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[Anand] Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading - Page 32

post #311 of 1175
Its not like every AMD GNC card is a bad performer at their release.

Even with all the competition shenanigans. they were still fast, they were still cheaper, and their longevity is proving insane.

...and if we take DX12 into account, its just ludicrous.






The gamer who at launch bought the i5 2500K in 2011 and the 290x in 2013 must be laughing its socks off. As a PC enthusiast, not recognizing these events its simply unbecoming. All the rest is salt.
post #312 of 1175
Not only those 2013 buyers, but also those who (like me) bought 2 290x in 2015 for 240$ each. I'm entering the VR era with two golden shoes that costed me peanuts.

Its crazy not to love AMD after these deals.
post #313 of 1175
Quote:
Originally Posted by spyshagg View Post

Its not like every AMD GNC card is a bad performer at their release.

Even with all the competition shenanigans. they were still fast, they were still cheaper, and their longevity is proving insane.

...and if we take DX12 into account, its just ludicrous.






The gamer who at launch bought the i5 2500K in 2011 and the 290x in 2013 must be laughing its socks off. As a PC enthusiast, not recognizing these events its simply unbecoming. All the rest is salt.

Absolutely agree. Just the huge number of "bad DirectX11 performance"-comments don't make it true.
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post #314 of 1175
Quote:
Originally Posted by Charcharo View Post

The costs are much higher in Bulgaria. So I would be paying price premiums for cards with terrible price/performance metrics.

I give my old GTX 760 a lot of crap, but to be fair it still games REALLY well at 1080P. Always above a console either in IQ or in FPS (or both), whilst keeping PC Gaming heavy hitter pros.

And the old 5770 lasted me 6 years of playing even new AAA games as well (too bad most AAA games are bad though frown.gif )

Right, so like I said, if you can't afford to upgrade your top of the line card each generation it makes more sense to go with a mid-range card for the better price/performance ratio.
Quote:
Originally Posted by superstition222 View Post

DX11 tests. The context of this topic is "DX12 and asynchronous shading".

Sorry, I forgot about all the DX12 games that AMD users are currently enjoying.

Point is that people here are comparing the AMD cards like the 290X/390X to the 980 Ti in DX12 when the AMD cards were made to better utilize those features. AMD tries (and fails) to predict the market in both CPU and GPU divisions. They are their own downfall and they don't even know how to play the market. Like other posters have commented, "[Nvidia] get 5% or so advancement in performance and are all but abandoned when next gen releases on Nvidia side". That's how you play the game, like when Apple releases a new phone and a new OS which runs like crap on older phones. Gives people more incentive to upgrade. I'm sure that's exactly what AMD wants - users to keep their old ass cards and not buy new ones from them.

Edit:
Quote:
Originally Posted by f1LL View Post

I don't think that better/worse support is the cause for this phenomenon. My interpretation is that it is due to the fact that AMD tries to build for future technology and Nvidia tries to max performance here and now. My guess would be that AMD cards are usually not utilized to their full potential at release because of hardware optimization for things to come, while Nvidia cards are already more or less min/maxed at launch.

Same with their CPUs being beasts at anything that can utilize 6-8 cores. Unfortunately, not a whole lot of applications utilize that many so for real-world usage, it ends up just being a slow CPU that gets eaten by Intel's offerings.
Edited by xxdarkreap3rxx - 2/26/16 at 10:01am
post #315 of 1175
Quote:
Originally Posted by xxdarkreap3rxx View Post

Sorry, I forgot about all the DX12 games that AMD users are currently enjoying.

Hey, I'm enjoying a wide range of Dx9 games here, that API doesn't even have the multi cpu core capabilities that pushes Nvidia ahead a bit in some Dx11 scenarios. thumb.gif
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post #316 of 1175
Quote:
Originally Posted by Tivan View Post

Hey, I'm enjoying a wide range of Dx9 games here, that API doesn't even have the multi cpu core capabilities that pushes Nvidia ahead a bit in some Dx11 scenarios. thumb.gif
So you get 200+ frames instead of just 200? tongue.gif
post #317 of 1175
Quote:
Originally Posted by raghu78 View Post

really. so you don't expect more than a handful of DX12 games till 2018-2020.

I don't expect to have more than a handful of DX12 titles until 2018 or so, perhaps even later.

The only 2016 game that has had DX12 support announced that I am at all inclined to consider at this point is the new Deus Ex. I don't know what 2017 will bring, but I'll probably be running a Pascal or Polaris part, if not their successors, before I drop any money any DX12 titles at all.

Even if I were less picky about the games I play, titles that only support DX12, and that run well on current architectures at the settings I'd want to use, are going to be very, very few.
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post #318 of 1175
https://en.wikipedia.org/wiki/List_of_games_with_DirectX_12_support

Here you go, I think that those are more than a handful of games by 2018. They're all supposed to be out before the end of the year, and that list doesn't even include FFXV which should have DX12 as well.
post #319 of 1175
Quote:
Originally Posted by kyrie74 View Post

https://en.wikipedia.org/wiki/List_of_games_with_DirectX_12_support

Here you go, I think that those are more than a handful of games by 2018. They're all supposed to be out before the end of the year, and that list doesn't even include FFXV which should have DX12 as well.

That list includes Just Cause 3 and RotTR, so I don't know how much I'd trust it.
post #320 of 1175
Quote:
Originally Posted by Forceman View Post

That list includes Just Cause 3 and RotTR, so I don't know how much I'd trust it.

According to the list Just Cause 3: DirectX 12 patch is going to be presented at 2016's GDC.
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