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[VideoCardz] AMD Radeon R9 480 3DMark11 benchmarks - Page 48

post #471 of 507
what I would be most interested in is HDR, better FreeSync, smoother gameplay in general
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post #472 of 507
Quote:
Originally Posted by XHellAngelX View Post

where is webcast ?

Tomorrow.
post #473 of 507
Quote:
Originally Posted by Majin SSJ Eric View Post

Tomorrow.
Okay, ty biggrin.gif
post #474 of 507
Quote:
Originally Posted by 12Cores View Post

Is it possible that this card is the first dual core gpu sitting on top of an interposer. They could use two very small Polaris cores(150mm) and somehow get them to work as one on top of an interposer. Its bound to happen one day, why not tomorrow?

http://www.3dmark.com/3dm11/11263252

Quote:
Originally Posted by NicksTricks007 View Post

I actually considered that myself. Where 3dmark reads it as xfire, but it is really just a dual core processor and the benchmark doesn't know how else to recognize it.

Quote:
Originally Posted by stoker View Post

This would be amazing, its possible too as Raja did drop some hints.

Quote:
Originally Posted by Majin SSJ Eric View Post

That's the kind of thinking outside the box strategy that AMD was able to be successful with years ago (think Eyefinity). Interestingly, they managed to keep the lid on that until release which coincidentally could be a potential reason for the complete lack of leaks this time around as well. Sounds too good to be true but I would absolutely LOVE to see all the Team Green fanboys crapping their pants if AMD released a dual Polaris on an interposer card as their answer to the 1080! I don't even know if its technically feasible though...

Incoming article from you know whoooooo
Sorry AMD
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Sorry AMD
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post #475 of 507
Now that would be amazing and maybe that is why its known as RX as X could be the indication of a dual gpu on the same interposer.

Didnt we get rumor that nvidia is scared of amd, either way if dual gpu is the answer and yet perform like a single gpu, den nvidia is basically in trouble.

Could very very well explain the poor scaling for cf its not the usual cf but rather a true scaling of dual gpu that eliminate stutter issue.


Anyway just off topic, I been wondering if its always possible to do SFR by splitting a frame into a checkered board style and gpu 1 render the black region and gpu render the white region to balance the workload equally.
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post #476 of 507
Would be crazy if they figured out a way to link chips together without traditional CF that needs dev support.. Hopefully we get some info tomorrow. thumb.gif
post #477 of 507
With the exception of possibly improved yields, what would be the advantage of putting 2 dies on an interposer instead of just making a single larger chip? You would still have the same power consumption, for example, and even if you have perfect scaling for multiple chips (somehow) it still wouldn't outperform a single chip with the same combined number of shaders. Plus you have to add the interposer cost, which isn't much probably but still exists, and increased production complexity of mounting the two dies on the interposer. Then you still need the same external connections for VRAM, output, etc. I just don't see the advantage unless the yeields on two small chips greatly exceeds that of a single larger chip and offsets the increased production and engineering costs. Seems like a lot of added complexity for little gain.
post #478 of 507
Quote:
Originally Posted by Forceman View Post

With the exception of possibly improved yields, what would be the advantage of putting 2 dies on an interposer instead of just making a single larger chip? You would still have the same power consumption, for example, and even if you have perfect scaling for multiple chips (somehow) it still wouldn't outperform a single chip with the same combined number of shaders. Plus you have to add the interposer cost, which isn't much probably but still exists, and increased production complexity of mounting the two dies on the interposer. Then you still need the same external connections for VRAM, output, etc. I just don't see the advantage unless the yeields on two small chips greatly exceeds that of a single larger chip and offsets the increased production and engineering costs. Seems like a lot of added complexity for little gain.

The yield for 2 smaller chip half the size of a big chip is definitely better than just a single big chip. Also the side of the wafer can be utilised with smaller chip as well. More chip per wafer.

Anyway if u need the performance just combined 2 larger die to give even better performance that single large chip can never attain. Something like 2x 500m performing above a single 610 near the size of reticle
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post #479 of 507
Quote:
Originally Posted by guttheslayer View Post

The yield for 2 smaller chip half the size of a big chip is definitely better than just a single big chip. Also the side of the wafer can be utilised with smaller chip as well. More chip per wafer.

Anyway if u need the performance just combined 2 larger die to give even better performance that single large chip can never attain. Something like 2x 500m performing above a single 610 near the size of reticle
you mean "irresponsible amount of performance" biggrin.gif
post #480 of 507
Quote:
Originally Posted by guttheslayer View Post

The yield for 2 smaller chip half the size of a big chip is definitely better than just a single big chip. Also the side of the wafer can be utilised with smaller chip as well. More chip per wafer.

Anyway if u need the performance just combined 2 larger die to give even better performance that single large chip can never attain. Something like 2x 500m performing above a single 610 near the size of reticle

Yeah, I'm not buying it. We know the total card is targeting 175W, so 1 or 2 or 8 chips, it's still got to live in that limit, and that sets a cap on performance.
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