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[Official] Overwatch Information and Discussion Thread - Page 71

post #701 of 2285
I'm liking playing as Ana but most of all I like the new Zenyatta. Might actually start using him in competitive now.
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post #702 of 2285
Are you guys still enjoying Casualwatch?

post #703 of 2285
You bet meng
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post #704 of 2285
post #705 of 2285
Aight Boyz .. Daddys back from the Bahamas. Time to slaughter the innocent
post #706 of 2285
Quote:
Originally Posted by Cryosis00 View Post

Aight Boyz .. Daddys back from the Bahamas. Time to slaughter the innocent

How was the Bahamas?
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post #707 of 2285
anna etc etc all now in da main game..

was just patched.
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post #708 of 2285
I can't do it anymore....

The asininely low FOV is destroying this game for me. Nausea, headache, all the good stuff that comes with low FOV for people that are sensitive to motion sickness. Let's ignore that in Overwatch you can't see people standing next to you, or right at your feet, or that you have a substantial portion of the low FOV taken by massive gun models.

You see, what really pisses me off is the outright lie and crap reason of "Higher FOV will give an advantage" that Blizzard keeps trying to shove down our throats. It is as legitimate as "We capped 30 FPS for the Cinematic look." Both complete garbage and are in direct opposition of long known facts and held standards. Having a proper FOV goes beyond just aesthetics, but into very real comfort and physical consideration.

Dear Lord, you then have the entire issue of the 21:9 support, which requires users to lose something like 30% of their FOV. Why? Because Blizzard won't change FOV.

Maybe some day they will pull their head out of their ass and actually implement some proper support for FOV.

EDIT:

Hell, while I am ranting....

They need to fix hit boxes, tick rate, and model collision while they are at it.
    
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post #709 of 2285
Quote:
Originally Posted by PostalTwinkie View Post

I can't do it anymore....

The asininely low FOV is destroying this game for me. Nausea, headache, all the good stuff that comes with low FOV for people that are sensitive to motion sickness. Let's ignore that in Overwatch you can't see people standing next to you, or right at your feet, or that you have a substantial portion of the low FOV taken by massive gun models.

You see, what really pisses me off is the outright lie and crap reason of "Higher FOV will give an advantage" that Blizzard keeps trying to shove down our throats. It is as legitimate as "We capped 30 FPS for the Cinematic look." Both complete garbage and are in direct opposition of long known facts and held standards. Having a proper FOV goes beyond just aesthetics, but into very real comfort and physical consideration.

Dear Lord, you then have the entire issue of the 21:9 support, which requires users to lose something like 30% of their FOV. Why? Because Blizzard won't change FOV.

Maybe some day they will pull their head out of their ass and actually implement some proper support for FOV.

EDIT:

Hell, while I am ranting....

They need to fix hit boxes, tick rate, and model collision while they are at it.

Oh man those hit boxes are HUGE!!!!! I say fix these first. Then we'll see just how good Piggy's little hook is lol
post #710 of 2285
Quote:
Originally Posted by iRUSH View Post

Oh man those hit boxes are HUGE!!!!! I say fix these first. Then we'll see just how good Piggy's little hook is lol

Hanzo players would riot. I'm sure he's not the only character with generous hitboxes either.
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