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7th BOINC Pentathlon - June 5th-19th 2016 - Page 27

post #261 of 1534
I am pretty much the same as last year, had picked up a few Westmeres to have a 4P (sort).. 4 single sockets. Previously to that, I had just a couple i5s and i7, and a FX-8350. I've added just the 980TI, a R9 390 (finally got that for the RMA'd 290X @tictoc ... just had to hold my ground..lol) and the SB-E. Forgot if I had the 280Xs or not. Think everyone's got 2670s now...fantastic price for an not too shabby proc!. I've even gamed on it, and it was decent.

Did I miss the announcement we're running POGS? Would hope that would be the Marathon if CSG isn't up to the task.

EDIT: nvm..just have to check the OP. Doh!doh.gif
Edited by spdaimon - 6/2/16 at 8:00am
post #262 of 1534
Quote:
Originally Posted by Ithanul View Post

I would have more, but still finding RAM and HDD for two old IBM servers.

Hope to try to get the SB-E up soon or at least during the event so I can use it for this. Was going to get my hands on several Xeons when I help a dude with a water cool build he wants, but he off on leave atm.

Right now stocking on pogs units. How is a good way to figure out the right amount to stock and hold? Think I got like over 30-40 atm.

Look at the remaining and elapsed time of several of the work units and add that up. convert to minutes

divide 1440/(total elapsed time per work unit) gives estimate of how many work units you can do per day for each thread
Multiply that by #of threads and then multiply that by #days till project start.

This will give you an estimate of how many work units you need until the project starts.

For my 3570 it runs POGS tasks on average in about 80 minutes

1440/80 * 4 (threads) * 3.3(days till start) = 237 tasks needed
post #263 of 1534
Quote:
Originally Posted by magic8192 View Post


Look at the remaining and elapsed time of several of the work units and add that up. convert to minutes

divide 1440/(total elapsed time per work unit) gives estimate of how many work units you can do per day for each thread
Multiply that by #of threads and then multiply that by #days till project start.

This will give you an estimate of how many work units you need until the project starts.

For my 3570 it runs POGS tasks on average in about 80 minutes

1440/80 * 4 (threads) * 3.3(days till start) = 237 tasks needed

 

The problem here is you have several different duration work units, but this might work if you chose one project in particular. 

 

The client has some method it uses to calculate how much work to download based on preferences and I assume the CPU benchmarks it runs if you haven't disabled it.  Based on the two systems (dual 5470, and a 5820k) I have running POGS on now, if you set the client to down load 5 days work and have CPU preferences set to 100% you will get about 3 days of work once it stops updating, which can take several updates. 

 

edit - the client algorithm does take into account the number of threads allocated to BOINC in CPU preferences, you can see this by getting to the max and then raising the CPU, you will get a bunch more work units.

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post #264 of 1534
It is just an estimate. Adjust as necessary for your conditions.
post #265 of 1534
I have POG units that take about 1 hour and others that take 2 hours on my 3770k. When they all downloaded the estimates were 4 hours and 8 hours for those units. I probably had enough for several days at those times but not for the time they are actually taking.

Just use the actual completion times to estimate how how many unit's you'll need. For me I would complete ~ 8 units every 90min then extrapolate from there.
post #266 of 1534
Quote:
Originally Posted by mmonnin View Post

I have POG units that take about 1 hour and others that take 2 hours on my 3770k. When they all downloaded the estimates were 4 hours and 8 hours for those units. I probably had enough for several days at those times but not for the time they are actually taking.

Just use the actual completion times to estimate how how many unit's you'll need. For me I would complete ~ 8 units every 90min then extrapolate from there.


Yes I had a similar thing on my server, I left the network enabled for a few hours to allow multiple download cycles, the client was adjusting those estimates and bringing in more work as it went.  With my 5820k I had run the project previously and the estimated times were much closer. 

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post #267 of 1534
I put a second card in one of my rigs and it's not doing anything. Both cards are identical 980 Classy's. I even flashed the modded BIOS from the first to the second. Will it pick up on it's own or do I need to do something in settings? X-Server is showing both cards.
post #268 of 1534
I've seen threads about there about using 1 of several GPUs.

http://boinc.berkeley.edu/dev/forum_thread.php?id=7940

cc_config.xml
http://boinc.berkeley.edu/wiki/Client_configuration
Code:
<cc_config>
    <options>
        <use_all_gpus>1</use_all_gpus>
    </options>
</cc_config>
post #269 of 1534
Well, most of the ones I am getting are 2 hours and 30mins. Have a few around 50mins.
 
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post #270 of 1534
Quote:
Originally Posted by mmonnin View Post

I've seen threads about there about using 1 of several GPUs.

http://boinc.berkeley.edu/dev/forum_thread.php?id=7940

cc_config.xml
http://boinc.berkeley.edu/wiki/Client_configuration
Code:
<cc_config>
    <options>
        <use_all_gpus>1</use_all_gpus>
    </options>
</cc_config>

I opened cc_config (sudo gedit cc_config) and copy/pasted this and saved it but nothing happened. Any idea what I'm doing wrong? I'm running Linux Mint.
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