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The new Toussaint region of The Witcher 3's Blood and Wine expansion looks stunning on PC, but its delivery on console has - until now - been a mystery. To benefit the PlayStation 4 and Xbox One delivery of this new area, developer CD Projekt Red states a more memory-efficient approach to streaming in assets is in effect here - in theory helping to improve frame-rates over the base game. But how does either stack up to the PC release, and are there any lingering performance troubles?


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Edited by keikei - 6/3/16 at 8:00am
R7 1700
(8 items)
 
  
CPUMotherboardGraphicsRAM
RYZEN 1700 ASROCK AB350 GAMING K4 ZOTAC 1080TI REFERENCE MODEL G SKILL 8 GIG (2X) 
Hard DriveOSPowerCase
WESTERN DIGITAL 250 M.2 2280 WINDOWS 10 64 CORSAIR SF600 LIAN LI PC-O10 
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R7 1700
(8 items)
 
  
CPUMotherboardGraphicsRAM
RYZEN 1700 ASROCK AB350 GAMING K4 ZOTAC 1080TI REFERENCE MODEL G SKILL 8 GIG (2X) 
Hard DriveOSPowerCase
WESTERN DIGITAL 250 M.2 2280 WINDOWS 10 64 CORSAIR SF600 LIAN LI PC-O10 
  hide details  
Reply