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[Various] A successor to "Day of Defeat" is coming, but not from Valve - Page 6

post #51 of 58
Quote:
Originally Posted by Peter Nixeus View Post

To be fair - the original Day of Defeat didn't come from Valve either, it was a community MOD just like Counter Strike from Half-Life.

To be fair Valve has done nothing really. They forced people to use Steam to play their MODs that they got from the community. Nothing Valve has made is Original.
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post #52 of 58
Quote:
Originally Posted by SwantanamoJ View Post

I still pub DoD 1.3, so fun. biggrin.gif

dod 1.3 is still a great game with a great community

{H.A.T.} dippin griz here
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post #53 of 58
Anyone in the alpha? I'm looking forward to seeing how this shapes up. DOD and DOD:Source are a bit long in the tooth now and I'm itching for a new one. I hope UE4 works out.
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post #54 of 58
Quote:
Originally Posted by LoLomgbbq View Post

This looks as though its blatantly ripped assets from MOH Airborne or even just simply HD'd the MOH AB mp.

Character models, the overall visuals, right down to the motion blur, lighting, text...everything.

I'm not sure what you mean. The map is a direct clone of a classic Day of Defeat map, and I think it looks great. Motion blur isn't exactly unique art these days, so you can't really say they took that from anything.
post #55 of 58
Quote:
Originally Posted by ZealotKi11er View Post

Valve is a dinosaur.

The only reason they've done so well for themselves is because of Steam.
post #56 of 58
Quote:
Originally Posted by Driven Arts View Post

Thats the beauty of UE4, getting to take advantage of all those things (including Vulkan and DX12) without lifting a finger. We make sure to stay current, just downloaded a new preview build of UE4 today.


Yoru game remember me Call of duty 1


Lot of clan with server that used custom map.. With auto download function.


I just pray it get close to that feeling of clan we had in the past... Now game are kinda boring.... run and die crap....


Was fun when you could put trip wire mine and or claymore in bf2 and hide in a building for as long as you could stay alive biggrin.gif
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post #57 of 58
I played DOD:Source recently..Still tons of people playing, still a great game. So this should be good, not sure why Valve isn't picking it up.
post #58 of 58
I really like DoD:S with it's unique feeling, it made it play differently from all the other FPSes. I'm curious if Driven Arts actually tried to replicate some of DoD:S unique shooting properties regarding recoil and gun spread. It really made for some unique gunplay.
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Overclock.net › Forums › Industry News › Video Game News › [Various] A successor to "Day of Defeat" is coming, but not from Valve