps? Why not? Will the mid range card in 2 years will be able to do it? Most likely yes. C'est la vie. They are also affecting more. When running hairworks it affects all types of hair visuals, while tressfx is only running on a single character in the game. Now do the opposite and guess what happens?

What performance boost with more visuals did we get? TressFX 3.0 running on max takes about 5-10fps of performance. On Nvidia its takes a bit more.

Yes, it is hypocrisy. When nvidia does it, it is so wrong and bad. When AMD are doing it, it is so good and revolutionary.

Did AMD provided nvidia with mantle source code?
As far as I know Mantle never made it out of their beta state or whatever they called it, there were very few titles actually using this technology.

Did AMD provided TressFX 1.0 and 2.0 source code?
This is completely untrue, a while back I downloaded the source code myself to prove someone else wrong, whose claims matched yours.
My PC
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 - 5820k MSI X99S Plus SLI Sapphire R9 Fury NITRO Corsair Vengeance 16GB DDR4 2800Mhz 
Hard DriveHard DriveOptical DriveCooling
Samsung SM951 512GB Seagate Barracuda 500GB Noctua NH-U14S 
OSMonitorKeyboardPower
Windows 7 Ultimate 64Bit Asus MG279Q Logitech G510 Corsair RM750 
CaseMouseMouse PadAudio
Corsair Obsidian 700D Logitech G700 Outplay Sennheiser HD598 
Audio
Tritton PC510HDA (Microphone use only) 
  hide details  
Reply
My PC
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 - 5820k MSI X99S Plus SLI Sapphire R9 Fury NITRO Corsair Vengeance 16GB DDR4 2800Mhz 
Hard DriveHard DriveOptical DriveCooling
Samsung SM951 512GB Seagate Barracuda 500GB Noctua NH-U14S 
OSMonitorKeyboardPower
Windows 7 Ultimate 64Bit Asus MG279Q Logitech G510 Corsair RM750 
CaseMouseMouse PadAudio
Corsair Obsidian 700D Logitech G700 Outplay Sennheiser HD598 
Audio
Tritton PC510HDA (Microphone use only) 
  hide details  
Reply
post #193 of 1175
Quote:
Originally Posted by james8 View Post

confused.gifconfused.gif Why the heck did Anand decide to call it RTG instead of AMD???
Quote:
Originally Posted by mejobloggs View Post

Yeah that confused me. I still don't know what RTG means
"Radeon Technology Group" The division in AMD responsible for graphics cards
post #194 of 1175
Quote:
Originally Posted by iLeakStuff View Post

15-20% faster than GTX 960 (source) wink.gif
And that doesnt show anything. Again, there are a growing number of games where a 7970 or even 290 would struggle today at acceptable frame rates and settings at 1440p. Obviously 290 would do ok in the majority of the games in 1080p but I wouldnt even be happy with a 1080p display today
Quote:
Originally Posted by iLeakStuff View Post

I`m saying 7970 is getting old and outdated. Not AMD cards in general.

It's funny because you picked a benchmark from over a year ago. Try to keep up with the current date m8.
post #195 of 1175
As for the TressFX optimization, yes Nvidia didn't get to optimize until after release but once they did the performance impact on Nvidia cards was the same as on AMD cards. It ran great on GPUs from BOTH vendors.
My PC
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 - 5820k MSI X99S Plus SLI Sapphire R9 Fury NITRO Corsair Vengeance 16GB DDR4 2800Mhz 
Hard DriveHard DriveOptical DriveCooling
Samsung SM951 512GB Seagate Barracuda 500GB Noctua NH-U14S 
OSMonitorKeyboardPower
Windows 7 Ultimate 64Bit Asus MG279Q Logitech G510 Corsair RM750 
CaseMouseMouse PadAudio
Corsair Obsidian 700D Logitech G700 Outplay Sennheiser HD598 
Audio
Tritton PC510HDA (Microphone use only) 
  hide details  
Reply
My PC
(17 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 - 5820k MSI X99S Plus SLI Sapphire R9 Fury NITRO Corsair Vengeance 16GB DDR4 2800Mhz 
Hard DriveHard DriveOptical DriveCooling
Samsung SM951 512GB Seagate Barracuda 500GB Noctua NH-U14S 
OSMonitorKeyboardPower
Windows 7 Ultimate 64Bit Asus MG279Q Logitech G510 Corsair RM750 
CaseMouseMouse PadAudio
Corsair Obsidian 700D Logitech G700 Outplay Sennheiser HD598 
Audio
Tritton PC510HDA (Microphone use only) 
  hide details  
Reply
post #196 of 1175
Quote:
Originally Posted by mejobloggs View Post

Yeah that confused me. I still don't know what RTG means

Radeon Technology Group
The Douchebag
(13 items)
 
  
CPUMotherboardGraphicsRAM
AMD FX-8320 SABERTOOTH 990FX AMD Radeon (TM) R9 380 Series Mushkin  
  hide details  
Reply
The Douchebag
(13 items)
 
  
CPUMotherboardGraphicsRAM
AMD FX-8320 SABERTOOTH 990FX AMD Radeon (TM) R9 380 Series Mushkin  
  hide details  
Reply
post #197 of 1175
Nice showing from Hawaii; always thought that chip had legs (on release, the doubling of ROP count and quadrupling of ACE count over Tahiti along with 4 GBs of VRAM was pretty cool).

Not so impressed with Fiji though. Sure, it's ~20% more than the reference 980 Ti at 1440p here, but then again, so are aftermarket 980 Ti's...

Most GM200-owning enthusiasts really shouldn't be losing sleep over this.
Ice-nine
(17 items)
 
  
CPUMotherboardGraphicsRAM
i7-6700K Asus Z170-DELUXE Gigabyte G1 GTX 980 Ti Corsair Vengeance LPX DDR4 3000 
Hard DriveHard DriveOptical DriveCooling
Samsung 850 Evo 500 GB Seagate Barracuda 7200 RPM 2 TB Asus DVD Drive DRW-24B1ST/BLK/B/AS Phanteks PH-TC14PE 
OSMonitorKeyboardPower
Windows 8.1 Pro AOC Q2770PQU Corsair K95 RGB - Cherry MX Blue EVGA Supernova G2 750W 
CaseMouseMouse PadAudio
NZXT Phantom 410 Gunmetal Edition Logitech G502 Proteus Core Razer Goliathus Speed Edition Small Cyber Acoustics Satellite CA-3602 
Audio
Oppo PM-3 Closed Back Planar Magnetic Headphones 
  hide details  
Reply
Ice-nine
(17 items)
 
  
CPUMotherboardGraphicsRAM
i7-6700K Asus Z170-DELUXE Gigabyte G1 GTX 980 Ti Corsair Vengeance LPX DDR4 3000 
Hard DriveHard DriveOptical DriveCooling
Samsung 850 Evo 500 GB Seagate Barracuda 7200 RPM 2 TB Asus DVD Drive DRW-24B1ST/BLK/B/AS Phanteks PH-TC14PE 
OSMonitorKeyboardPower
Windows 8.1 Pro AOC Q2770PQU Corsair K95 RGB - Cherry MX Blue EVGA Supernova G2 750W 
CaseMouseMouse PadAudio
NZXT Phantom 410 Gunmetal Edition Logitech G502 Proteus Core Razer Goliathus Speed Edition Small Cyber Acoustics Satellite CA-3602 
Audio
Oppo PM-3 Closed Back Planar Magnetic Headphones 
  hide details  
Reply
post #198 of 1175
Quote:
Originally Posted by Sleazybigfoot View Post

As for the TressFX optimization, yes Nvidia didn't get to optimize until after release but once they did the performance impact on Nvidia cards was the same as on AMD cards. It ran great on GPUs from BOTH vendors.

You know the thing that really pisses me off about the whole Gameworks/TressFX thing is how inconsistent nVidia is in their stance.

So here's a quote from Cem Cebenoyan, Director of Engineering, Developer Technology:
Quote:
Seeking some clarification, I asked if perhaps AMD’s concern was that they’re not allowed to see the game’s source code. Cebenoyan says that a game’s source code isn’t necessary to perform driver optimization. “Thousands of games get released, but we don’t need to look at that source code,” he says. “Most developers don’t give you the source code. You don’t need source code of the game itself to do optimization for those games. AMD’s been saying for awhile that without access to the source code it’s impossible to optimize. That’s crazy.”

Ok so when it comes to Gameworks and AMD wants the source code to optimize, nVidia is basically saying it's a pile of BS.

Now compare the above with what was said when TressFX ran poorly:
Quote:
We are aware of performance and stability issues with GeForce GPUs running Tomb Raider with maximum settings. Unfortunately, NVIDIA didn’t receive final game code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided. We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible.

Please be advised that these issues cannot be completely resolved by an NVIDIA driver. The developer will need to make code changes on their end to fix the issues on GeForce GPUs as well. As a result, we recommend you do not play Tomb Raider until all of the above issues have been resolved.

In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games.

Interesting, so apparently when it's nVidia that needs to optimize for an AMD tech, they somehow suddenly can't do it on their own and need the source code and the dev's help. thinking.gif
post #199 of 1175
Quote:
Originally Posted by magnek View Post

Interesting, so apparently when it's nVidia that needs to optimize for an AMD tech, they somehow suddenly can't do it on their own and need the source code and the dev's help. thinking.gif

And in the case of AotS, they not only have the source code freely available, they made even more commits to it than AMD did. And the result? Ruh-roh.
Parasite
(18 items)
 
  
CPUMotherboardGraphicsGraphics
i7 4770K @ 4.7GHz Z87 MPOWER (MS-7818) Sapphire Radeon 290x @1100/1500 EVGA 1080Ti SC2 Hybrid 
RAMHard DriveHard DriveCooling
G.SKILL 2133 Samsung 850 Pro Caviar Black Corsair H100 
CoolingCoolingOSMonitor
Corsair HG10 Corsair H60 Windows 7 x64 Sony XBR65X850B 
KeyboardPowerCaseMouse
CMSTORM Quickfire XT Corsair AX1200i Antec P280 Logitec G700 
Mouse PadAudio
Black, came with my NeXTcube 25 years ago. Sound Blaster Recon 3D PCIe 
  hide details  
Reply
Parasite
(18 items)
 
  
CPUMotherboardGraphicsGraphics
i7 4770K @ 4.7GHz Z87 MPOWER (MS-7818) Sapphire Radeon 290x @1100/1500 EVGA 1080Ti SC2 Hybrid 
RAMHard DriveHard DriveCooling
G.SKILL 2133 Samsung 850 Pro Caviar Black Corsair H100 
CoolingCoolingOSMonitor
Corsair HG10 Corsair H60 Windows 7 x64 Sony XBR65X850B 
KeyboardPowerCaseMouse
CMSTORM Quickfire XT Corsair AX1200i Antec P280 Logitec G700 
Mouse PadAudio
Black, came with my NeXTcube 25 years ago. Sound Blaster Recon 3D PCIe 
  hide details  
Reply
post #200 of 1175
Quote:
Originally Posted by james8 View Post

confused.gifconfused.gif Why the heck did Anand decide to call it RTG instead of AMD???

Because the AMD name is tainted and "RTG" represents a more independent, ATi-like division that's more accurate I suppose. Anandtech might just like the sound of it more for that reason (recognizing the GPU division as separate from the CPU one). I like it, personally, though I still wish they just used "ATi" again instead.

Anyway, they label themselves RTG in official Polaris info slides too, so they're taking this separate name thing pretty seriously.
Ice-nine
(17 items)
 
  
CPUMotherboardGraphicsRAM
i7-6700K Asus Z170-DELUXE Gigabyte G1 GTX 980 Ti Corsair Vengeance LPX DDR4 3000 
Hard DriveHard DriveOptical DriveCooling
Samsung 850 Evo 500 GB Seagate Barracuda 7200 RPM 2 TB Asus DVD Drive DRW-24B1ST/BLK/B/AS Phanteks PH-TC14PE 
OSMonitorKeyboardPower
Windows 8.1 Pro AOC Q2770PQU Corsair K95 RGB - Cherry MX Blue EVGA Supernova G2 750W 
CaseMouseMouse PadAudio
NZXT Phantom 410 Gunmetal Edition Logitech G502 Proteus Core Razer Goliathus Speed Edition Small Cyber Acoustics Satellite CA-3602 
Audio
Oppo PM-3 Closed Back Planar Magnetic Headphones 
  hide details  
Reply
Ice-nine
(17 items)
 
  
CPUMotherboardGraphicsRAM
i7-6700K Asus Z170-DELUXE Gigabyte G1 GTX 980 Ti Corsair Vengeance LPX DDR4 3000 
Hard DriveHard DriveOptical DriveCooling
Samsung 850 Evo 500 GB Seagate Barracuda 7200 RPM 2 TB Asus DVD Drive DRW-24B1ST/BLK/B/AS Phanteks PH-TC14PE 
OSMonitorKeyboardPower
Windows 8.1 Pro AOC Q2770PQU Corsair K95 RGB - Cherry MX Blue EVGA Supernova G2 750W 
CaseMouseMouse PadAudio
NZXT Phantom 410 Gunmetal Edition Logitech G502 Proteus Core Razer Goliathus Speed Edition Small Cyber Acoustics Satellite CA-3602 
Audio
Oppo PM-3 Closed Back Planar Magnetic Headphones 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Software News
Overclock.net › Forums › Industry News › Software News › [Anand] Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading