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[VideoCardz] AMD Radeon RX 480 to cost 199 USD - Page 68  

post #671 of 1250
Quote:
Originally Posted by FlyingSolo View Post

This is great news thumb.gif

Would have been even better if it had PC parts.
pc parts is falling on Multi-component integrated circuits (MCOs) literally everything falls there imagine how big the list would have been to list every single component of the pc industry lol
post #672 of 1250
Quote:
Originally Posted by JackCY View Post

Yeah they need to kill the stupid VAT frown.gif
This ain't that helpful really. Even if GPU would pass as a space navigation component, ya know, virtual space thumb.gif
well a eu import is now i think on 10-11% so yeah removing that will help a bit if a FE 1080 comes as a 700 +70 of the fee +vat well..you get the point
post #673 of 1250
Quote:
Originally Posted by nakano2k1 View Post


Ok that's fine, but it never stopped you from stating that NVidia GPUs have the capability to perform compute tasks in parallel to lighting, shadow and texture commands which is what async is. The fact is that NVidia's method is not the same. What it is, is having a very good scheduler / task prioritizer, and very high frequency utilize it.

You've even said previously that NVidia can do async. Why would you use the word async if it's purely a AMD marketing hype word?
You don't get it.
He is just like another nvidia fan(to say the least) I saw insisting on the fact that Maxwell can do Async ignoring the fact that what Maxwell can do it's absolutely irrelevant in terms of performance gains, better yet the performance is actually affected in a negative way.
It's also like the discussion that the 970 actually has 4gb of ram, Nvidia didn't lie etc., yeah ignoring the fact that 512mb are useless.

Same here.
Async shaders is not a required feature because none of nvidia's GPUs would be able to run DX12 then, it makes sense.
Even so it's one of the most important features in DX12, we are taking an evolution in software and how it uses hardware, it's an important step forward.
Also it looks like next console will also be based on AMD hardware so Async shaders won't disappear or suddenly become irrelevant that is for sure.
post #674 of 1250
Quote:
Originally Posted by SKYMTL View Post

Hilarious posts in this thread.

Another thing that should be mentioned is this talk of ASync is a red herring since there are other features (RoV, Conservative Rasterization, etc.) which AMD doesn't support or doesn't optimize for. If those are implemented in a game, what would be said?


In the end it all comes down to how (or if) developers choose to utilize these tools. Some will, some won't.

If I remember correct Robert Hallock mentioned that they could software implement those features without creating performance problems.
Nvidia said they will release a driver update to enable Async in Ashes but that was last year in August.
post #675 of 1250
http://www.eurogamer.net/articles/digitalfoundry-2016-amd-rx-480-costs-199-gtx-970-r9-390-beating-performance
Quote:
AMD has revealed the Radeon RX 480 graphics card - its debut GPU based on the new Polaris graphics technology. Set to go on sale on June 29th priced at $199, the RX 480 has been validated for premium VR PC gaming and should offer ballpark performance equivalent to GTX 970/980 and AMD's own R9 390/390X.

So what about the competition? So far, Nvidia has concentrated on high-end next-gen GPU products with its GTX 1080 and GTX 1070 releases (we will have a review of the latter next week), but it's widely understood that the GTX 1060 - Nvidia's competitor to the RX 480 - is ready to go, and based on a recent leak from Inno3D, it too should offer GTX 970/980 levels of performance. The question is whether the green team will match AMD's highly enticing price-point.
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post #676 of 1250
Quote:
Originally Posted by SKYMTL View Post

Hilarious posts in this thread.

Why?

Simply because:

ASync DOESN'T MATTER if developers don't implement it

Compute Shaders DON'T MATTER if developers don't implement it

Phys-X DOESN'T MATTER if developers don't implement it

DX12 performance DOESN'T MATTER if developers don't implement it


I could go on and on.

Right now AT THIS TIME we have one single game that uses A-Sync IN THIS FORM (there are many forms of Asynchronous workload options within the DX12 API) so basing assumptions about future performance based on one implementation this early in an API's life is a bit hasty.

Another thing that should be mentioned is this talk of ASync is a red herring since there are other features (RoV, Conservative Rasterization, etc.) which AMD doesn't support or doesn't optimize for. If those are implemented in a game, what would be said?


In the end it all comes down to how (or if) developers choose to utilize these tools. Some will, some won't.

Its basically

AMD supports a feature that nvidia doesn't support fully

from my understanding

nobody cares if they use it or not from what i've seen

its clearly getting nvidia users mad like yourself for no reason, Which is why amd users like trolling with it.
post #677 of 1250
Quote:
Originally Posted by GorillaSceptre View Post

There's no need to completely exaggerate the 1080's price to make it look expensive.. $699 for the FE, and the rest will be between $599 and $750 probably.
1080 utilization is 98.7%. AMD's slides were weak though, only Ashes doesn't give us much to go by. It will match a 980 though, Polaris also won't have the issues older GCN did under DX11.


Depends on where you live, for me it would cost 800 euros (FE edition) which is 892 dollars..
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post #678 of 1250
I like the part
Quote:
it's widely understood that the GTX 1060 - Nvidia's competitor to the RX 480 - is ready to go

Yeah based on what?
post #679 of 1250
Quote:
Originally Posted by Sleazybigfoot View Post

Depends on where you live, for me it would cost 800 euros (FE edition) which is 892 dollars..

The only valid reference currency for comparing MSRPs on a global forum like this is the USD, as it is where both AMD and NVIDIA have their HQ and also has the largest customer base of any individual country. EU/UK/AU retail prices are particularly unusable for comparison purposes due to being highly affected by fluctuating exchange rates vs the USD, the varying import duties between countries, and the fact that sales taxes are typically included in the advertised price (unlike the US).

That's not to say local pricing isn't the key consideration when it comes to any given end user purchasing a product, though. To say otherwise would be ludicrous. Still, a poster from high-taxation regimes (read: Western Europe) really can't credibly debate with a poster from a lower-taxation country when it comes to debating suggested retail pricing in local currency, and vice-versa.
Edited by svenge - 6/3/16 at 2:06am
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post #680 of 1250
Quote:
Originally Posted by svenge View Post

The only valid reference currency for comparing MSRPs on a global forum like this is the USD, as it is where both AMD and NVIDIA have their HQ and also has the largest customer base of any individual country. EU/UK/AU retail prices are particularly unusable for comparison purposes due to being highly affected by fluctuating exchange rates vs the USD, the varying import duties between countries, and the fact that sales taxes are typically included in the advertised price (unlike the US).

That's not to say local pricing isn't the key consideration when it comes to any given end user purchasing a product, though. To say otherwise would be ludicrous. Still, a poster from high-taxation regimes (read: Western Europe) really can't credibly debate with a poster from a lower-taxation country when it comes to debating suggested retail pricing in local currency, and vice-versa.

To add to the conversation :

https://www.meijburg.com/news/ita-eu-import-duties-on-a-wide-range-of-electronic-products-eliminated-as-of-july-1-2016

I am not so sure if this will apply to GPUs
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