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[IGN] Skyrim Remaster, Prey 2, Wolfenstein 2, Evil Within 2, to be announced at E3 - Page 7

post #61 of 95
The other thing to is that I don't think Skyrim can stand next The Witcher 3.

Why buy Skyrim on the current consoles when you already The Witcher 3 on them?

If someone hasn't played either and said that they wanted a huge open-world RPG, The Witcher 3 out-does Skyrim in my opinion.
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post #62 of 95
Quote:
Originally Posted by Eorzean View Post

Blah, Skyrim remaster... really? They should have remastered and updated Oblivion at the most.

I would actually buy that on PC, even with mods that game is dated. Skyrim on the other hand...is too little too late for the PC crowd, mods are out for it and I doubt most mods would work with Skyrim on their 64bit engine. If they managed to figure out a way to make that happen then I could see Skyrim remastered as a better idea.
post #63 of 95
Quote:
Originally Posted by DIYDeath View Post

I would actually buy that on PC, even with mods that game is dated. Skyrim on the other hand...is too little too late for the PC crowd, mods are out for it and I doubt most mods would work with Skyrim on their 64bit engine. If they managed to figure out a way to make that happen then I could see Skyrim remastered as a better idea.

Yeah, good point. Oblivion could use a good update. But, with that logic, so could Morrowind.
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post #64 of 95
I'm all for a nice Oblivon update. I might also go for a Morrowind update, but I doubt it. I never really got into that game.

I can't say about consoles (I'm not a console junkie), but on the PC Skyrim does not need a remaster.
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post #65 of 95
Prey 2 is intriguing, enjoyed the first one. Couldn't care less for a new Wolfenstein or Evil Within. As for a Skyrim remaster.....
Quote:
Originally Posted by Ganf View Post

Lol at the Skyrim remaster. Unless they're using it to demo a completely new engine that has nothing to do with gamebryo it'll be stillborn on PC. Modders took that game well beyond what Bethesda is capable of producing years ago

This.
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post #66 of 95
Quote:
Originally Posted by cainy1991 View Post

I am all for a Skyrim remaster!!! 120% ... IF! and only IF they use a new engine.
If not they may as well not bother.

IMO at least.

In my opinion as well.
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post #67 of 95
Quote:
Originally Posted by zealord View Post

I could imagine Bethesda adding some new features that will make Skyrim look pretty good on PS4/Xbox One. Like with Tomb Raider 2013 Definitive Edition.

It's a 2011 game. The console version won't look as good as modded PC, but it will probably look better than vanilla Skyrim.

(Skyrim is not that pretty without mods tbh)

i know , like i said when developers do these remakes most of them will be design to be played on console, but it will be terrible on pc because of those new or "improved" mechanics, features and controls.
they are not suitable for this system and changing that for each system cost so they release the same thing for all.
the last remake\redux game that i played was hard reset and to me it was unplayable cos the new features made the game piss easy, the dodge move addition made the tough guys easy to avoid but that works well for consoles due to controller being "slow" for a shooter, you don't have same precision or play as fast like on pc.

there's still a chance for a good version by supporting multicore cpus, 64bits etc just for the modding
Edited by jmcosta - 6/8/16 at 3:28pm
post #68 of 95
Quote:
Originally Posted by wolfej View Post

Do you actually think Morrowind is a better game than Oblivion or Skyrim?

I loved Morrowind, but having played it recently it's a night and day different with its sequels well above it in quality and entertainment. My favorite world is Oblivion by far though. The big central city is just awesome.

Morrowind gave the player significantly more variety in gameplay, modding and choices.

What's the significant improvements between Morrowind and Skyrim? Voice acting? Bethesdas random mouth movements that never sync up with the voices is the stuff of nightmares, I always mute the voices and turn captions on so that I don't wake up in cold sweats. I really don't mind it in other games but Bethesda just makes their half-hearted attempts fall so deep into the uncanny valley that I can't stand it.

Magic is dumbed down in both Oblivion and Skyrim.

Less weapon selection.

Poorer enchantments options.

Less non-combat equipment.

Dumbed down combat.

And even though the AI in Morrowind was dumb as dirt, the AI in Oblivion and Skyrim is several steps below that.

Give the dialog and animations some spit and polish, upgrade the graphics, and Morrowind Remastered would easily outsell Skyrim Remastered.
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post #69 of 95
Quote:
Originally Posted by Ganf View Post

Morrowind gave the player significantly more variety in gameplay, modding and choices.

What's the significant improvements between Morrowind and Skyrim? Voice acting? Bethesdas random mouth movements that never sync up with the voices is the stuff of nightmares, I always mute the voices and turn captions on so that I don't wake up in cold sweats. I really don't mind it in other games but Bethesda just makes their half-hearted attempts fall so deep into the uncanny valley that I can't stand it.

Magic is dumbed down in both Oblivion and Skyrim.

Less weapon selection.

Poorer enchantments options.

Less non-combat equipment.

Dumbed down combat.

And even though the AI in Morrowind was dumb as dirt, the AI in Oblivion and Skyrim is several steps below that.

Give the dialog and animations some spit and polish, upgrade the graphics, and Morrowind Remastered would easily outsell Skyrim Remastered.

Morrowind also had the awful combat mechanic of hit %, that would likely have to be removed.
post #70 of 95
Quote:
Originally Posted by DIYDeath View Post

Morrowind also had the awful combat mechanic of hit %, that would likely have to be removed.

Being a pen and paper nut and MUD player for over 2 decades now, I honestly didn't care about it. Pretty sure that at the time it seemed like a nice touch of mathematical accuracy, because during that day and age hitboxes were utter garbage unless you were playing Counterstrike or one of the Quakes.



Now that Bethesda knows what a hit box is? Sure, swap out the hit % with decent hit boxes, no problem. Just as long as the person who handled hitboxes for Fallout 4 handles the Morrowind remaster, because the hitboxes in Skyrim were a tragedy to of game design that is best forgotten.
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