AotS
1080p High 1070 Scaling; 1.06 //Just ***
1080p High 1080 Scaling; 0.87 //Scaling backwards
1080p Crazy 1070 Scaling; 1.51 //This setting only made the single graphics card perform worse, why is this?
1080p Crazy 1080 Scaling; 1.3 //The 1080sli tops out at the same~ speed as 1070sli
1600p High 1070 Scaling; 1.23
1600p High 1080 Scaling; 1.02 //Similar situation as the last settings benched
I did not calculate The division, Maybe I will add that later
The results are pretty interesting, Middle earth seems to be really well optimised for SLI and doesn't seem to have any clear bottlenecks. AotS however shows no scaling at all on the lowest setting benched and seems to hit a brick wall at 75~fps. The single 1080 seems to get 10~fps more.
I think I can see why AMD chose to feature this game in so many of their slides other than the obvious dx12 async and whatnot. If you ask me then I think AMD knew that Nvidia would have trouble getting good scores in AotS. Two weaker cards in sli could easely get 60fps (Look at the pro duo for example) and then show off the 1080 at 75fps and make some bold statements.
Okay maybe that was a bit too harsh on you/Nvidia but they released a card promising better scaling, and high bandwidth bridge but thats another giant maze, but simply haven't delivered anything remarkable yet. 1.8 scaling is something we have seen on AMD and Nvidia cards. Thats why i'm so disappointed with the scores.
I got 100% scaling on my 7950 crossfire at 5760x1080.... Windowed 30 fps... Fullscreen both gpu at 100% jumped at 60fps and never moved from that in one of my game... Even arma showed 85% + scaling
Okay maybe that was a bit too harsh on you/Nvidia but they released a card promising better scaling, and high bandwidth bridge but thats another giant maze, but simply haven't delivered anything remarkable yet. 1.8 scaling is something we have seen on AMD and Nvidia cards. Thats why i'm so disappointed with the scores.
I think you're missing the point of HB bridge, it's mostly to reduce microshutter, it will not appear in average framerate graphs, especially not at this res. Because it is targeted at very high resolutions, above 4K, like 1440p surround and 4K surround. You are still fine with regular bridge (hard, not flex) at 4K or below.
Okay maybe that was a bit too harsh on you/Nvidia but they released a card promising better scaling, and high bandwidth bridge but thats another giant maze, but simply haven't delivered anything remarkable yet. 1.8 scaling is something we have seen on AMD and Nvidia cards. Thats why i'm so disappointed with the scores.
I think you're missing the point of HB bridge, it's mostly to reduce microshutter, it will not appear in average framerate graphs, especially not at this res. Because it is targeted at very high resolutions, above 4K, like 1440p surround and 4K surround. You are still fine with regular bridge (hard, not flex) at 4K or below.
which is why i only acknowledged the HB bridge in my comment, Nvidia created an absolute minefield with their release;
"1080/70 now available..." "... we have only produced two copies so far"
"Founders edition.." " Is the same chip as the 1080, thermal throttles, screws over our partners and is a fancy word for reference"
and finally "we are going to greatly improve sli scaling" "we produced an high bandwidth bridge. what? you think the HB bridge is going to improve scaling? where did you get that Idea from?!"
also, 1080 sli can barely run 4K. monitors going beyond that are rare and probaly dont even support their G-sync. add that to the minefield.
The benefit of the HB bridge is that the data passed between the cards at higher resolutions no longer has to be passed through the PCI express slot. If you are running 2x 980ti and 4k some of the data has to be passed through pci express, with the HB bridge there is enough bandwidth to be able to use only the bridge.
Tom Petersen (Nvidia) explains it pretty well in this video:
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