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[Official] Overwatch Information and Discussion Thread - Page 25

post #241 of 2285
A nearly five minute video just to post two screenshots of blue quotes? Seriously?
post #242 of 2285
Quote:
Originally Posted by Nethermir View Post

Question, when using Mercy's ult, do you need to be near your allies' vicinity?

Yep, you'll see a little triangle pop up on your screen when you're close enough and a number of people you can rez. If you have like 3 people closish to each other, try to get in the middle to do you rez, even if it means dying because you'll bring all 3 of them back and those 3 could be the tide coming back to push for a win.

Here's a picture of what will pop up when you're nearby

teammates-down.jpg

I have a buddy who plays pharah and whenever he launches her up into the air to rain down rockets, if I'm close enough I always do the shift skill (guardian angel) to zip up into the sky with her and buff her dmg while we float back down to make sure the rocket shots count when they hit. Float back down holding space but fly around as you fall so you're not a sitting duck. Then if someone starts shooting at you in the sky you should be able to see other allies in the area and can guardian angel to them to stay alive.

Source: Me, I'm freaking amazing at Mercy.
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post #243 of 2285
You know who need nerf in Overwatch? Good players biggrin.gif.
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post #244 of 2285
Quote:
Originally Posted by Crazy9000 View Post

This has nothing to do with tickrate. There's no latency limit on Overwatch (or it's well over 200ms), and it is set up to favor the shooter. If the other player has 200+ ping, the only ill effect from it is occasionally you get the "shot behind wall" effect, on both sides.

It's a pretty awesome system if you play with people in other countries. I've played with a friend in Australia, and you really couldn't tell since the client doesn't lag like it does in CS. The sniper rifle scoped in instantly, instead of in CS where there's a noticeable 200ms delay before anything you do happens.

I imagine quick play tries to group you with people who have a reasonable ping, which is why it only happens sometimes.

If it's based solely on ping then I'd like to see others' respective ping in the players menu so I can just right click and avoid player.
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post #245 of 2285
Quote:
Originally Posted by ZealotKi11er View Post

You know who need nerf in Overwatch? Good players biggrin.gif.

This is why I play this game! The skill ceiling is quite high for a 2016 shooter. I love that!
post #246 of 2285
Quote:
Originally Posted by iRUSH View Post

This is why I play this game! The skill ceiling is quite high for a 2016 shooter. I love that!
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post #247 of 2285
Torbjorn turrets needs a nerf.
post #248 of 2285
Quote:
Originally Posted by SpykeZ View Post

Yep, you'll see a little triangle pop up on your screen when you're close enough and a number of people you can rez. If you have like 3 people closish to each other, try to get in the middle to do you rez, even if it means dying because you'll bring all 3 of them back and those 3 could be the tide coming back to push for a win.

Here's a picture of what will pop up when you're nearby

teammates-down.jpg

I have a buddy who plays pharah and whenever he launches her up into the air to rain down rockets, if I'm close enough I always do the shift skill (guardian angel) to zip up into the sky with her and buff her dmg while we float back down to make sure the rocket shots count when they hit. Float back down holding space but fly around as you fall so you're not a sitting duck. Then if someone starts shooting at you in the sky you should be able to see other allies in the area and can guardian angel to them to stay alive.

Source: Me, I'm freaking amazing at Mercy.

Ah thanks for the info. I am trying to practice Mercy because I find it easier compared to Lucio. Plus I got the Valkyrie skin and it looks nice biggrin.gif
Yep, Aeris died
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Yep, Aeris died
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post #249 of 2285
Quote:
Originally Posted by Wovermars1996 View Post

Torbjorn turrets needs a nerf.

There are a few things needing adjustment in this game, D.Va has plasma cannons that are next to useless at range but reaper has shot guns that have range comparable to widow makers sniper rifle as does Bastions mini gun, McCrea not only auto reloads during his roll maneuver but it seems he also is immune to damage during the roll (seems that way to me at least) Over watch is a WIP but still fun to play.

I would like to see a new stat added to the player stats "number of games left during a match" seems a lot of people are quitting a match if they don't think they will get a win then some poor unsuspecting player gets to spend 10 seconds in a game that they have no chance of affecting the out come.
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post #250 of 2285
Quote:
Originally Posted by Wovermars1996 View Post

Torbjorn turrets needs a nerf.

Why? Their damage isn't insane compared with bastion, and there's some very good counters for them. Reaper, windowmaker, hanzo, or winston can all shut down a turret. Or junkrat spam from around the corner.
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