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post #11 of 58
It's happening



during the GTX 1080 presentation they said that first HDR monitors are expected early 2017
post #12 of 58
I'm waiting until 2017 then! I can't wait for Obduction by the way.
 
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post #13 of 58
Quote:
Originally Posted by Sedolf View Post

It's happening



during the GTX 1080 presentation they said that first HDR monitors are expected early 2017

At least three of those games have already been released (I've never heard of the others). Does that mean they would get updated to HDR eventually?
post #14 of 58
eh the early HDR displays will probably still lack the full package (i.e. it wont be HDR 1440p 144HZ IPS/VA Gsync/Freesync)

also very expensive compared to non-HDR ? or not ?



I feel like getting a non-HDR 1440p 144Hz is ok right now and then in 3/4/5 years you can possibly move to 4K 120-144Hz HDR/OLED /w Gsync/Freesync
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post #15 of 58
Quote:
Originally Posted by ChevChelios View Post

also very expensive compared to non-HDR ? or not ?wink.gif

Not sure about how much more expensive it'll be, but they will certainly charge more for an HDR screen.


Quote:
I feel like getting a non-HDR 1440p 144Hz is ok right now and then in 3/4/5 years you can possibly move to 4K 120-144Hz HDR/OLED /w Gsync/Freesync


DP1.3 is on the horizon, so we may get there earlier than 3 years.
Edited by Rhadamanthys - 5/18/16 at 2:29am
post #16 of 58
Quote:
Originally Posted by Rhadamanthys View Post

At least three of those games have already been released (I've never heard of the others). Does that mean they would get updated to HDR eventually?
Tons of games already support HDR internally. Somewhere between the game engine and the monitor images are converted to 8-bit for most people.

The obvious issue is most monitors don't support it.
Sadly a new monitor won't be the solution for most people either, since the semi-hidden other problem is that consumer grade graphics cards don't always have the ability to output 10-bit color, so even if you spend a few thousand on a gaming rig and a 4K 10-bit monitor, you might find yourself stuck at 8-bit if you didn't buy a Quadro or FirePro professional GPU, or specifically looked for a Radeon/GTX GPU which supports it. (I'm not sure that any on the market do).
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post #17 of 58
Quote:
Originally Posted by Shadow11377 View Post

Tons of games already support HDR internally. Somewhere between the game engine and the monitor images are converted to 8-bit for most people.

The obvious issue is most monitors don't support it.
Sadly a new monitor won't be the solution for most people either, since the semi-hidden other problem is that consumer grade graphics cards don't always have the ability to output 10-bit color, so even if you spend a few thousand on a gaming rig and a 4K 10-bit monitor, you might find yourself stuck at 8-bit if you didn't buy a Quadro or FirePro professional GPU, or specifically looked for a Radeon/GTX GPU which supports it. (I'm not sure that any on the market do).

Correct me if I'm wrong, but the way I'm reading your post is that if one only had a HDR capable 10-bit monitor and set an option in the GPU driver for 10-bit output, one would already benefit from HDR in games (at least the "tons of games" you quoted). I think that's not true, because I tested this myself with a few games and I did not see a difference at all. I have a 980Ti and NV control panel allows me to set color depth to 8, 10 or 12 bit. Granted, I have not seen a 10-bit game, but I suppose the difference must be noticeable when going from 8 to 10/12 bit.

I think the HDR that is has been implemented in past games as an option in your graphics settings is only some kind of postprocessing HDR and not the real deal.
post #18 of 58
Quote:
Originally Posted by Rhadamanthys View Post

Correct me if I'm wrong, but the way I'm reading your post is that if one only had a HDR capable 10-bit monitor and set an option in the GPU driver for 10-bit output, one would already benefit from HDR in games (at least the "tons of games" you quoted). I think that's not true, because I tested this myself with a few games and I did not see a difference at all. I have a 980Ti and NV control panel allows me to set color depth to 8, 10 or 12 bit. Granted, I have not seen a 10-bit game, but I suppose the difference must be noticeable when going from 8 to 10/12 bit.

I think the HDR that is has been implemented in past games as an option in your graphics settings is only some kind of postprocessing HDR and not the real deal.

There are no HDR capable monitors yet, so why would you 'see a difference'. Refer to my earlier post re. not getting away with '10-bit' as it has very little to do with this. http://www.overclock.net/t/1598761/hdr-monitors-for-gaming#post_25156686
post #19 of 58
Quote:
Originally Posted by PCM2 View Post

There are no HDR capable monitors yet, so why would you 'see a difference'. Refer to my earlier post re. not getting away with '10-bit' as it has very little to do with this. http://www.overclock.net/t/1598761/hdr-monitors-for-gaming#post_25156686

But there are HDR capable TVs which can be set up as PC monitors.
post #20 of 58
Thread Starter 
So GeForce 10 Series is released, computex is over and most of the important E3 press conferences are over…
HDR is coming to consoles… good for them and only a logical step since HDR TVs are available.
But for PC Gaming Monitors I only read 4k is going ultra wide and 4k Standard and WQHD Ultra Wide are getting higher refresh rates. Still no HDR even announced from the monitor side.

So it looks like that german Magazine generated a good story for themselves and nothing is happening this summer.

Am I wrong? Oh God I hope I am because I cannot delay buying my new Monitor for another 6-8 month :-(
But I’m so glad Sedolf found this slide and there is at least a trace of gaming HDR in recent events…
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