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[AS] Overwatch Sales Top Seven Million – One of the Most Successful Global Game Launches of All Time - Page 14

post #131 of 312
Quote:
Originally Posted by Mand12 View Post

This has nothing to do with Hanzo, all projectiles work the same way. People just get more whiny when hit by Hanzo arrows than by other projectiles.

And they do this to make it so that projectile weapons aren't completely awful. It's really rather simple.

What I do find rather hilarious is the idea that any random forum poster's pet peeve must be addressed in order for Overwatch to be "taken seriously." Well, guess what, it's already being taken seriously, by serious organizations. Fnatic, a big name in esports, is currently in a bidding war with, of all things, Manchester United for an Overwatch team. Yeah, that Manchester United, one of the largest sports organizations in the world.

But no, it won't be taken seriously until every forum whine is dealt with. Nope.
People focus so much on Hanzo because he gets the most benefit out of this current situation by far. He is a hero that sits at medium/long range and can 1 kill everyone except tanks.
post #132 of 312
Quote:
Originally Posted by Assirra View Post

People focus so much on Hanzo because he gets the most benefit out of this current situation by far. He is a hero that sits at medium/long range and can 1 kill everyone except tanks.

And, yet, is still generally weak and underpowered, and nearly completely ignored in competitive play.
post #133 of 312
Quote:
Originally Posted by Mand12 View Post

And, yet, is still generally weak and underpowered, and nearly completely ignored in competitive play.
I am not disagreeing here.
I was just explaining why it is Hanzo people always talk about. In Pugs it is simply by far the easiest to notice, especially with the wonky kill cam.
post #134 of 312
I don't entirely mind the larger hit boxes, but if I'm getting hit when I'm behind the wall, that needs to be fixed
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post #135 of 312
Seems like the perfect game to appeal to the masses, kind of like the League of Lengends of FPS, where people can just blame teammates or character inbalance rather than having to ever truly know they are a trash player.

Not my type of game.
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post #136 of 312
Quote:
Originally Posted by DoomDash View Post

Seems like the perfect game to appeal to the masses, kind of like the League of Lengends of FPS, where people can just blame teammates or character inbalance rather than having to ever truly know they are a trash player.

Not my type of game.

Just that LoL is pretty balanced, and games being imbalanced never having been a good excuse to suck at a game. Since every game is imbalanced in some aspects. But yeah, one should stick to 1v1 games if you want to avoid the vocal minority of players you encounter in group based pvp games who blame their allies. Or to playing with people you know.
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post #137 of 312
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Originally Posted by Tivan View Post

Just that LoL is pretty balanced, and games being imbalanced never having been a good excuse to suck at a game. Since every game is imbalanced in some aspects. But yeah, one should stick to 1v1 games if you want to avoid the vocal minority of players you encounter in group based pvp games who blame their allies. Or to playing with people you know.

I'm not even implying that LoL is imbalanced, I wouldn't know, I was just implying that people could blame it as such unless you're playing the same characters the match is technically not on even footing. I'm just saying Overwatch and games like it are good for a lot of people who would like to live in denial.
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post #138 of 312
Quote:
Originally Posted by DoomDash View Post

Seems like the perfect game to appeal to the masses, kind of like the League of Lengends of FPS, where people can just blame teammates or character inbalance rather than having to ever truly know they are a trash player.

Not my type of game.

It's actually not bad. As long as you aren't a jerk and work with a team, you can have fun even if you lose. You don't have to be crazy skilled to contribute to a team. Sure, you have some people who take it way too serious, but they are few and far between.
Quote:
Originally Posted by DoomDash View Post

I'm not even implying that LoL is imbalanced, I wouldn't know, I was just implying that people could blame it as such unless you're playing the same characters the match is technically not on even footing. I'm just saying Overwatch and games like it are good for a lot of people who would like to live in denial.

Guess I'm not having fun, just in denial about having fun. Fun trumps winning for me any day. If I had a real close match that we lost with some crazy moments, I would prefer it to a complete stomp that we won. I'm not living in denial, I just enjoy the game and winning is just gravy.
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post #139 of 312
Quote:
Originally Posted by Assirra View Post

I am not disagreeing here.
I was just explaining why it is Hanzo people always talk about. In Pugs it is simply by far the easiest to notice, especially with the wonky kill cam.

The fundamental problem is that people either do not understand or do not accept the fact that what they see isn't reality.
post #140 of 312
Quote:
Originally Posted by Mand12 View Post

The fundamental problem is that people either do not understand or do not accept the fact that what they see isn't reality.

Nor should they, if Blizzard upgrades their server into a 60Hz receive model which Battle(Non)sense tests shows would decrease movement and actions delay up to a 60% with this change alone, Ranked mode should have a min of 60Hz receive Tick Rate and 60Hz Send Tick Rate, ideally it should have 128Hz symmetrical Tick Rate, but we know Blizzard is too cheap for that.
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