Originally Posted by bigjdubb
I just saw a video on youtube that said the next CTE patch will be bringing a bayonet charge nerf. No more turning sharp corners, dodging bullets and most importantly no more increased damage resistance while in a charge. While I would rather have the charge (and melee for that matter) removed all together, this is the next best thing I guess.
Ah so there is increased damage resistance during a charge.... Couldn't figure out how guys were absorbing huge amounts of damage and never missing
I finally got the bayonet challenge done for the Martini, now just grinding out the kills.
I did finish the Medic 1906 scope challenge but as usual the Medic class gets the shaft. The 1906 prior to this update was pretty much the worst primary gun in the game. Now with the scope its ok but is easily surpassed by the Mondragon Sniper (with 10 bullets) and the 1916 (with many bullets...).
Medic is not an overly popular class to begin with (although I play it almost exclusively), why not add a gun or two that can allow it to keep up with assault and support?
And hopeful the elite kits will be removed from War Pigeons and TDM... They simply should not be in those game modes. They are essentially vehicles in an infantry only mode.