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[TR] Nvidia CEO: VR immersion problems 20 years from being solved - Page 17

post #161 of 207
Quote:
Originally Posted by Ganf View Post

I love reading this pie in the sky stuff. Really makes you feel dreamy when you're playing Fallout 4 in 2016 and your character model is clipping through the wall just like it was in 1996.

Do you suppose I should wait until VR is perfect just like collision models have been perfected?


Yeah, collision models have been perfected... in another dimension perhaps. Developers such as those making Goat Simulator are making fun of silly stuff that still happens to this day that breaks immersion. Might as well have some fun with it.

As to perfect VR, it already exists, go outside. tongue.gif

Now seriously, if you have fun and have the money, go ahead (with the Vive).
Edited by tpi2007 - 6/1/16 at 7:13pm
 
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post #162 of 207
we still don't have proper dev support just demos\mini games, most vr's have bad ergonomics, wires everywhere, low resolution, nausea..
its like a product that says "would you like a bit of sickness to your gaming?" lol
vr still needs time and not a few years maybe 10 or more, so i don't think hes wrong.
Edited by jmcosta - 6/1/16 at 10:30pm
post #163 of 207
Nvidia and all the fans seem butthurt.
post #164 of 207
AMD just undercut nVidia's "cheap VR" $280 4GB GTX 1060 by about $80...

I think they're just mad they have to re-do all their presentation slides. biggrin.gif
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post #165 of 207
Quote:
Originally Posted by umeng2002 View Post

AMD just undercut nVidia's "cheap VR" $280 4GB GTX 1060 by about $80...

I think they're just mad they have to re-do all their presentation slides. biggrin.gif


That would be poor value if true. I would be expecting a 192-bit bus card with 6 GB of VRAM for $250. $280 for a midrange card with 4 GB of VRAM (besides the point that the whole GP104 is arguably midrange) would be really pushing it. Asking people with more money to pay more flies differently than asking the midrange buyers to start paying almost $300 for a card when they can pick a 970 for less right now and used for even less.
 
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post #166 of 207
Price-wise, nVidia has been pushing it for some years.

I'm sure nVidia is re-pricing the 1060 in response... Especially if the 8GB RX 480 is $230 and not $250.
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post #167 of 207
Quote:
Originally Posted by tpi2007 View Post

Yeah, collision models have been perfected... in another dimension perhaps. Developers such as those making Goat Simulator are making fun of silly stuff that still happens to this day that breaks immersion. Might as well have some fun with it.

As to perfect VR, it already exists, go outside. tongue.gif

Now seriously, if you have fun and have the money, go ahead (with the Vive).

I always found games to be immersive enough with titles like Stalker, Fear, Final Fantasy etc without the need for a vr headset.

I want better ai and physics before i want to strap something to my head just to play the same old games.

You could argue people upgrading for VR gets more powerful hardware into peoples home in order to achieve what i mentioned above, but i think we all know it wont be used for those things.


Price wise, Nvidia needs to stop taking the mickey and get with the times.
post #168 of 207
Quote:
Originally Posted by TheGovernment View Post

Doesnt the success of the 2 current headsets make any of the naysayers think maybe they be more popular than they think. A lot of them have the mindset that they dont like it (99% havent even tried it and/or are too poor to buy it) and go around complaining about everying they the units dont have... For god sakes, give it a year or 2, ita not as if they are improving on old tech, these are new tech, give it some time to mature. The upgrades to the tech will come pretty fast.
Hell, ive had at least 40 different people come try out my vive amd rift and not 1 single person didnt love the experience. Even my 69 year old dad loved it.
I personally cant wait for thr next gen amd some aaa games. Its pretty fun.

that is the "problem", vr isn't ready yet.
if you want to throw money that's cool. its yours, you do whatever you want. i just don't like to waste on things that aren't ready and people should think before go crazy on them.
the only proper support that vr has right now is pornhub, the rest are the mini games to shoot\grab things.
once you played those games for a few hours it will get old because they don't have any depth lol its like a testdrive.
Edited by jmcosta - 6/1/16 at 11:01pm
post #169 of 207
The 1060 is irrelevant if NV can only get it out by October/November, at that point they've already lost, even if it has the same price - perf.. That's why mainstream timing is so important, being first in the biggest market is more important than being first in the smallest..

But I won't underestimate NV, who knows the 1060 could be right around the corner. thumb.gif
post #170 of 207
Quote:
Originally Posted by umeng2002 View Post

AMD just undercut nVidia's "cheap VR" $280 4GB GTX 1060 by about $80...

I think they're just mad they have to re-do all their presentation slides. biggrin.gif

Has there been official information about the 1060? Has there been actual game performance numbers? Any real information about 4GB? How much it will be compared to the 480? How much it will cost?
There is nothing. So don't assume anything.
Quote:
Originally Posted by umeng2002 View Post

Price-wise, nVidia has been pushing it for some years.

I'm sure nVidia is re-pricing the 1060 in response... Especially if the 8GB RX 480 is $230 and not $250.

Price wise AMD have been pulling the same high prices for years. Stop claiming it is nvidia's domain only.
The only reason why AMD have been lowering prices is because they have also been pulling lower performance numbers. So they had to reduce price. Do you really think that if the vega is going to out perform the 1080, AMD will market it at 400$? Should I remind you of the 1500$ 295x2 which had a price cut of half the price just a few months after release?
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