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[Official] Overwatch Information and Discussion Thread - Page 18

post #171 of 2285
Quote:
Originally Posted by mp1380 View Post

Ahh I see your point. Maybe Blizzard is aiming more towards a casual, team based fps.

Yep, Blizzard purposely made this game casual so that their current customers could enjoy it. That means WoW, HoTS, Hearthstone etc players. Those players can do well in Overwatch with little to no FPS experience with the current game mechanics.

These choices blur the line between good and pro level players which might hurt the game's future. Overwatch has been a huge success because of this casual focus though.
Edited by Derp - 6/7/16 at 11:34am
post #172 of 2285
Quote:
Originally Posted by Derp View Post

Yep, Blizzard purposely made this game casual so that their current customers could enjoy it. That means WoW, HoTS, Hearthstone etc players. Those players can do well in Overwatch with little to no FPS experience with the current game mechanics.

Oddly enough, this is the first Blizzard title I've ever played, lol.

tongue.gif
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post #173 of 2285
Great video explaining what everybody experienced with the gigantic hitboxes. Although Overwatch was build from the ground up, designed as an E-Sports title. I cannot see it get big with this kind of rudonculus hitboxes.

But we will see if Blizzard comments on it thumb.gif
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post #174 of 2285
Quote:
Originally Posted by ZealotKi11er View Post

I would not expect CS players to play Overwatch.

There's quite a few semi-pro / pro players that are playing OverWatch at the Pro Level. AZK on Team Liquid, Grego on C9, and plenty more.
Quote:
Originally Posted by ZealotKi11er View Post

Thinks its part of the game. If you go about making the game more accurate then you probable have to increase damage making the game ultra OP for people that can aim well. Do no forget this game is on Xbox/PS too.

Doesn't matter if it's on Xbox/PS considering the game will be balanced separately for those consoles.
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post #175 of 2285
Quote:
Originally Posted by Willius View Post

Great video explaining what everybody experienced with the gigantic hitboxes. Although Overwatch was build from the ground up, designed as an E-Sports title. I cannot see it get big with this kind of rudonculus hitboxes.

But we will see if Blizzard comments on it thumb.gif

I do not think games get build for e-sports. Certainly Overwatch did not. Nothing e-sport about Overwatch.
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post #176 of 2285
Quote:
Originally Posted by ZealotKi11er View Post

I do not think games get build for e-sports. Certainly Overwatch did not. Nothing e-sport about Overwatch.

Overwatch did get built for E-Sports. They've mentioned this many times in early interviews.
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post #177 of 2285
Elon Musk recommends Overwatch https://twitter.com/elonmusk biggrin.gif
Yep, Aeris died
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Yep, Aeris died
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post #178 of 2285
I could see it doing well as an E-Sport. It would be entertaining to see two high level teams going at it.
However, spectating may need to be worked on. If you've never played before, it can be hard to keep up.
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post #179 of 2285
Quote:
Originally Posted by dmasteR View Post

Overwatch did get built for E-Sports. They've mentioned this many times in early interviews.

The way its now its not. Maybe in the future.
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post #180 of 2285
Quote:
Originally Posted by ZealotKi11er View Post

The way its now its not. Maybe in the future.

I agree, it's definitely not a game that can be taken serious at the competitive level. However that is what Blizzard envisioned for this game.


The large hitboxes alone are not only frustrating but lower the skill cap.
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