Originally Posted by lolfail9001
TDP ~ average power consumption in value, will you argue with that?
Many Sites take TDP was power consumption bus it is Thermal Design power which refers to the heat the cooling has to handle from CPU/GPU ,but when they refer to the video card they are talking about the poder delivery from all connections
Originally Posted by badrapper
I believe AMD will surpass nvidia in Vulkan when it matters, just like DX12
DX12 cares right now when games are being limited by DX11, GPUs arent fully used and DX11 keeps waiting more time for CPU work
Originally Posted by Forceman
I keep hearing this, but if they improved DX11 so much, why didn't the say anything about it at the demo? A 10-20% architecture improvement in DX11 performance (or whatever it is) would be big news.
Originally Posted by Clocknut
until they reach Nvidia DX11 overhead performance, they are always a second class for buyer who are looking to replace their card for DX11 games.
Also AMD has improved the draw call on Win10 released drivers, if you were using an AMD GPU you could notice that DX12 draw calls bench on 3dmark shows a difference, that games arent optimized for using GCN architecture like FC, or KI is a different story, but Nvidia has all the allied developers crippling AMD peformance no?
Originally Posted by NightAntilli
nVidia's shaders were not working properly back then. In the Ashes video, basically the same thing can be concluded. The nVidia one has less snow. Since snow is flat, the nVidia ones make the terrain look more detailed than AMD's, while they're actually missing the snow. Kind of interesting design choice though... Because that snow will likely cost resources and arguably makes the terrain look less detailed.
it seems it is a shader rendering issueEdited by PontiacGTX - 6/4/16 at 8:39am