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Any new High Refresh Rate monitors at Computex ? - Page 2

post #11 of 48
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maybe they lower PG279Q prices after this is out redface.gif
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The Green Beast
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post #12 of 48
Posted elsewhere but....

Acer x34p? Supposdly native 100hz instead of iffy OCs. And more curve. Possibly swivel base? No other info on it I can find yet. Maybe this will at least drop prices on the x34.
https://www.reddit.com/r/ultrawidemasterrace/comments/4lup3l/acer_x34p/
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post #13 of 48
Isn't it a bit odd for Asus to release two new 1080p monitors that are essentially the same except one is an oc'ed 180hz (144 native?) and the other is native 240hz? First off, 240hz doesn't even seem like some amazing feature. I highly doubt many can tell a difference between it and 144hz - I know I couldn't really between 120 and 144 and then 180. Not sure why they have to have two models unless they're milking the 240hz feature and charging $100-200 more.
post #14 of 48
Quote:
Originally Posted by Cyro999 View Post

or 240hz wink.gif
Quote:
ROG Swift PG258Q is a 24.5-inch gaming monitor that features a Full HD (1920 x 1080) panel with a native 240Hz refresh rate. Swift PG258Q has a 1ms gray-to-gray (GTG) response time and built-in NVIDIA G-SYNC technology

Called it.
Quote:
First off, 240hz doesn't even seem like some amazing feature. I highly doubt many can tell a difference between it and 144hz - I know I couldn't really between 120 and 144 and then 180

I can easily blind test a 20-30% gain all the way up to the fastest monitor refresh rate that i've seen (144hz) without particularly dramatic diminishing returns either. 50 vs 65 isn't that much easier than 110 vs 143 for example. A 100% gain? Now we're talking wink.gif

Remember that this isn't just about smoothness. There's a minor gain on input lag and 240hz will have half of the eye-tracking related motion blur of 120hz which is the biggest cause of motion blur in todays displays.

With a technology like Gsync especially, there is significant benefit from increased refresh speed even if none of your frames are as fast as the monitor. To take full advantage of adaptive refresh you want all of your frames to be faster than the slowest speed of the monitor but slower than the fastest speed which means floating at an average well below the maximum refresh rate.

It's the best competitive monitor; there is a large market.
Edited by Cyro999 - 5/31/16 at 5:30pm
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post #15 of 48
Right, but I guess what I'm getting at is why even bother making the 180hz one in the first place? They're marketing that one as "the ultimate esports monitor" too. Seems odd.
post #16 of 48
Any thoughts on whatever or not PG258Q will require new video card (like GTX 1070/1080) with DisplayPort 1.3/1.4?

I tried looking DP specs and it seems like 3840×2160/120Hz support starts from DP1.3 which i'm thinking auto translates to the 1920x1080/240Hz.

So basically if you'll want to use the new PG258Q at max Hz spec you'll need a new GPU. Didn't thought i'd be buying GTX1070 for new 24" monitor in 2016, heh.

Am i thinking it correctly though?
post #17 of 48
Quote:
Originally Posted by Ickz View Post

Isn't it a bit odd for Asus to release two new 1080p monitors that are essentially the same except one is an oc'ed 180hz (144 native?) and the other is native 240hz? First off, 240hz doesn't even seem like some amazing feature. I highly doubt many can tell a difference between it and 144hz - I know I couldn't really between 120 and 144 and then 180. Not sure why they have to have two models unless they're milking the 240hz feature and charging $100-200 more.

Well if you start with the factually wrong assumption that 240hz isn't a big improvement over 120hz, then I guess it doesn't make sense.

Just correct that misconception and it will make sense.

Think about it through reason:
240fps at 240hz is half of the persistence and therefore half the amount of eye tracking motion blur compared to 120fps at 120hz.
The stroboscopic steps are half the length.
Tear line(s) stay half the time at a static position before moving on the next refresh.
post #18 of 48
Quote:
Any thoughts on whatever or not PG258Q will require new video card (like GTX 1070/1080) with DisplayPort 1.3/1.4?

1080p240 is the same amount of pixels per second as 4k60, not 4k120 - the newest displayport can handle four times as many (8k60) iirc so i don't think it will require a particularly exotic connector. Of course Displayport for Gsync, but maybe not the absolutely newest version.
Edited by Cyro999 - 6/1/16 at 4:42am
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Insert Name Here
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post #19 of 48
Quote:
Originally Posted by BobBobFSGG View Post

Any thoughts on whatever or not PG258Q will require new video card (like GTX 1070/1080) with DisplayPort 1.3/1.4?

I tried looking DP specs and it seems like 3840×2160/120Hz support starts from DP1.3 which i'm thinking auto translates to the 1920x1080/240Hz.

So basically if you'll want to use the new PG258Q at max Hz spec you'll need a new GPU. Didn't thought i'd be buying GTX1070 for new 24" monitor in 2016, heh.

Am i thinking it correctly though?

4k@120Hz would equal 1080p@480Hz capability. 4K is exactly 4x as many pixels as 1080p, so when you cut down the pixels by 4x, you can theoretically get 4x faster refresh in the same amount of bandwidth. DP1.2 should support 1080p@240Hz since it already supports 4K@60Hz.
I love higher resolution, 4K monitors look beautiful. But I kinda do want a 25" 1080p monitor running 480Hz. Would have to be a top grade TN panel though with some perfect overdrive. That is the only LCD panel that would even come close to 480Hz capability without a ton of ghosting. But still, it would make an awesome gaming monitor.
Edited by EniGma1987 - 6/1/16 at 5:59am
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post #20 of 48
The talk is that the 240Hz Asus is a 24.5 instead of 24". So it seems like a rather new panel from AUO. 240Hz is great and all, however going back to 1080p is a bummer.

A 1440p @ 144Hz is still way more beneficial compared to 1080p @ 240Hz, because you get a clearer, sharper image with way more detail.

Right now the 4K @ 144Hz and 27" IPS Asus sounds like the best spec combination, a nice pixel density of around 160 ppi. In some games, I found that my 27" @ 1440p could have a higher pixel density, to make stuff look even better.

Slowly we are getting a little closer to the perfect monitor, being a 25-27" OLED, 4K resolution, HDR and 144+Hz (and Gsync/Adaptive Sync ofc.).

I use a Dell U2515H at work, which is a 25" IPS with 1440p, means that it has a higher pixel density and its so easy on the eyes and pleasant to work with. Wouldnt go back to a 1080p, even if it was a 24" 1080p OLED. Higher PPI is king.
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