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[Eurogamer] Sony Confirms Playstation 4K - Page 5

post #41 of 158
My PS4 gathers more dust than I care to admit. I am not sure I can justify a new unit when I barely use the current one.
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post #42 of 158
So what now? 15-20fps will be new standard for ultra-cinematic experience?
post #43 of 158
Quote:
Originally Posted by breenemeister View Post

Kind of crappy to say console cycles don't exist anymore. Last I checked, they did, until this very moment. Previous generations have gotten die shrinks and slim models that use less power. The only in-generation changes have been backwards compatibility and maybe different video outputs/inputs. There haven't really been any more powerful upgrades mid-stream. I understand why this has to happen now and I'm cool with it, but don't get on your high horse and think people aren't rightly pissed about this if they just bought a PS4 in the last 6 months or so.

You're operating under false pretenses.

Every single console generation has been a LEAP forward in tech.

Our tech, yearly, now, exponentially outperforms former technology by leaps and bounds.

Therefor, when a new technology that is launched, especially one that is INDUSTRY CHANGING like VR, it's necessary to adapt or die.

Sony has chosen to adapt rather than die.

There is no high horse and I'm not taking one - The GPU market has always been this way, CPU market, even the PSU market...Our entire industry has ALWAYS functioned in this matter and now, consoles will...It really is a "deal with it" situation.

Either deal with it or don't - It's not their problem and if you didn't have the foresight to see this coming...Honestly, that's on you.

Every developer I've spoken to has said, "We knew it was coming"...How the consumer market decided to turn a blind eye is beyond me.
post #44 of 158
Thread Starter 
Quote:
Originally Posted by breenemeister View Post

Kind of crappy to say console cycles don't exist anymore. Last I checked, they did, until this very moment. Previous generations have gotten die shrinks and slim models that use less power. The only in-generation changes have been backwards compatibility and maybe different video outputs/inputs. There haven't really been any more powerful upgrades mid-stream. I understand why this has to happen now and I'm cool with it, but don't get on your high horse and think people aren't rightly pissed about this if they just bought a PS4 in the last 6 months or so.
,

Consumers changed a lot recently.

10 years ago I would keep a celular phone for years but now I change it every 2 years. Consoles got into this route too.

They had to come up with a 800 dollar console to make sure it plays games great for 7-8 years.

New PS4 Neo has a min requirement of 1080p gaming. This makes me believe that future vanilla PS4 games might be lower resolution.
post #45 of 158
Maybe this is one of the reasons why some PS4 games got delayed so they can add those NEO features in.

Also, wonder if Sony will introduce one of those" Step-up" programs for current PS4 owners.
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post #46 of 158
Quote:
Originally Posted by Masked View Post

You're operating under false pretenses.

Every single console generation has been a LEAP forward in tech.

Our tech, yearly, now, exponentially outperforms former technology by leaps and bounds.

Therefor, when a new technology that is launched, especially one that is INDUSTRY CHANGING like VR, it's necessary to adapt or die.

Sony has chosen to adapt rather than die.

There is no high horse and I'm not taking one - The GPU market has always been this way, CPU market, even the PSU market...Our entire industry has ALWAYS functioned in this matter and now, consoles will...It really is a "deal with it" situation.

Either deal with it or don't - It's not their problem and if you didn't have the foresight to see this coming...Honestly, that's on you.

Every developer I've spoken to has said, "We knew it was coming"...How the consumer market decided to turn a blind eye is beyond me.

...except consoles don't have to keep up with available PC technology. They have to keep up with the primary market consumers, and guess what? Those consumers don't build high-end PCs which makes the available PC technology irrelevent, so the argument you're making is quite out of touch with reality. We already know that Sony is releasing and upgraded PS4 because AMD made changes to their manufacturing processes of which accepting is more economically feasible than attempting to maintain the original PS4 parts manufacturing process. Sony isn't doing this to increase PS4 capabilities relative to product technological capabilities.
post #47 of 158
Quote:
Originally Posted by jarble View Post

My PS4 gathers more dust than I care to admit. I am not sure I can justify a new unit when I barely use the current one.

Why did you buy the console initially?
Quote:
Originally Posted by iARDAs View Post

,

Consumers changed a lot recently.

10 years ago I would keep a celular phone for years but now I change it every 2 years. Consoles got into this route too.

They had to come up with a 800 dollar console to make sure it plays games great for 7-8 years.

New PS4 Neo has a min requirement of 1080p gaming. This makes me believe that future vanilla PS4 games might be lower resolution.

Its going to be interesting to see what Sony prices the PS4K. The PS4 sells for about $350 now. I'd wager the Neo wont go above $500.
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post #48 of 158
Quote:
Originally Posted by Masked View Post

You're operating under false pretenses.

Every single console generation has been a LEAP forward in tech.

Our tech, yearly, now, exponentially outperforms former technology by leaps and bounds.

Therefor, when a new technology that is launched, especially one that is INDUSTRY CHANGING like VR, it's necessary to adapt or die.

Sony has chosen to adapt rather than die.

There is no high horse and I'm not taking one - The GPU market has always been this way, CPU market, even the PSU market...Our entire industry has ALWAYS functioned in this matter and now, consoles will...It really is a "deal with it" situation.

Either deal with it or don't - It's not their problem and if you didn't have the foresight to see this coming...Honestly, that's on you.

Every developer I've spoken to has said, "We knew it was coming"...How the consumer market decided to turn a blind eye is beyond me.

Yeah, those of us on overclock.net may have been able to see that something like this was coming. To be honest though, I didn't think they would do it. I imagined that the console lifecycle may shorten, but given how long it seems to take the console game developers like Naughty Dog to master a new console, I didn't figure it to be that much of a change, even considering that everything is x86 now. People on this site are probably less than 1% of all console gamers. You think the average gamer out there speaks with developers? Your statement "It's not their problem and if you didn't have the foresight to see this coming...Honestly, that's on you.", is a bit condescending to the average gamer out there. I'm sure moms and dads will be happy and totally understand that their kid wants a new PS4K for Christmas when they just bought them a PS4 last Christmas or the one before.
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post #49 of 158
I thought it'd be 399$ in 2016 so I'd be pretty annoyed if it turns out to be like 600$ in 2017 lol.

I think 399€/$ is a fair price, because it gets cheaper for Sony after time
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post #50 of 158
Thread Starter 
Quote:
Originally Posted by xP_0nex View Post

Maybe this is one of the reasons why some PS4 games got delayed so they can add those NEO features in.

Also, wonder if Sony will introduce one of those" Step-up" programs for current PS4 owners.

I doubt it. Gamestop could though.

Quote:
Originally Posted by keikei View Post

Why did you buy the console initially?
Its going to be interesting to see what Sony prices the PS4K. The PS4 sells for about $350 now. I'd wager the Neo wont go above $500.

When PS4Neo comes out I expect PS4 to be $300 US dollars in price.... Neo to be at least $500 in that case yes.
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