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[TT] AMD will reportedly reach record low CPU and GPU market share soon - Page 15

post #141 of 224
Quote:
Originally Posted by Rayce185 View Post

What? Do you mean ROI or did you actually get it for free?

ROI for sure
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post #142 of 224
Is mining still that profitable? With the new cards coming out and nvidia boosting their DP performance it may be again...


Sorry for going off topic.
post #143 of 224
Quote:
Originally Posted by Rayce185 View Post

Is mining still that profitable? With the new cards coming out and nvidia boosting their DP performance it may be again...


Sorry for going off topic.

Maybe Litecoin or Dogecoin. Surely not Bitcoin, there are huuuuge mines that make it terribly hard for a GPU to get any return.
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post #144 of 224
Quote:
Originally Posted by ronnin426850 View Post

Maybe Litecoin or Dogecoin. Surely not Bitcoin, there are huuuuge mines that make it terribly hard for a GPU to get any return.

Bitcoin's hashing algorithm favors different data mining technology.
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post #145 of 224
Quote:
Originally Posted by ZealotKi11er View Post

Yes 290X and 290 were good cards for used market but that does not make AMD money. This was the biggest problem why Nvidia got market share.

I didn't buy any of my Hawaii parts used, though I did sell a few. Just before the 300 series dropped, and shortly after, new 290Xes were well under 300 dollars.

AMD's problem with the R9 290/290X was lack of supply early on and inadequate cooling on the reference designs.
Quote:
Originally Posted by Superplush View Post

I personally see Fiji as trying to get in on HBM v1 before all the HBM v2 cards came out, even with 4gb limit it isn't as limiting as 4GB GDDR.

Memory capacity is memory capacity and 4GiB of HBM on Fiji is just as much or as little of a limitation as any other memory standard would be.
Quote:
Originally Posted by Majin SSJ Eric View Post

I still think that the speed of HBM has blunted the 4GB limitation somehow.

This has never even come close to making anything vaguely resembling sense. You can't alleviate a bottleneck by making the part suffering from it (rather than causing it) faster. The larger the gap between local memory speed and the interface that attaches the part to where the rest of the assets are stored, the more acute the effect of the capacity limitations of the former should be.
Quote:
Originally Posted by Majin SSJ Eric View Post

It just seems to me that anecdotally I keep hearing from Fiji owners who are having no VRAM issues at resolutions that kill 4GB GDDR5 cards. Could just be a myth, but a prevalent one if it is...

If Fiji does handle memory capacity limited scenarios better than contemporary 4GiB GDDR5 cards, it's not because of HBM. It's possible that Fiji caches resources better than Hawaii, and being a newer incarnation of GCN, Fiji has better delta color compression that all other AMD GPUs other than Tonga, but that would be the case no matter what kind of memory was attached to it.

There are tests out there that do show Fiji performance falling off faster with increasing VRAM use than cards that have more, even in some cases, Hawaii parts. Shadow of Mordor has always been a prime example of this: http://techreport.com/blog/28800/how-much-video-memory-is-enough .

Of course, most current games don't really need more than 4GiB, except at the most extreme of settings, so Fury's 4GiB usually does just fine...for now.

I'd really like to see how the card reacts, compared to 6 or 8GiB parts in Elite: Dangerous as with the custom texture settings I use, I frequently see VRAM allocation max out, which is usually followed by a short period of hitching as the game seemingly evicts assets.
Quote:
Originally Posted by epic1337 View Post

on a side note, this is also the reason why a fast system ram can give you a slight edge in gaming performance.

PCI-E speed and latency are generally quite a bit worse than system memory and this is where the bottleneck is when retrieving assets that cannot be stored locally, or that have been evicted.
Quote:
Originally Posted by Rayce185 View Post

Is mining still that profitable? With the new cards coming out and nvidia boosting their DP performance it may be again...

GPU mining hasn't been profitable for some time as the most popular key derivation functions are all minable on ASICs that are orders of magnitude more efficient. There are some smaller coins using different algorithms that still work best on GPUs, and some money can be made here, but these coins are inherently more of a gamble.

DP performance is irrelevant as most coins never used algorithms that benefited from DP performance.
Quote:
Originally Posted by ronnin426850 View Post

Maybe Litecoin or Dogecoin. Surely not Bitcoin, there are huuuuge mines that make it terribly hard for a GPU to get any return.

Litecoin and Dogecoin use scrypt and there are ASICs for this as well. They don't outclass GPUs to the same degree as Bitcoin (SHA256) ASICs do, but they are good enough that most people mining Litecoins with GPUs now will lose money.
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post #146 of 224
Quote:
Originally Posted by Rayce185 View Post

Is mining still that profitable? With the new cards coming out and nvidia boosting their DP performance it may be again...


Sorry for going off topic.

No. GPU mining is a waste of money right now. Even ASIC mining is just a bad due to ever increasing difficulty. CLoud mining is useless too.
post #147 of 224
Quote:
Originally Posted by Olivon View Post

Oh, you think nVidia can't run DX12 well because AMD cards obtain better results in a beta AMD sponsored game ?
When DX12 games will have a concrete importance, we'll be eating 16nm candies.

The same with 4K gaming. Another PR "smoke fog", "Look here, not there".
What about the most common resolution, i.e; 1080p ?



http://www.techpowerup.com/reviews/ASUS/GTX_980_Ti_Matrix/23.html

What we see ? A so called "gimped Kepler" (reference card) between a GTX 970 and a 390X (rebranded Hawaii, pre-overclocked), oh snap !
A reference 980 (ultra conservative clock, 400mm², 256-bit, cheapo to make) between a .... Fury and a Fury-X (600mm² behemot, 4096-bit, watercooled for the Fury-X, high fabrication cost).

Is it normal ? Certainly not ! There's a big problem at AMD.

And when we look at some 4K results :




Who play in this gaming condition ? Me not....


Its a FACT. AMD is much faster in DX12. You can post anything you want and its not going to change that fact. You can show all the DX11 results and its not going to change that fact as well.

If you feel sad that your favourite brand gets trashed by another brand, not my problem. AMD is SUPERIOR. PERIOD.
Edited by escksu - 2/28/16 at 5:52am
post #148 of 224
Quote:
Originally Posted by Blameless View Post

PCI-E speed and latency are generally quite a bit worse than system memory and this is where the bottleneck is when retrieving assets that cannot be stored locally, or that have been evicted.

well yes, i'm not saying that theres no other bottlenecks in between the two.
rather, i'm saying that a fast system ram has enough speed to supplement the overall performance, you could see some reviews that points to this as well.
post #149 of 224
Quote:
Originally Posted by BinaryDemon View Post

I agree, Recent AMD cards have shown impressive longevity and no AMD owner should feel they havent got their moneys worth.

This is why I've never understood the hate for rebrands.

A lot of AMD's current product are older cards with some tweaks.

If the card you bought 4 years ago is still being sold as new today then you're going to see that reflected in it's performance.

Rebrands are good for the consumer. They were not good for AMD's market share although they would have saved development money.

I think this will the trend going forward. 28nm was here for quite awhile and it seems 14/16nm may be here just as long.
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post #150 of 224
Quote:
Originally Posted by mcg75 View Post

This is why I've never understood the hate for rebrands.

rebrands delays new architectures from getting through the entire line, and in the worst case they end up missing useful features.
if you take HD7000 series being rebranded as an example, its missing features such as TrueAudio, hardware VSR and FreeSync.

and for that matter, newer architectures are more than capable of replacing the older generations, so theres no reason for delaying it other than for milking consumers.
Edited by epic1337 - 2/28/16 at 6:13am
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