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This made me wanna buy a PS4! Mother of God. - Page 13

post #121 of 179
this since long time, most AAA games like this just for console exclusive, so we buy console ?!?

like god of war, it's great on it's era...

what makes me really want to play console again are the character animation...hitbox, environment interaction...they done it well, less bug on release....

compared to major pc games, till now haven't really satisfied with character movement animation....
let say pc AAA's, skyrim, fallout, damn character animation looks like trash, robot, cluncky....

i'm pc gamer, but console's exclusive often done it well
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post #122 of 179
Quote:
Originally Posted by boredgunner View Post

Worth noting for sure. TVs use much better VA panels than what monitors use, and most of our monitors are IPS and TN which don't stand a chance in picture quality.

What are "VA" panels? What does "TN" stand for?
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post #123 of 179
Quote:
Originally Posted by boredgunner View Post

Worth noting for sure.

Also worth noting is that there is no one with the I.P. portfolio of (old) Valve, Nintendo, SONY or MS that is developing exclusively for PC. And in turn, these I.P.'s attract the best talent because they all want to work at those studios on those titles. PC only titles/studios just don't have that.

Even Blizzard ships titles on consoles.

So my views are based entirely on the present day reality of PC Gaming.
Quote:
Originally Posted by sugiik View Post

this since long time, most AAA games like this just for console exclusive, so we buy console ?!?

like god of war, it's great on it's era...

what makes me really want to play console again are the character animation...hitbox, environment interaction...they done it well, less bug on release....

compared to major pc games, till now haven't really satisfied with character movement animation....
let say pc AAA's, skyrim, fallout, damn character animation looks like trash, robot, cluncky....

i'm pc gamer, but console's exclusive often done it well

Yeah. PC seems to be moving away from cinematic story driven titles and focussing more on generic games they can pump microtransactions into. There just aren't any studios that do PC only that can afford the development costs of a game like Uncharted. Except for Valve, but they're all for the generic microtransaction titles too.
Edited by Wepive - 5/17/16 at 11:57am
post #124 of 179
Thread Starter 
Yeah all the best games are console exclusives- such as Gears of War 2, Dark Souls 3 an now this frown.gif
post #125 of 179
Quote:
Originally Posted by sepiashimmer View Post

What are "VA" panels? What does "TN" stand for?

All different LCD technology. TN = Twisted Nematic, fastest response times but worst image quality in every way. IPS = In Plane Switching, slightly better picture quality than TN with the widest viewing angles but worse response times. VA = Vertical Alignment, much better picture quality than the others but the worst response times. Most console gamers game on better looking displays (TVs - good VA panels) than PC gamers.
Quote:
Originally Posted by Wepive View Post

Also worth noting is that there is no one with the I.P. portfolio of (old) Valve, Nintendo, SONY or MS that is developing exclusively for PC. And in turn, these I.P.'s attract the best talent because they all want to work at those studios on those titles. PC only titles/studios just don't have that.

Even Blizzard ships titles on consoles.

So my views are based entirely on the present day reality of PC Gaming.
Yeah. PC seems to be moving away from cinematic story driven titles and focussing more on generic games they can pump microtransactions into. There just aren't any studios that do PC only that can afford the development costs of a game like Uncharted. Except for Valve, but they're all for the generic microtransaction titles too.

I have to say, I don't think I've ever seen anyone post the same reply twice on a forum until now. I saw it the first time if it makes you feel any better, didn't have the time to respond until now.

This is the typical console gamer mindset of "bigger name = better game." If only the development costs of a game like Uncharted were allocated better than they actually are, but too much goes to marketing and voice acting. Uncharted simply mimics movies; they offer your generic AAA plots that bring nothing new or intriguing to the table, such casualized dumbed down gameplay that gets repetitive within an hour, dull (but now pretty) environments lacking in detail with no rewarding exploration not to mention only small bits and pieces of exploration in Uncharted 4 (and none in the predecessors).

Cutscene -> generic action sequence -> another cutscene -> another generic action sequence doesn't showcase much game design talent. Who cares about cinematic story driven titles when the stories are bland (at best) in the first place? Writing is far more important.

That "best talent" does include efficient programmers and developers, but only so that they can pump out the same rehashed nonsense, designed for a preteen and teenage casual gaming audience (the majority and thus the main problem), on a yearly basis. This is what you find in most of those studios you mention. I don't need such PC exclusives and I'm glad they don't exist, although it would be nice if such funding was given to actual talented studios who have goals other than making games only to sell the most copies; to studios who care about innovation, writing quality, art design, attention to detail, non-repetitive gameplay, and actually making enough (distinct) content to get your money's worth. Games that want to be more than just games, but such games have always been and will always be a minority, and will probably always be more common on PC as they have been in the past.

Consoles have, for a very long time, been the source and main hub for generic titles, because that's where the majority is and it's what the majority wants. PC isn't any better these days, the majority of gamers on consoles and PC largely share the same preferences, the main difference being the huge MMO market on PC.
 
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post #126 of 179
Quote:
Originally Posted by boredgunner View Post

Worth noting for sure. TVs use much better VA panels than what monitors use, and most of our monitors are IPS and TN which don't stand a chance in picture quality.

I hope the TV is not going processing and running 4:2:0 Chroma. For me PC monitors always look amazing at Native resolution.
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post #127 of 179
Quote:
Originally Posted by boredgunner View Post


I have to say, I don't think I've ever seen anyone post the same reply twice on a forum until now. I saw it the first time if it makes you feel any better, didn't have the time to respond until now.

I don't believe that.
Quote:
Originally Posted by boredgunner View Post

This is the typical console gamer mindset of "bigger name = better game."

Typical ≠ 'I just made it up'.
Quote:
Originally Posted by boredgunner View Post

If only the development costs of a game like Uncharted were allocated better than they actually are, but too much goes to marketing and voice acting.

You have no evidence of this, you also don't get to decide how much is too much, marketers and directors decide that. I'm sure they decided on a number that they find fair.
Quote:
Originally Posted by boredgunner View Post

Uncharted simply mimics movies; they offer your generic AAA plots that bring nothing new or intriguing to the table, such casualized dumbed down gameplay that gets repetitive within an hour, dull (but now pretty) environments lacking in detail with no rewarding exploration not to mention only small bits and pieces of exploration in Uncharted 4 (and none in the predecessors).

We're not just talking about Uncharted, we're talking about the fact the existence of consoles allows for bigger budgets which means more R&D and pipeline development, greater risks to be taken, for new IP's to be attempted etc.
Quote:
Originally Posted by boredgunner View Post

That "best talent" does include efficient programmers and developers, but only so that they can pump out the same rehashed nonsense

Something multiplatform games and PC exclusives don't suffer from? How many Total Wars now? How many Battlefields?
Quote:
Originally Posted by boredgunner View Post

designed for a preteen and teenage casual gaming audience (the majority and thus the main problem), on a yearly basis.

Again, PC games pander to this demographic much more than console games. Just look at the F2P market. And the average master racer is a thirteen year old (or has the mental age of one).
Quote:
Originally Posted by boredgunner View Post

This is what you find in most of those studios you mention.

Not at all. What is found in these studios is the cutting edge of pipeline, programming and artistry.
Quote:
Originally Posted by boredgunner View Post

I don't need such PC exclusives and I'm glad they don't exist,

There are tons of PC exclusives. Total War, Civilization, Star Citizen....
Quote:
Originally Posted by boredgunner View Post

although it would be nice if such funding was given to actual talented studios who have goals other than making games only to sell the most copies;

You live in a fantasy world. Even indies want to make lots of money.
Quote:
Originally Posted by boredgunner View Post

to studios who care about innovation, writing quality, art design, attention to detail, non-repetitive gameplay, and actually making enough (distinct) content to get your money's worth. Games that want to be more than just games, but such games have always been and will always be a minority, and will probably always be more common on PC as they have been in the past.

I would say Uncharted has lots of writing quality, art design, attention to detail.

PC is the worst for 'repetitive' gameplay. League, Dota, Overwatch, any shooter really... the only real innovators are Nintendo and they are endlessly bashed on this forum for that.
Quote:
Originally Posted by boredgunner View Post

Consoles have, for a very long time, been the source and main hub for generic titles, because that's where the majority is and it's what the majority wants. PC isn't any better these days, the majority of gamers on consoles and PC largely share the same preferences, the main difference being the huge MMO market on PC.

Completely untrue. You are far more likely to find unique and innovative titles on console than PC, because again, console companies can and actively try to take the risk; Journey, Flower, Little Big Planet, The Last Guardian, Shadow of the Colossus, Paper Mario, Phoenix Wright, Splatoon... I could go on and on and on but I think you've got the picture hopefully smile.gif Not to mention the titles than went on to shape all of gaming or create new sub-genres at the time of their inception, like Gears of War, God of War, Super Smash Bros...

Gaming would be a much more boring hobby without the things consoles have and continue to bring us.
Edited by Wepive - 5/17/16 at 7:36pm
post #128 of 179
The vast majority of mainstream studios are afraid to take risks, which is why mainstream games tend to lack innovation. I do see your point though; Sony does take risks occasionally, more than similarly large scale publishers who release games on PC (EA, Ubisoft). But as much as you like those games, they make up a very small minority of mainstream titles. If you want to find innovation in modern PC gaming, you will indeed be looking almost entirely at indie games. Such indie games aren't as limited as many would believe though, limited to some degree on voice acting and visual effects usually. PC's indie market is definitely the most unique, just browse through that section of Steam if you wish and behold the variety. I won't claim it's the most innovative though.

On that note, I didn't say indie studios don't want to make money, I said most mainstream developers only design games to sell the most copies, with little regard to polish, art design, writing, originality, or anything else. Opposed to keeping in mind sales while also making a good game.

Where do you find "cutting edge artistry" in mainstream console titles? Uncharted in particular since that's the game this thread is about. Where is this good writing quality? The writing of that franchise is no different than your average film, which is all it strives to be. There is no depth or originality to any of it. Some simple melodrama revolving around Drake's love life and commitment, betrayals resulting from greed, it's all extremely superficial. If you want to play a game with writing quality that far exceeds what video games are thought to be capable of, try Planescape: Torment or Neverwinter Nights 2: Mask of the Betrayer. One you can even try on PS4 is SOMA.

As for attention to detail, any examples? Something I like to think of in this case would be the level design of a game like Dishonored, which not only has many hidden side quests, but locations out of the way being filled with set detail to add atmosphere and mood to the game.

The games with objectively the least repetitive gameplay are large scale RPGs and perhaps certain MMORPGs (though I can't really speak for them in detail), many of which being PC exclusive. Games with multiple playstyles, branching plots with multiple outcomes, responsive dialogue that can change drastically over time. Fallout 2 is one of the absolute best at this, as are Neverwinter Nights 2 and its expansions and also Planescape: Torment. Some strategy games have an impressive amount of gameplay variety as well, including Total War which you mentioned. They do arguably rehash games but the games themselves have many different factions with very distinct gameplay.

I hope you don't believe that pioneers which forever shaped genres and the industry as a whole aren't exclusive to consoles. Numerous of such games originated on PC and various consoles. The genre division of PC vs consoles was far more pronounced in the 1990s which is when such pioneers were most common. Gears of War isn't a good example; it spawned over the shoulder third person shooters? Resident Evil 4 and Ghost Recon games existed sooner. God of War doesn't seem like a good example either, although it has been many years since I've played it. For examples of such PC games, see Fallout, Baldur's Gate, Myst, The Elder Scrolls, Civilization, Penumbra, Quake, Deus Ex, Thief: The Dark Project, etc.
Edited by boredgunner - 5/17/16 at 8:38pm
 
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post #129 of 179
Quote:
Originally Posted by Wepive View Post


PC is the worst for 'repetitive' gameplay. League, Dota, Overwatch, any shooter really... the only real innovators are Nintendo and they are endlessly bashed on this forum for that.
Completely untrue. You are far more likely to find unique and innovative titles on console than PC, because again, console companies can and actively try to take the risk; Journey, Flower, Little Big Planet, The Last Guardian, Shadow of the Colossus, Paper Mario, Phoenix Wright, Splatoon... I could go on and on and on but I think you've got the picture hopefully smile.gif Not to mention the titles than went on to shape all of gaming or create new sub-genres at the time of their inception, like Gears of War, God of War, Super Smash Bros...

Gaming would be a much more boring hobby without the things consoles have and continue to bring us.

Not true on this age, pc has much more diverse games atm only blind sheeps who only focused on mainstream games and mainstream news would said something like that.
post #130 of 179
there IS this good graphics IF NOT BETTER bro, witcher 3, far cry 4 & primal

beside its a ps4 bro so dont be sure its gonna be 60+ fps always, frame rate drops are common on ps4 specially on games with high end graphics


and hey pc has 4K, 4K bro



HAIL THE PC MASTER RACE biggrin.gif
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Samsung Plasma TV PS60F5000 60inch Corsair K95 Platinum RGB Corsair AX1500i Corsair Obsidian 650D 
MouseMouse PadAudioAudio
Corsair Glaive RGB Corsair MM800 RGB Polaris Asus Strix RAID DLX Edifier S730 2.1 
OtherOtherOtherOther
Xbox One Elite Controller Thrustmaster T500RS Thrustmaster TH8RS Steam Controller 
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Fusion
(20 items)
 
  
CPUMotherboardGraphicsRAM
5930k @ 4.4GHz v1.282 Rampage V Extreme Gigabyte GTX 1080TI Aorus Xtreme Corsair Dominator Platinum DDR4 2800MHz C16 v1.20 
Hard DriveHard DriveCoolingOS
Intel Solid-State Drive 750 Series 1.2TB Intel Solid-State Drive 750 Series 400GB NZXT Kraken X62 Windows 10 
MonitorKeyboardPowerCase
Samsung Plasma TV PS60F5000 60inch Corsair K95 Platinum RGB Corsair AX1500i Corsair Obsidian 650D 
MouseMouse PadAudioAudio
Corsair Glaive RGB Corsair MM800 RGB Polaris Asus Strix RAID DLX Edifier S730 2.1 
OtherOtherOtherOther
Xbox One Elite Controller Thrustmaster T500RS Thrustmaster TH8RS Steam Controller 
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Reply
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