Originally Posted by axiumone
While thats great for VR, it's not relevant to amds market share problems.
Trying to take a small slice of a niche market isn't going to help them.
Oh it will help them,
Marketing wise, a brilliant move. They get to rid themselves of excess Fiji chips onto early adopters of a new technology. LiquidVR currently offers far superior technology to GameworksVR. It's the whole finer grained premption, Asynchronous compute + graphics advantages coming to light. Capable of near or under 20ms latency in VR.
And it fits into a tiny box.
I pray that NVIDIA come out with Asynchronous compute + graphics support in Pascal. If they don't, LiquidVR will end up becoming a defecto standard for at least two years. If AMD don't mess this up, that's a HUGE lead over the competition.
And where do you think the next gen consoles are going to go? VR. So likely a dual Polaris based APU to drive them. That's LiquidVR in the consoles.
Since its predicted to be a large market, AMDs early lead will attract investors for sure.Edited by Mahigan - 2/29/16 at 8:37pm