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[Official] Forza Horizon 3 Information & Discussion Thread - Page 19

post #181 of 393
got the patch installed and free roaming seems a bit better kept 60fps most of the time but it still drops down to 40s sometimes... But the races is still the same with the low fps issue when the cars are in front...

performance is better but still not perfect either...
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post #182 of 393
Quote:
Originally Posted by gordesky1Β View Post

got the patch installed and free roaming seems a bit better kept 60fps most of the time but it still drops down to 40s sometimes... But the races is still the same with the low fps issue when the cars are in front...

performance is better but still not perfect either...

Seems to be about my experience with the patch, except for the low FPS with the other cars.
The garage menus are a little better for me when scrolling through parts, but it's still no where near as smooth as it should be. :/
post #183 of 393
Trying out patch now...
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post #184 of 393
I really don't get the performance of this game. Sometimes I start it up and can stay basically locked at 30 fps... other times (all variables identical) I am at 12. Sigh... first world problems. CPU usage still terrible. Might see 50%.

I have been downsampling from 1440p instead of using msaa. Runs better for me.

Here is what I am using for 30 fps (2500k/7950)



Edited by di inferi - 10/5/16 at 11:08am
post #185 of 393
Thread Starter 

After a few hours of playing with the patch released yesterday, performance for me hasn't really improved much other than stuttering which is almost non-existant now. It's it a step in the right direction.

Β 

Β 

Quote:
Originally Posted by di inferiΒ View Post

I really don't get the performance of this game. Sometimes I start it up and can stay basically locked at 30 fps... other times (all variables identical) I am at 12. Sigh... first world problems. CPU usage still terrible. Might see 50%.

I have been downsampling from 1440p instead of using msaa. Runs better for me.

Here is what I am using for 30 fps (2500k/7950)


Downsampling doesn't work in fullscreen/borderless window UWP apps. I have a 7950 but running at 1000MHz instead of 1175MHz. I'd recommend running it at pre-set high, FXAA off, MSAA on x2 and World Car Level Detail on ultra. I get mostly 30-35fps in the rainforest/Surfers Paradise and 35-40fps everywhere else.

   
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post #186 of 393
I really wish this game performed better on my PC. I have a GTX 1080 and even then the game stutters frequently. I play the game on Medium settings, too.
post #187 of 393
Thread Starter 
Quote:
Originally Posted by JonnyBigBossΒ View Post

I really wish this game performed better on my PC. I have a GTX 1080 and even then the game stutters frequently. I play the game on Medium settings, too.

Try turning the settings up. It might sound like it will make it worse, but it made it better for me. I used to play at minimum settings and I got stutter pretty frequently, I then put it on pre-set high,Β FXAA off, MSAA on x2 and World Car Level Detail on ultra and the stuttering improved quite a bit.

Β 

It could also be an issue with nVidia. It seems like nVidia users have a lot more problems than AMD users.

   
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post #188 of 393
With the aged gtx 670 in 1440p on lowest settings and frames locked to 30 it usually stays there for most time but quite often i am running out of vram frown.gif oh well xbox one it is

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post #189 of 393
Quote:
Originally Posted by andrews2547Β View Post

After a few hours of playing with the patch released yesterday, performance for me hasn't really improved much other than stuttering which is almost non-existant now. It's it a step in the right direction.


Downsampling doesn't work in fullscreen/borderless window UWP apps. I have a 7950 but running at 1000MHz instead of 1175MHz. I'd recommend running it at pre-set high, FXAA off, MSAA on x2 and World Car Level Detail on ultra. I get mostly 30-35fps in the rainforest/Surfers Paradise and 35-40fps everywhere else.

Game is being rendered at 1440p and my monitor is 1080p. There is a noticeable difference. I am not the only one running the game like this. Do you know something we don't?
post #190 of 393
Thread Starter 
Quote:
Originally Posted by di inferiΒ View Post


Game is being rendered at 1440p and my monitor is 1080p. There is a noticeable difference. I am not the only one running the game like this. Do you know something we don't?

Downscaling doesn't work for me in UWP appsΒ :headscrat

Β 

Maybe I'm doing something wrong. Running any UWP games at 1440p on my 1080p monitor makes no visual or performance difference for me.

   
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