Ashes really needs any performance boost it can get, look at that framerate for 1080P only. With that being said pretty impressive driver update.
Have two machines in my house which play this game - one with my gtx 980 and one with a r9 380. Will see if the 380 gets the boost too. Would be nice if Nvidia could work some magic on this game also but I have my doubts
1 or 2 fps gain.
how about fixing the crossfire, that would be cool..
the games that i recently played(fallout, gta, tomb raider) had crazy stutter mostly with fury in high resolutions with frame latency over 70ms
1 or 2 fps gain.
how about fixing the crossfire, that would be cool..
the games that i recently played(fallout, gta, tomb raider) had crazy stutter mostly with fury in high resolutions with frame latency over 70ms
Odd, since my Fallout 4 and GTA V are both running very well with Fury crossfire. ROTR was problematic for the first few weeks but with the latest drivers it's been good. Sig rig "Purple Rain" is the one I've been playing them on, for specs besides the GPU's.
1 or 2 fps gain.
how about fixing the crossfire, that would be cool..
the games that i recently played(fallout, gta, tomb raider) had crazy stutter mostly with fury in high resolutions with frame latency over 70ms
First was Omega, now its Crimson, I'm sure will be something else when polaris launches.
Quote:
Originally Posted by Unkzilla
Ashes really needs any performance boost it can get, look at that framerate for 1080P only. With that being said pretty impressive driver update.
Have two machines in my house which play this game - one with my gtx 980 and one with a r9 380. Will see if the 380 gets the boost too. Would be nice if Nvidia could work some magic on this game also but I have my doubts
Lower the settings, the game runs great for me. This games max settings was not intended to be run on current hardware (next generation) my 290 manages just fine at 1080 and near max settings.
Catalyst was the brand of the drivers. Omega was a specific release. Crimson replaces Catalyst as the brand of the driver. SO if they do release another Omega driver it will be called "Omega Crimson" just like they called it" Omega Catalyst" before.
Catalyst was the brand of the drivers. Omega was a specific release. Crimson replaces Catalyst as the brand of the driver. SO if they do release another Omega driver it will be called "Omega Crimson" just like they called it" Omega Catalyst" before.
The driver is now called "Radeon Software", not Crimson. Crimson is the specific release. The next big driver update will be called Radeon Software: _____ Edition.
No form of syncing can fix all microstutter issues because erratic render/present times cannot always be masked by regular display times. You can still wind up with less than smooth motion if the events displayed in the frames don't correspond to the same amount of time that has passed between the display of each frame.
No doubt it can help in many cases, but frame render times still need to be controlled with good frame pacing.
I'm using Hawaii and Tahiti parts in Windows 7 with 16.4.2, mild improvements over previous drivers, but improvements none the less.
Can't comment on DX12 performance as I have no DX12 games and the only Windows 10 system I have is a tablet.
No form of syncing can fix all microstutter issues because erratic render/present times cannot always be masked by regular display times. You can still wind up with less than smooth motion if the events displayed in the frames don't correspond to the same amount of time that has passed between the display of each frame.
No doubt it can help in many cases, but frame render times still need to be controlled with good frame pacing.
or AMD driver team is atrocious and it takes them years to max out their hardware, meaning people who change change AMD gpus every 1-2 years get least amount of performance. interesting thought.
or AMD driver team is atrocious and it takes them years to max out their hardware, meaning people who change change AMD gpus every 1-2 years get least amount of performance. interesting thought.
But the people who buys AMD gpus don't do that, that's what nvidia is for. pay $ for every 5% increase in performance which lasts for just 1 year until you know they lack some features.
I don't want to come across as pro nvidia or amd (I own both) - but could a lot of this perceived shelf life be due to AMD continuously rebranding products?
Quote:
Originally Posted by ebduncan
omega drivers are yearly releases.
First was Omega, now its Crimson, I'm sure will be something else when polaris launches.
Lower the settings, the game runs great for me. This games max settings was not intended to be run on current hardware (next generation) my 290 manages just fine at 1080 and near max settings.
I have my 980 system running the benchmark at 60fps no problems (not maxed) but still figuring out the best settings on the R9 380. Mix of standard/high seems to get 45fps roughly
With that being said no perf. increase with these drivers over 16.4.1 on the 380 with Ashes. Oh well
What people are telling you is that extreme stuttering like the one in the graph (and that we've seen happen in numerous games with Xfire and SLI) canNOT be helped by VRR.
980ti SLI in comparison, though, looks impeccable in that graph.
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